forked from SteamWar/SteamWar
Start rebuilt
This commit is contained in:
@@ -154,6 +154,14 @@ public interface Region {
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return true;
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}
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default boolean inRegion(int x, int z, boolean extension) {
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Point minPoint = getMinPoint(extension);
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Point maxPoint = getMaxPoint(extension);
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if (x < minPoint.getX() || x > maxPoint.getX()) return false;
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if (z < minPoint.getZ() || z > maxPoint.getZ()) return false;
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return true;
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}
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@Nullable
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default Clipboard copy(boolean extension) {
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return FlatteningWrapper.impl.copy(getMinPoint(extension), getMaxPoint(extension), getCopyPoint());
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@@ -32,6 +32,8 @@ public interface RegionSystem {
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RegionSystem INSTANCE = init();
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UUID GLOBAL_REGION_ID = new UUID(0, 0);
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/**
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* Loads and initializes the Regions and anything that should be loaded on startup.
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*/
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+49
-68
@@ -19,22 +19,13 @@
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package de.steamwar.bausystem.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.dynamic.DynamicRegion;
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import de.steamwar.bausystem.region.dynamic.MovementListener;
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import de.steamwar.bausystem.region.dynamic.RegionDataRepository;
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import de.steamwar.bausystem.region.dynamic.global.GlobalRegion;
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import de.steamwar.bausystem.region.dynamic.path.PathRegion;
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import de.steamwar.bausystem.region.dynamic.spawn.SpawnPathRegion;
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import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
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import de.steamwar.bausystem.region.dynamic.spawn.SpawnResetter;
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import de.steamwar.bausystem.region.dynamic.Tile;
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import lombok.NonNull;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.World;
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import java.util.*;
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import java.util.stream.Collectors;
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import java.util.stream.Stream;
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public class DynamicRegionSystem implements RegionSystem {
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@@ -42,67 +33,55 @@ public class DynamicRegionSystem implements RegionSystem {
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public static DynamicRegionSystem INSTANCE;
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private static final World WORLD = Bukkit.getWorlds().get(0);
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private static Map<UUID, Region> regionMap = new HashMap<>();
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private static final Map<Long, Region> regionCache = new LinkedHashMap<>(16, 0.75f, true) {
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@Override
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protected boolean removeEldestEntry(Map.Entry<Long, Region> eldest) {
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return size() > 8192; // Tweak this number if needed!
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}
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}; // Will be cleared on region add/delete/remove!
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private static final Map<UUID, Region> regionMap = new HashMap<>();
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private static final Map<RegionType, Set<Region>> regionTypeMap = new EnumMap<>(RegionType.class);
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@Override
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public void load() {
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INSTANCE = this;
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new DynamicRegionCommand();
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RegionDataRepository.loadRegions();
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Bukkit.getPluginManager().registerEvents(new MovementListener(), BauSystem.getInstance());
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if (regionMap.isEmpty()) { // TODO: Implement this in default region!
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new SpawnRegion(-9, -9);
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new SpawnPathRegion(-9, -28);
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new SpawnPathRegion(-9, 10);
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new SpawnPathRegion(-28, -9);
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new SpawnPathRegion(10, -9);
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new PathRegion(-28, -28);
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new PathRegion(-28, 10);
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new PathRegion(10, -28);
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new PathRegion(10, 10);
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}
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}
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public void add(DynamicRegion region) {
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regionMap.put(region.getID(), region);
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}
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public void delete(DynamicRegion region) {
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regionMap.remove(region.getID());
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}
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@Override
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public void save() {
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}
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@Override
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public @NonNull Location getWorldSpawn() {
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if (SpawnResetter.isBigSpawn()) {
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return SpawnResetter.BIG_WORLD_SPAWN;
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} else {
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return SpawnResetter.SMALL_WORLD_SPAWN;
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}
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return null;
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}
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@Override
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public @NonNull Region getGlobalRegion() {
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return GlobalRegion.INSTANCE;
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return null;
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}
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// TODO: Optimize later on!
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private Region get(Location location, Collection<Region> regions) {
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return regions.stream()
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.filter(region -> region.getArea().inRegion(location, false))
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private Region get(int x, int z, boolean fastCache, Collection<Region> regions) {
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Tile tile = Tile.fromXZ(x, z).orElse(null);
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if (tile == null) {
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return getGlobalRegion();
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}
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if (regionCache.containsKey(tile.getId())) {
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Region region = regionCache.get(tile.getId());
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if (fastCache || regions.contains(region)) return region;
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}
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Region region = regions.stream()
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.filter(rg -> rg.getArea().inRegion(x, z, false))
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.findFirst()
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.orElse(GlobalRegion.INSTANCE);
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.orElseGet(this::getGlobalRegion);
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regionCache.put(tile.getId(), region);
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return region;
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}
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@Override
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public @NonNull Region get(@NonNull Location location) {
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return get(location, regionMap.values());
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return get(location.getBlockX(), location.getBlockZ(), true, regionMap.values());
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}
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@Override
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@@ -115,44 +94,46 @@ public class DynamicRegionSystem implements RegionSystem {
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return regionMap.values().stream();
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}
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private Stream<DynamicRegion> getNeighbours(Region region, boolean noCorners, Collection<Region> regions) {
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private Stream<Region> getNeighbours(Region region, boolean noCorners, boolean fastCache, Collection<Region> regions) {
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Point minPoint = region.getArea().getMinPoint(false).subtract(18, 0, 18);
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Point maxPoint = region.getArea().getMaxPoint(false).add(19, 0, 19);
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Set<Region> neighbours = new HashSet<>();
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for (int x = minPoint.getX() + (noCorners ? 18 : 0); x <= maxPoint.getX() - (noCorners ? 19 : 0); x += 19) {
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int minZ = minPoint.getZ();
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int maxZ = maxPoint.getZ();
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neighbours.add(get(new Location(WORLD, x, 0, minZ), regions));
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neighbours.add(get(new Location(WORLD, x, 0, maxZ), regions));
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neighbours.add(get(x, minZ, fastCache, regions));
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neighbours.add(get(x, maxZ, fastCache, regions));
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}
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for (int z = minPoint.getZ() + 18; z <= maxPoint.getZ() - 19; z += 19) {
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int minX = minPoint.getX();
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int maxX = maxPoint.getX();
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neighbours.add(get(new Location(WORLD, minX, 0, z), regions));
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neighbours.add(get(new Location(WORLD, maxX, 0, z), regions));
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neighbours.add(get(minX, z, fastCache, regions));
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neighbours.add(get(maxX, z, fastCache, regions));
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}
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neighbours.remove(GlobalRegion.INSTANCE);
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return ((Set<DynamicRegion>) (Set) neighbours).stream();
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neighbours.remove(getGlobalRegion());
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return neighbours.stream();
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}
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public Stream<DynamicRegion> getNeighbours(Region region) {
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return getNeighbours(region, false, regionMap.values());
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public Stream<Region> getNeighbours(Region region) {
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return getNeighbours(region, false, true, regionMap.values());
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}
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public Stream<DynamicRegion> getConnectedRegions(DynamicRegion region) {
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Set<Region> regions = regionMap.values()
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.stream()
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.filter(r -> r.getType() == region.getType())
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.collect(Collectors.toSet());
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public Stream<Region> getConnectedRegions(Region region) {
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Set<Region> regions = regionTypeMap.get(region.getType());
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Set<DynamicRegion> connectedRegions = new HashSet<>();
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LinkedHashSet<DynamicRegion> current = new LinkedHashSet<>();
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Set<Region> connected = new HashSet<>();
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LinkedHashSet<Region> current = new LinkedHashSet<>();
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current.add(region);
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while (!current.isEmpty()) {
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DynamicRegion r = current.removeFirst();
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if (!connectedRegions.add(r)) continue;
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getNeighbours(r, true, regions).forEach(current::add);
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Region r = current.removeFirst();
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if (!connected.add(r)) continue;
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getNeighbours(r, true, false, regions).forEach(current::add);
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}
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return connectedRegions.stream();
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return connected.stream();
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}
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}
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+26
@@ -0,0 +1,26 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2025 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
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||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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||||
*/
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package de.steamwar.bausystem.region;
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public abstract class RegionConstructor<T extends Region> {
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public abstract int getWidthX();
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public abstract int getWidthZ();
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public abstract T create(int tileX, int tileZ);
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}
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@@ -0,0 +1,92 @@
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/*
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||||
* This file is a part of the SteamWar software.
|
||||
*
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||||
* Copyright (C) 2025 SteamWar.de-Serverteam
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||||
*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
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package de.steamwar.bausystem.region.dynamic;
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import org.bukkit.Location;
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import java.util.Optional;
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public class Tile {
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public static final int tileSize = 19;
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public static final int maxTile = 1023;
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public static final int minTile = -maxTile;
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public static final int tilesPerAxis = maxTile * 2 + 1;
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private final int tileX;
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private final int tileZ;
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private Tile(int tileX, int tileZ) {
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this.tileX = tileX;
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this.tileZ = tileZ;
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}
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public static Optional<Tile> fromTile(int tileX, int tileZ) {
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if (tileX < minTile || tileZ < minTile) return Optional.empty();
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if (tileX > maxTile || tileZ > maxTile) return Optional.empty();
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return Optional.of(new Tile(tileX, tileZ));
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}
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public static Optional<Tile> fromLocation(Location location) {
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return fromXZ(location.getBlockX(), location.getBlockZ());
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}
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public static Optional<Tile> fromXZ(int x, int z) {
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x = (int) Math.floor((x + 9) / (double) tileSize);
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z = (int) Math.floor((z + 9) / (double) tileSize);
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return fromTile(x, z);
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}
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public static int getMinX(int tileX) {
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return tileX * tileSize - 9;
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||||
}
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||||
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||||
public int getMinX() {
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||||
return getMinX(tileX);
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||||
}
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||||
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||||
public static int getMinZ(int tileZ) {
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||||
return tileZ * tileSize - 9;
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||||
}
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||||
|
||||
public int getMinZ() {
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return getMinZ(tileZ);
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||||
}
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||||
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public static Location getMinLocation(int tileX, int tileZ) {
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return new Location(null, getMinX(tileX), 0, getMinZ(tileZ));
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||||
}
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||||
public Location getMinLocation() {
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||||
return getMinLocation(tileX, tileZ);
|
||||
}
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||||
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||||
public Optional<Tile> add(int offsetX, int offsetZ) {
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||||
return fromTile(tileX + offsetX, tileZ + offsetZ);
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||||
}
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||||
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||||
public static long getID(int tileX, int tileZ) {
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||||
return (tileX + maxTile) * tilesPerAxis + tileZ + maxTile;
|
||||
}
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||||
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||||
public long getId() {
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||||
return getID(tileX, tileZ);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
plugins {
|
||||
steamwar.java
|
||||
}
|
||||
|
||||
tasks.compileJava {
|
||||
options.isWarnings = false
|
||||
}
|
||||
|
||||
java {
|
||||
sourceCompatibility = JavaVersion.VERSION_17
|
||||
targetCompatibility = JavaVersion.VERSION_17
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compileOnly(project(":BauSystem:BauSystem_Main", "default"))
|
||||
compileOnly(project(":SpigotCore", "default"))
|
||||
|
||||
compileOnly(libs.spigotapi)
|
||||
compileOnly(libs.axiom)
|
||||
compileOnly(libs.authlib)
|
||||
compileOnly(libs.viaapi)
|
||||
|
||||
compileOnly(libs.nms20)
|
||||
compileOnly(libs.fawe18)
|
||||
|
||||
implementation(libs.luaj)
|
||||
}
|
||||
+158
@@ -0,0 +1,158 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.region.dynamic.DynamicRegion;
|
||||
import de.steamwar.bausystem.region.dynamic.MovementListener;
|
||||
import de.steamwar.bausystem.region.dynamic.RegionDataRepository;
|
||||
import de.steamwar.bausystem.region.dynamic.global.GlobalRegion;
|
||||
import de.steamwar.bausystem.region.dynamic.path.PathRegion;
|
||||
import de.steamwar.bausystem.region.dynamic.spawn.SpawnPathRegion;
|
||||
import de.steamwar.bausystem.region.dynamic.spawn.SpawnRegion;
|
||||
import de.steamwar.bausystem.region.dynamic.spawn.SpawnResetter;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.stream.Collectors;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
public class DynamicRegionSystem implements RegionSystem {
|
||||
|
||||
public static DynamicRegionSystem INSTANCE;
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
|
||||
private static Map<UUID, Region> regionMap = new HashMap<>();
|
||||
|
||||
@Override
|
||||
public void load() {
|
||||
INSTANCE = this;
|
||||
|
||||
new DynamicRegionCommand();
|
||||
RegionDataRepository.loadRegions();
|
||||
Bukkit.getPluginManager().registerEvents(new MovementListener(), BauSystem.getInstance());
|
||||
|
||||
if (regionMap.isEmpty()) { // TODO: Implement this in default region!
|
||||
new SpawnRegion(-9, -9);
|
||||
new SpawnPathRegion(-9, -28);
|
||||
new SpawnPathRegion(-9, 10);
|
||||
new SpawnPathRegion(-28, -9);
|
||||
new SpawnPathRegion(10, -9);
|
||||
|
||||
new PathRegion(-28, -28);
|
||||
new PathRegion(-28, 10);
|
||||
new PathRegion(10, -28);
|
||||
new PathRegion(10, 10);
|
||||
}
|
||||
}
|
||||
|
||||
public void add(DynamicRegion region) {
|
||||
regionMap.put(region.getID(), region);
|
||||
}
|
||||
|
||||
public void delete(DynamicRegion region) {
|
||||
regionMap.remove(region.getID());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Location getWorldSpawn() {
|
||||
if (SpawnResetter.isBigSpawn()) {
|
||||
return SpawnResetter.BIG_WORLD_SPAWN;
|
||||
} else {
|
||||
return SpawnResetter.SMALL_WORLD_SPAWN;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Region getGlobalRegion() {
|
||||
return GlobalRegion.INSTANCE;
|
||||
}
|
||||
|
||||
// TODO: Optimize later on!
|
||||
private Region get(Location location, Collection<Region> regions) {
|
||||
return regions.stream()
|
||||
.filter(region -> region.getArea().inRegion(location, false))
|
||||
.findFirst()
|
||||
.orElse(GlobalRegion.INSTANCE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Region get(@NonNull Location location) {
|
||||
return get(location, regionMap.values());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Optional<Region> getRegion(@NonNull UUID id) {
|
||||
return Optional.ofNullable(regionMap.get(id));
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NonNull Stream<Region> getRegions() {
|
||||
return regionMap.values().stream();
|
||||
}
|
||||
|
||||
private Stream<DynamicRegion> getNeighbours(Region region, boolean noCorners, Collection<Region> regions) {
|
||||
Point minPoint = region.getArea().getMinPoint(false).subtract(18, 0, 18);
|
||||
Point maxPoint = region.getArea().getMaxPoint(false).add(19, 0, 19);
|
||||
Set<Region> neighbours = new HashSet<>();
|
||||
for (int x = minPoint.getX() + (noCorners ? 18 : 0); x <= maxPoint.getX() - (noCorners ? 19 : 0); x += 19) {
|
||||
int minZ = minPoint.getZ();
|
||||
int maxZ = maxPoint.getZ();
|
||||
neighbours.add(get(new Location(WORLD, x, 0, minZ), regions));
|
||||
neighbours.add(get(new Location(WORLD, x, 0, maxZ), regions));
|
||||
}
|
||||
for (int z = minPoint.getZ() + 18; z <= maxPoint.getZ() - 19; z += 19) {
|
||||
int minX = minPoint.getX();
|
||||
int maxX = maxPoint.getX();
|
||||
neighbours.add(get(new Location(WORLD, minX, 0, z), regions));
|
||||
neighbours.add(get(new Location(WORLD, maxX, 0, z), regions));
|
||||
}
|
||||
neighbours.remove(GlobalRegion.INSTANCE);
|
||||
return ((Set<DynamicRegion>) (Set) neighbours).stream();
|
||||
}
|
||||
|
||||
public Stream<DynamicRegion> getNeighbours(Region region) {
|
||||
return getNeighbours(region, false, regionMap.values());
|
||||
}
|
||||
|
||||
public Stream<DynamicRegion> getConnectedRegions(DynamicRegion region) {
|
||||
Set<Region> regions = regionMap.values()
|
||||
.stream()
|
||||
.filter(r -> r.getType() == region.getType())
|
||||
.collect(Collectors.toSet());
|
||||
|
||||
Set<DynamicRegion> connectedRegions = new HashSet<>();
|
||||
LinkedHashSet<DynamicRegion> current = new LinkedHashSet<>();
|
||||
current.add(region);
|
||||
while (!current.isEmpty()) {
|
||||
DynamicRegion r = current.removeFirst();
|
||||
if (!connectedRegions.add(r)) continue;
|
||||
getNeighbours(r, true, regions).forEach(current::add);
|
||||
}
|
||||
return connectedRegions.stream();
|
||||
}
|
||||
}
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2025 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region.dynamic;
|
||||
|
||||
import de.steamwar.bausystem.region.RegionData;
|
||||
import yapion.hierarchy.types.YAPIONObject;
|
||||
|
||||
public abstract class DefaultRegionData extends RegionData {
|
||||
|
||||
protected DefaultRegionData(YAPIONObject data, Runnable onChange) {
|
||||
super(data, onChange);
|
||||
}
|
||||
}
|
||||
+2
-3
@@ -25,6 +25,7 @@ import de.steamwar.bausystem.region.dynamic.DefaultFlagStorage;
|
||||
import de.steamwar.bausystem.region.dynamic.NonNormalFlagStorage;
|
||||
import de.steamwar.bausystem.region.dynamic.RegionDataRepository;
|
||||
import de.steamwar.bausystem.utils.PasteBuilder;
|
||||
import de.steamwar.sql.GameModeConfig;
|
||||
import lombok.NonNull;
|
||||
import org.bukkit.Location;
|
||||
|
||||
@@ -40,8 +41,6 @@ public class GlobalRegion implements Region {
|
||||
private static final Point MIN_POINT = new Point(Integer.MIN_VALUE, Integer.MIN_VALUE, Integer.MIN_VALUE);
|
||||
private static final Point MAX_POINT = new Point(Integer.MAX_VALUE, Integer.MAX_VALUE, Integer.MAX_VALUE);
|
||||
|
||||
private static final UUID GLOBAL_REGION_ID = new UUID(0, 0);
|
||||
|
||||
private static final Region.Area GLOBAL_AREA = new Region.Area() {
|
||||
@Override
|
||||
public @NonNull Point getMinPoint(boolean extension) {
|
||||
@@ -104,7 +103,7 @@ public class GlobalRegion implements Region {
|
||||
|
||||
@Override
|
||||
public @NonNull UUID getID() {
|
||||
return GLOBAL_REGION_ID;
|
||||
return RegionSystem.GLOBAL_REGION_ID;
|
||||
}
|
||||
|
||||
@Override
|
||||
+1
-3
@@ -43,8 +43,6 @@ public final class FixedGlobalRegion implements Region {
|
||||
@Setter
|
||||
private static RegionData FLAG_STORAGE;
|
||||
|
||||
private static final UUID GLOBAL_REGION_ID = new UUID(0, 0);
|
||||
|
||||
private static final Area GLOBAL_AREA = new Area() {
|
||||
@Override
|
||||
public @NonNull Point getMinPoint(boolean extension) {
|
||||
@@ -102,7 +100,7 @@ public final class FixedGlobalRegion implements Region {
|
||||
|
||||
@Override
|
||||
public @NonNull UUID getID() {
|
||||
return GLOBAL_REGION_ID;
|
||||
return RegionSystem.GLOBAL_REGION_ID;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -166,6 +166,7 @@ include(
|
||||
"BauSystem",
|
||||
"BauSystem:BauSystem_Main",
|
||||
"BauSystem:BauSystem_RegionDynamic",
|
||||
"BauSystem:BauSystem_RegionDynamic2",
|
||||
"BauSystem:BauSystem_RegionFixed"
|
||||
)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user