forked from SteamWar/SteamWar
Add skin cache to VelocityCore
This commit is contained in:
+36
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.network.packets.common;
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import de.steamwar.network.packets.NetworkPacket;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.ToString;
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import java.util.UUID;
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@AllArgsConstructor
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@Getter
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@ToString
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public class PlayerSkinRequestPacket extends NetworkPacket {
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private static final long serialVersionUID = 277267302555671765L;
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private UUID uuid;
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}
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+38
@@ -0,0 +1,38 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.network.packets.common;
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import de.steamwar.network.packets.NetworkPacket;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.ToString;
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import java.util.UUID;
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@AllArgsConstructor
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@Getter
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@ToString
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public class PlayerSkinResponsePacket extends NetworkPacket {
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private static final long serialVersionUID = 5792855362547625112L;
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private UUID uuid;
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private String skin;
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private String signature;
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}
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