forked from SteamWar/SteamWar
Merge pull request 'Add Winconditions.TIMED_DAMAGE_TECH_KO and Winconditions.RANDOM_ROTATE' (#111) from FightSystem/RandomRotationAndTimedDamageTechKO into main
Reviewed-on: SteamWar/SteamWar#111 Reviewed-by: D4rkr34lm <dark@steamwar.de>
This commit is contained in:
@@ -108,6 +108,7 @@ public class Config {
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public static final boolean PercentEntern;
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public static final boolean PercentBlocksWhitelist;
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public static final Set<Material> PercentBlocks;
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public static final int TechKoTime;
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//default kits
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public static final String MemberDefault;
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@@ -209,6 +210,7 @@ public class Config {
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PercentEntern = config.getBoolean("WinConditionParams.PercentEntern", true);
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PercentBlocksWhitelist = config.getBoolean("WinConditionParams.BlocksWhitelist", false);
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PercentBlocks = Collections.unmodifiableSet(config.getStringList("WinConditionParams.Blocks").stream().map(Material::valueOf).collect(Collectors.toSet()));
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TechKoTime = config.getInt("WinConditionParams.TechKoTime", 90);
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EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
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AllowMissiles = config.getBoolean("Arena.AllowMissiles", !EnterStages.isEmpty());
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@@ -126,6 +126,7 @@ public class FightSystem extends JavaPlugin {
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new WinconditionPointsAirShip();
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new WinconditionTimeout();
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new WinconditionTimeTechKO();
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new WinconditionTimedDamageTechKO();
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new EventTeamOffWincondition();
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new WinconditionComparisonTimeout(Winconditions.HEART_RATIO_TIMEOUT, "HeartTimeout", "WIN_MORE_HEALTH", FightTeam::getHeartRatio);
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new WinconditionComparisonTimeout(Winconditions.PERCENT_TIMEOUT, "PercentTimeout", "WIN_LESS_DAMAGE", team -> -Wincondition.getPercentWincondition().getPercent(team));
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@@ -191,6 +191,7 @@ BAR_POINTS_OF={0}§8/§7{1} §8Points
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BAR_PERCENT={0}§8%
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BAR_CANNONS={0} §8Cannons
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BAR_WATER={0} §8Water
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BAR_SECONDS={0}§8s
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# Winconditions
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@@ -19,20 +19,14 @@
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package de.steamwar.fightsystem.fight;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.core.Core;
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import de.steamwar.core.ProtocolWrapper;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.record.GlobalRecorder;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Sound;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import java.util.Collection;
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import java.util.HashSet;
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@@ -31,6 +31,7 @@ import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.utils.ColorConverter;
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import de.steamwar.fightsystem.utils.Region;
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import de.steamwar.fightsystem.utils.WorldeditWrapper;
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import de.steamwar.fightsystem.winconditions.Winconditions;
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import de.steamwar.sql.SchematicData;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicType;
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@@ -51,20 +52,28 @@ public class FightSchematic extends StateDependent {
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private final FightTeam team;
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private final Region region;
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private final boolean rotate;
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@Getter
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private boolean usedRotate;
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@Getter
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private Clipboard clipboard = null;
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private int schematic = 0;
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public FightSchematic(FightTeam team, boolean rotate) {
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public FightSchematic(FightTeam team, boolean usedRotate) {
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super(ArenaMode.All, FightState.PostSchemSetup);
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this.team = team;
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this.region = team.getSchemRegion();
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this.rotate = rotate;
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this.rotate = usedRotate;
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this.usedRotate = usedRotate;
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register();
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}
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public void setChangeRotate(boolean rotate) {
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this.usedRotate = this.rotate ^ rotate;
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}
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public boolean hasSchematic() {
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return clipboard != null;
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}
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@@ -119,10 +128,15 @@ public class FightSchematic extends StateDependent {
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}
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if(ArenaMode.AntiReplay.contains(Config.mode)) {
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boolean changeRotation = false;
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if (Config.ActiveWinconditions.contains(Winconditions.RANDOM_ROTATE)) {
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changeRotation = new Random().nextBoolean();
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usedRotate = rotate ^ changeRotation;
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}
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if(team.isBlue())
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GlobalRecorder.getInstance().blueSchem(schematic);
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GlobalRecorder.getInstance().blueSchem(schematic, changeRotation);
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else
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GlobalRecorder.getInstance().redSchem(schematic);
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GlobalRecorder.getInstance().redSchem(schematic, changeRotation);
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}
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Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::paste);
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@@ -140,7 +154,6 @@ public class FightSchematic extends StateDependent {
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FreezeWorld freezer = new FreezeWorld();
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team.teleportToSpawn();
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Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
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WorldeditWrapper.impl.pasteClipboard(
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clipboard,
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@@ -149,8 +162,8 @@ public class FightSchematic extends StateDependent {
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Config.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
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Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
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Config.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ()/2.0 - dims.getBlockZ() : -dims.getBlockZ()/2.0
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).add(new Vector(rotate ? 1 : 0, 0, rotate ? 1 : 0)),
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new AffineTransform().rotateY(rotate ? 180 : 0)
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).add(new Vector(usedRotate ? 1 : 0, 0, usedRotate ? 1 : 0)),
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new AffineTransform().rotateY(usedRotate ? 180 : 0)
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);
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FightSystem.getHullHider().initialize(team);
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team.getPlayers().forEach(fightPlayer -> fightPlayer.ifAI(ai -> ai.schematic(clipboard)));
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@@ -458,6 +458,10 @@ public class FightTeam {
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return schematic.getId();
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}
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public void setSchematicChangeRotate(boolean rotate) {
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schematic.setChangeRotate(rotate);
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}
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public Clipboard getClipboard() {
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return schematic.getClipboard();
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}
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+10
-1
@@ -20,7 +20,6 @@
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package de.steamwar.fightsystem.record;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import de.steamwar.core.Core;
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import de.steamwar.core.TrickyTrialsWrapper;
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import de.steamwar.core.WorldEditWrapper;
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import de.steamwar.entity.REntity;
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@@ -144,6 +143,8 @@ public class PacketProcessor implements Listener {
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packetDecoder[0xb2] = this::teams;
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packetDecoder[0xb3] = () -> pasteEmbeddedSchem(Fight.getBlueTeam());
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packetDecoder[0xb4] = () -> pasteEmbeddedSchem(Fight.getRedTeam());
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packetDecoder[0xb5] = () -> rotateSchem(Fight.getBlueTeam());
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packetDecoder[0xb6] = () -> rotateSchem(Fight.getRedTeam());
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packetDecoder[0xc0] = this::scoreboardTitle;
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packetDecoder[0xc1] = this::scoreboardData;
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packetDecoder[0xc2] = this::bossBar;
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@@ -529,6 +530,14 @@ public class PacketProcessor implements Listener {
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execSync(() -> team.pasteSchem(schemId, clipboard));
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}
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private void rotateSchem(FightTeam team) throws IOException {
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boolean changeRotate = source.readBoolean();
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execSync(() -> {
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team.setSchematicChangeRotate(changeRotate);
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});
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}
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private void teams() throws IOException {
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int blueId = source.readInt();
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int redId = source.readInt();
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@@ -61,9 +61,9 @@ public interface Recorder {
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default void enableTeam(FightTeam team){
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if(FightState.Schem.contains(FightState.getFightState())){
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if(team.isBlue())
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blueSchem(team.getSchematic());
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blueSchem(team.getSchematic(), false);
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else
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redSchem(team.getSchematic());
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redSchem(team.getSchematic(), false);
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}
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if(FightState.AntiSpectate.contains(FightState.getFightState())){
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@@ -123,6 +123,8 @@ public interface Recorder {
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* TeamIDPacket (0xb2) + int blueTeamId, redTeamId
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* BlueEmbeddedSchemPacket (0xb3) + int blueSchemId + gzipt NBT blob
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* RedEmbeddedSchemPacket (0xb4) + int redSchemId + gzipt NBT blob
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* BlueSchemRotatePacket (0xb5) + boolean changeRotate
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* RedSchemRotatePacket (0xb6) + boolean changeRotate
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*
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* DEPRECATED ScoreboardTitlePacket (0xc0) + String scoreboardTitle
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* DEPRECATED ScoreboardDataPacket (0xc1) + String key + int value
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@@ -259,14 +261,20 @@ public interface Recorder {
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write(0xb2, blueTeamId, redTeamId);
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}
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default void blueSchem(int schemId) {
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default void blueSchem(int schemId, boolean changeRotate) {
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rotate(0xb5, changeRotate);
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schem(0xb3, 0xb0, schemId);
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}
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default void redSchem(int schemId) {
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default void redSchem(int schemId, boolean changeRotate) {
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rotate(0xb6, changeRotate);
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schem(0xb4, 0xb1, schemId);
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}
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default void rotate(int packetId, boolean changeRotate) {
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write(packetId, changeRotate);
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}
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default void schem(int embedId, int noEmbedId, int schemId){
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if(schemId == 0) {
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write(noEmbedId, schemId);
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@@ -339,6 +347,8 @@ public interface Recorder {
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stream.writeShort((Short)o);
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else if(o instanceof Integer)
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stream.writeInt((Integer)o);
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else if(o instanceof Long)
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stream.writeLong((Long)o);
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else if(o instanceof Float)
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stream.writeFloat((Float)o);
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else if(o instanceof Double)
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+2
-3
@@ -20,6 +20,7 @@
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package de.steamwar.fightsystem.winconditions;
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import de.steamwar.core.TrickyTrialsWrapper;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.countdown.Countdown;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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@@ -30,7 +31,6 @@ import de.steamwar.fightsystem.states.StateDependentTask;
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import de.steamwar.fightsystem.utils.Message;
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import de.steamwar.fightsystem.utils.SWSound;
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import org.bukkit.Location;
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import org.bukkit.entity.EntityType;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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@@ -41,8 +41,7 @@ import java.util.Map;
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public class WinconditionTimeTechKO extends Wincondition implements Listener {
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private static final int TECH_KO_TIME_IN_S = 90;
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private static final int TECH_KO_HALF_TIME = TECH_KO_TIME_IN_S/2;
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private static final int TECH_KO_HALF_TIME = Config.TechKoTime/2;
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private final Map<Integer, FightTeam> spawnLocations = new HashMap<>();
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private final Map<FightTeam, TechKOCountdown> countdowns = new HashMap<>();
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+115
@@ -0,0 +1,115 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.winconditions;
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import de.steamwar.core.TrickyTrialsWrapper;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.countdown.Countdown;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependent;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.utils.Message;
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import de.steamwar.fightsystem.utils.SWSound;
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import org.bukkit.Location;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import java.util.HashMap;
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import java.util.Map;
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public class WinconditionTimedDamageTechKO extends Wincondition implements PrintableWincondition, Listener {
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private final Map<FightTeam, TechKOCountdown> countdowns = new HashMap<>();
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public WinconditionTimedDamageTechKO() {
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super("TechKO");
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new StateDependentListener(Winconditions.TIMED_DAMAGE_TECH_KO, FightState.Running, this);
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new StateDependent(Winconditions.TIMED_DAMAGE_TECH_KO, FightState.Running) {
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@Override
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public void enable() {
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Fight.teams().forEach(team -> {
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TechKOCountdown countdown = new TechKOCountdown(team, Config.TechKoTime);
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countdowns.put(team, countdown);
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countdown.enable();
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});
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}
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@Override
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public void disable() {
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countdowns.values().forEach(Countdown::disable);
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countdowns.clear();
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}
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}.register();
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}
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@Override
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public Message getDisplay(FightTeam team) {
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return new Message("BAR_SECONDS", team.getPrefix() + countdowns.get(team).getTimeLeft());
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}
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@EventHandler
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public void onExplode(EntityExplodeEvent e) {
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if (e.getEntityType() != TrickyTrialsWrapper.impl.getTntEntityType())
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return;
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Location location = e.getLocation();
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TechKOCountdown countdown = null;
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FightTeam fightTeam = null;
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for (FightTeam team : Fight.teams()) {
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FightTeam current = Fight.getOpposite(team);
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if (current.getExtendRegion().inRegion(location)) {
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fightTeam = current;
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countdown = countdowns.get(team);
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break;
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}
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}
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if (fightTeam == null) {
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return;
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}
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FightTeam finalFightTeam = fightTeam;
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TechKOCountdown finalCountdown = countdown;
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e.blockList().forEach(block -> {
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if (block.isEmpty()) return;
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if (finalFightTeam.getExtendRegion().inRegion(block)) {
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finalCountdown.disable();
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finalCountdown.enable();
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}
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});
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}
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private class TechKOCountdown extends Countdown {
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private final FightTeam team;
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public TechKOCountdown(FightTeam team, int countdownTime) {
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super(countdownTime, new Message("TECHKO_COUNTDOWN", team.getColoredName()), SWSound.BLOCK_NOTE_PLING, false);
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this.team = team;
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}
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@Override
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public void countdownFinished() {
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win(Fight.getOpposite(team), "WIN_TECHKO", team.getColoredName());
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}
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}
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}
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+2
@@ -31,6 +31,7 @@ public enum Winconditions {
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POINTS,
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POINTS_AIRSHIP,
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TIMED_DAMAGE_TECH_KO,
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TIME_TECH_KO,
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WATER_TECH_KO,
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PUMPKIN_TECH_KO,
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@@ -41,4 +42,5 @@ public enum Winconditions {
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PERSISTENT_DAMAGE,
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TNT_DISTRIBUTION,
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NO_GRAVITY,
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RANDOM_ROTATE,
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}
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Reference in New Issue
Block a user