Merge pull request 'Add Winconditions.TIMED_DAMAGE_TECH_KO and Winconditions.RANDOM_ROTATE' (#111) from FightSystem/RandomRotationAndTimedDamageTechKO into main

Reviewed-on: SteamWar/SteamWar#111
Reviewed-by: D4rkr34lm <dark@steamwar.de>
This commit is contained in:
2025-07-13 18:40:52 +02:00
11 changed files with 171 additions and 21 deletions
@@ -108,6 +108,7 @@ public class Config {
public static final boolean PercentEntern;
public static final boolean PercentBlocksWhitelist;
public static final Set<Material> PercentBlocks;
public static final int TechKoTime;
//default kits
public static final String MemberDefault;
@@ -209,6 +210,7 @@ public class Config {
PercentEntern = config.getBoolean("WinConditionParams.PercentEntern", true);
PercentBlocksWhitelist = config.getBoolean("WinConditionParams.BlocksWhitelist", false);
PercentBlocks = Collections.unmodifiableSet(config.getStringList("WinConditionParams.Blocks").stream().map(Material::valueOf).collect(Collectors.toSet()));
TechKoTime = config.getInt("WinConditionParams.TechKoTime", 90);
EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
AllowMissiles = config.getBoolean("Arena.AllowMissiles", !EnterStages.isEmpty());
@@ -126,6 +126,7 @@ public class FightSystem extends JavaPlugin {
new WinconditionPointsAirShip();
new WinconditionTimeout();
new WinconditionTimeTechKO();
new WinconditionTimedDamageTechKO();
new EventTeamOffWincondition();
new WinconditionComparisonTimeout(Winconditions.HEART_RATIO_TIMEOUT, "HeartTimeout", "WIN_MORE_HEALTH", FightTeam::getHeartRatio);
new WinconditionComparisonTimeout(Winconditions.PERCENT_TIMEOUT, "PercentTimeout", "WIN_LESS_DAMAGE", team -> -Wincondition.getPercentWincondition().getPercent(team));
@@ -191,6 +191,7 @@ BAR_POINTS_OF={0}§8/§7{1} §8Points
BAR_PERCENT={0}§8%
BAR_CANNONS={0} §8Cannons
BAR_WATER={0} §8Water
BAR_SECONDS={0}§8s
# Winconditions
@@ -19,20 +19,14 @@
package de.steamwar.fightsystem.fight;
import com.comphenix.tinyprotocol.TinyProtocol;
import com.mojang.authlib.GameProfile;
import de.steamwar.core.Core;
import de.steamwar.core.ProtocolWrapper;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.record.GlobalRecorder;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.Sound;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import java.util.Collection;
import java.util.HashSet;
@@ -31,6 +31,7 @@ import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.utils.ColorConverter;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.utils.WorldeditWrapper;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
@@ -51,20 +52,28 @@ public class FightSchematic extends StateDependent {
private final FightTeam team;
private final Region region;
private final boolean rotate;
@Getter
private boolean usedRotate;
@Getter
private Clipboard clipboard = null;
private int schematic = 0;
public FightSchematic(FightTeam team, boolean rotate) {
public FightSchematic(FightTeam team, boolean usedRotate) {
super(ArenaMode.All, FightState.PostSchemSetup);
this.team = team;
this.region = team.getSchemRegion();
this.rotate = rotate;
this.rotate = usedRotate;
this.usedRotate = usedRotate;
register();
}
public void setChangeRotate(boolean rotate) {
this.usedRotate = this.rotate ^ rotate;
}
public boolean hasSchematic() {
return clipboard != null;
}
@@ -119,10 +128,15 @@ public class FightSchematic extends StateDependent {
}
if(ArenaMode.AntiReplay.contains(Config.mode)) {
boolean changeRotation = false;
if (Config.ActiveWinconditions.contains(Winconditions.RANDOM_ROTATE)) {
changeRotation = new Random().nextBoolean();
usedRotate = rotate ^ changeRotation;
}
if(team.isBlue())
GlobalRecorder.getInstance().blueSchem(schematic);
GlobalRecorder.getInstance().blueSchem(schematic, changeRotation);
else
GlobalRecorder.getInstance().redSchem(schematic);
GlobalRecorder.getInstance().redSchem(schematic, changeRotation);
}
Bukkit.getScheduler().runTask(FightSystem.getPlugin(), this::paste);
@@ -140,7 +154,6 @@ public class FightSchematic extends StateDependent {
FreezeWorld freezer = new FreezeWorld();
team.teleportToSpawn();
Vector dims = WorldeditWrapper.impl.getDimensions(clipboard);
WorldeditWrapper.impl.pasteClipboard(
clipboard,
@@ -149,8 +162,8 @@ public class FightSchematic extends StateDependent {
Config.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
Config.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ()/2.0 - dims.getBlockZ() : -dims.getBlockZ()/2.0
).add(new Vector(rotate ? 1 : 0, 0, rotate ? 1 : 0)),
new AffineTransform().rotateY(rotate ? 180 : 0)
).add(new Vector(usedRotate ? 1 : 0, 0, usedRotate ? 1 : 0)),
new AffineTransform().rotateY(usedRotate ? 180 : 0)
);
FightSystem.getHullHider().initialize(team);
team.getPlayers().forEach(fightPlayer -> fightPlayer.ifAI(ai -> ai.schematic(clipboard)));
@@ -458,6 +458,10 @@ public class FightTeam {
return schematic.getId();
}
public void setSchematicChangeRotate(boolean rotate) {
schematic.setChangeRotate(rotate);
}
public Clipboard getClipboard() {
return schematic.getClipboard();
}
@@ -20,7 +20,6 @@
package de.steamwar.fightsystem.record;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.Core;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.core.WorldEditWrapper;
import de.steamwar.entity.REntity;
@@ -144,6 +143,8 @@ public class PacketProcessor implements Listener {
packetDecoder[0xb2] = this::teams;
packetDecoder[0xb3] = () -> pasteEmbeddedSchem(Fight.getBlueTeam());
packetDecoder[0xb4] = () -> pasteEmbeddedSchem(Fight.getRedTeam());
packetDecoder[0xb5] = () -> rotateSchem(Fight.getBlueTeam());
packetDecoder[0xb6] = () -> rotateSchem(Fight.getRedTeam());
packetDecoder[0xc0] = this::scoreboardTitle;
packetDecoder[0xc1] = this::scoreboardData;
packetDecoder[0xc2] = this::bossBar;
@@ -529,6 +530,14 @@ public class PacketProcessor implements Listener {
execSync(() -> team.pasteSchem(schemId, clipboard));
}
private void rotateSchem(FightTeam team) throws IOException {
boolean changeRotate = source.readBoolean();
execSync(() -> {
team.setSchematicChangeRotate(changeRotate);
});
}
private void teams() throws IOException {
int blueId = source.readInt();
int redId = source.readInt();
@@ -61,9 +61,9 @@ public interface Recorder {
default void enableTeam(FightTeam team){
if(FightState.Schem.contains(FightState.getFightState())){
if(team.isBlue())
blueSchem(team.getSchematic());
blueSchem(team.getSchematic(), false);
else
redSchem(team.getSchematic());
redSchem(team.getSchematic(), false);
}
if(FightState.AntiSpectate.contains(FightState.getFightState())){
@@ -123,6 +123,8 @@ public interface Recorder {
* TeamIDPacket (0xb2) + int blueTeamId, redTeamId
* BlueEmbeddedSchemPacket (0xb3) + int blueSchemId + gzipt NBT blob
* RedEmbeddedSchemPacket (0xb4) + int redSchemId + gzipt NBT blob
* BlueSchemRotatePacket (0xb5) + boolean changeRotate
* RedSchemRotatePacket (0xb6) + boolean changeRotate
*
* DEPRECATED ScoreboardTitlePacket (0xc0) + String scoreboardTitle
* DEPRECATED ScoreboardDataPacket (0xc1) + String key + int value
@@ -259,14 +261,20 @@ public interface Recorder {
write(0xb2, blueTeamId, redTeamId);
}
default void blueSchem(int schemId) {
default void blueSchem(int schemId, boolean changeRotate) {
rotate(0xb5, changeRotate);
schem(0xb3, 0xb0, schemId);
}
default void redSchem(int schemId) {
default void redSchem(int schemId, boolean changeRotate) {
rotate(0xb6, changeRotate);
schem(0xb4, 0xb1, schemId);
}
default void rotate(int packetId, boolean changeRotate) {
write(packetId, changeRotate);
}
default void schem(int embedId, int noEmbedId, int schemId){
if(schemId == 0) {
write(noEmbedId, schemId);
@@ -339,6 +347,8 @@ public interface Recorder {
stream.writeShort((Short)o);
else if(o instanceof Integer)
stream.writeInt((Integer)o);
else if(o instanceof Long)
stream.writeLong((Long)o);
else if(o instanceof Float)
stream.writeFloat((Float)o);
else if(o instanceof Double)
@@ -20,6 +20,7 @@
package de.steamwar.fightsystem.winconditions;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
@@ -30,7 +31,6 @@ import de.steamwar.fightsystem.states.StateDependentTask;
import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
@@ -41,8 +41,7 @@ import java.util.Map;
public class WinconditionTimeTechKO extends Wincondition implements Listener {
private static final int TECH_KO_TIME_IN_S = 90;
private static final int TECH_KO_HALF_TIME = TECH_KO_TIME_IN_S/2;
private static final int TECH_KO_HALF_TIME = Config.TechKoTime/2;
private final Map<Integer, FightTeam> spawnLocations = new HashMap<>();
private final Map<FightTeam, TechKOCountdown> countdowns = new HashMap<>();
@@ -0,0 +1,115 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.winconditions;
import de.steamwar.core.TrickyTrialsWrapper;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.countdown.Countdown;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.fightsystem.utils.Message;
import de.steamwar.fightsystem.utils.SWSound;
import org.bukkit.Location;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import java.util.HashMap;
import java.util.Map;
public class WinconditionTimedDamageTechKO extends Wincondition implements PrintableWincondition, Listener {
private final Map<FightTeam, TechKOCountdown> countdowns = new HashMap<>();
public WinconditionTimedDamageTechKO() {
super("TechKO");
new StateDependentListener(Winconditions.TIMED_DAMAGE_TECH_KO, FightState.Running, this);
new StateDependent(Winconditions.TIMED_DAMAGE_TECH_KO, FightState.Running) {
@Override
public void enable() {
Fight.teams().forEach(team -> {
TechKOCountdown countdown = new TechKOCountdown(team, Config.TechKoTime);
countdowns.put(team, countdown);
countdown.enable();
});
}
@Override
public void disable() {
countdowns.values().forEach(Countdown::disable);
countdowns.clear();
}
}.register();
}
@Override
public Message getDisplay(FightTeam team) {
return new Message("BAR_SECONDS", team.getPrefix() + countdowns.get(team).getTimeLeft());
}
@EventHandler
public void onExplode(EntityExplodeEvent e) {
if (e.getEntityType() != TrickyTrialsWrapper.impl.getTntEntityType())
return;
Location location = e.getLocation();
TechKOCountdown countdown = null;
FightTeam fightTeam = null;
for (FightTeam team : Fight.teams()) {
FightTeam current = Fight.getOpposite(team);
if (current.getExtendRegion().inRegion(location)) {
fightTeam = current;
countdown = countdowns.get(team);
break;
}
}
if (fightTeam == null) {
return;
}
FightTeam finalFightTeam = fightTeam;
TechKOCountdown finalCountdown = countdown;
e.blockList().forEach(block -> {
if (block.isEmpty()) return;
if (finalFightTeam.getExtendRegion().inRegion(block)) {
finalCountdown.disable();
finalCountdown.enable();
}
});
}
private class TechKOCountdown extends Countdown {
private final FightTeam team;
public TechKOCountdown(FightTeam team, int countdownTime) {
super(countdownTime, new Message("TECHKO_COUNTDOWN", team.getColoredName()), SWSound.BLOCK_NOTE_PLING, false);
this.team = team;
}
@Override
public void countdownFinished() {
win(Fight.getOpposite(team), "WIN_TECHKO", team.getColoredName());
}
}
}
@@ -31,6 +31,7 @@ public enum Winconditions {
POINTS,
POINTS_AIRSHIP,
TIMED_DAMAGE_TECH_KO,
TIME_TECH_KO,
WATER_TECH_KO,
PUMPKIN_TECH_KO,
@@ -41,4 +42,5 @@ public enum Winconditions {
PERSISTENT_DAMAGE,
TNT_DISTRIBUTION,
NO_GRAVITY,
RANDOM_ROTATE,
}