forked from SteamWar/SteamWar
Merge pull request 'Better Hull Hider Algorithm' (#76) from FightSystem/HullHiderAlgo_v2 into main
Reviewed-on: https://steamwar.de/devlabs/SteamWar/SteamWar/pulls/76 Reviewed-by: Chaoscaot <chaos@chaoscaot.de>
This commit is contained in:
@@ -26,6 +26,7 @@ import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import java.util.Map;
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@@ -72,16 +73,16 @@ public class BlockIdWrapper14 implements BlockIdWrapper {
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private static final Class<?> entityTracker = Reflection.getClass("{nms.server.level}.PlayerChunkMap$EntityTracker");
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private static final Reflection.MethodInvoker updatePlayer = Reflection.getMethod(entityTracker, Core.getVersion() > 15 ? "b" : "updatePlayer", entityPlayer);
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@Override
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public void trackEntity(Player player, int entity) {
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Object tracker = trackers.get(entity);
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public void trackEntity(Player player, Entity entity) {
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Object tracker = trackers.get(entity.getEntityId());
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if(tracker != null)
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updatePlayer.invoke(tracker, getPlayer.invoke(player));
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}
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private static final Reflection.MethodInvoker clearPlayer = Reflection.getMethod(entityTracker, Core.getVersion() > 15 ? "a" : "clear", entityPlayer);
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@Override
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public void untrackEntity(Player player, int entity) {
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Object tracker = trackers.get(entity);
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public void untrackEntity(Player player, Entity entity) {
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Object tracker = trackers.get(entity.getEntityId());
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if(tracker != null)
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clearPlayer.invoke(tracker, getPlayer.invoke(player));
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}
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@@ -24,6 +24,7 @@ plugins {
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dependencies {
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compileOnly(project(":SpigotCore", "default"))
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compileOnly(project(":FightSystem:FightSystem_Core", "default"))
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compileOnly(project(":FightSystem:FightSystem_14", "default"))
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compileOnly(libs.spigotapi)
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@@ -0,0 +1,45 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import java.util.Collections;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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public class BlockIdWrapper18 extends BlockIdWrapper14 {
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private static final Reflection.FieldAccessor<Map> hiddenEntities = Reflection.getField(Reflection.getClass("{obc}.entity.CraftPlayer"), Map.class, 0, UUID.class, Set.class);
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@Override
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public void trackEntity(Player player, Entity entity) {
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hiddenEntities.get(player).remove(entity.getUniqueId());
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super.trackEntity(player, entity);
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}
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@Override
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public void untrackEntity(Player player, Entity entity) {
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hiddenEntities.get(player).put(entity.getUniqueId(), Collections.emptySet());
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super.untrackEntity(player, entity);
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}
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}
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@@ -24,6 +24,7 @@ import de.steamwar.fightsystem.Config;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public class BlockIdWrapper8 implements BlockIdWrapper {
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@@ -57,16 +58,16 @@ public class BlockIdWrapper8 implements BlockIdWrapper {
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private static final Reflection.MethodInvoker get = Reflection.getTypedMethod(intHashMap, "get", Object.class, int.class);
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private static final Reflection.MethodInvoker updatePlayer = Reflection.getMethod(entityTrackerEntry, "updatePlayer", entityPlayer);
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@Override
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public void trackEntity(Player player, int entity) {
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Object tracker = get.invoke(trackers, entity);
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public void trackEntity(Player player, Entity entity) {
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Object tracker = get.invoke(trackers, entity.getEntityId());
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if(tracker != null)
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updatePlayer.invoke(tracker, getPlayer.invoke(player));
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}
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private static final Reflection.MethodInvoker clearPlayer = Reflection.getMethod(entityTrackerEntry, "a", entityPlayer);
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@Override
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public void untrackEntity(Player player, int entity) {
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Object tracker = get.invoke(trackers, entity);
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public void untrackEntity(Player player, Entity entity) {
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Object tracker = get.invoke(trackers, entity.getEntityId());
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if(tracker != null)
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clearPlayer.invoke(tracker, getPlayer.invoke(player));
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}
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@@ -25,6 +25,7 @@ import de.steamwar.fightsystem.FightSystem;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public interface BlockIdWrapper {
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@@ -41,6 +42,6 @@ public interface BlockIdWrapper {
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int blockToId(Block block);
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void setBlock(World world, int x, int y, int z, int blockState);
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void trackEntity(Player player, int entity);
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void untrackEntity(Player player, int entity);
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void trackEntity(Player player, Entity entity);
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void untrackEntity(Player player, Entity entity);
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}
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@@ -24,6 +24,7 @@ import de.steamwar.entity.REntity;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.FightTeam;
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import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Location;
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@@ -35,6 +36,7 @@ import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.function.BiConsumer;
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import java.util.logging.Level;
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import java.util.stream.IntStream;
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public class Hull {
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@@ -44,10 +46,13 @@ public class Hull {
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private final Region region;
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private final boolean groundVisible;
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private final IntVector primaryDirection;
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private final IntVector[] branchDirections;
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private final BitSet occluding;
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private final BitSet visibility;
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private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
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private final BitSet primaryVisible;
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private final Int2IntOpenHashMap visibilityDirections = new Int2IntOpenHashMap(); // Contains the visible directions of each occluding visible block
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private final Set<IntVector> uncoveredSurface = new HashSet<>();
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private final HashSet<Player> players = new HashSet<>();
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@@ -57,41 +62,16 @@ public class Hull {
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public Hull(FightTeam team) {
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this.region = team.getSchemRegion();
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this.groundVisible = region.getMinY() != Config.PlayerRegion.getMinY();
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this.primaryDirection = new IntVector(0, 0, team.isBlue() == (Config.BlueToRedZ > 0) ? -1 : 1);
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this.occluding = new BitSet(region.volume());
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this.visibility = new BitSet(region.volume());
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this.primaryVisible = new BitSet(region.volume());
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IntVector[] directions;
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if (groundVisible) {
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directions = new IntVector[]{
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new IntVector(1, 0, 0),
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new IntVector(-1, 0, 0),
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new IntVector(0, 1, 0),
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new IntVector(0, -1, 0),
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new IntVector(0, 0, 1),
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new IntVector(0, 0, -1)
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};
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} else {
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directions = new IntVector[]{
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new IntVector(1, 0, 0),
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new IntVector(-1, 0, 0),
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new IntVector(0, -1, 0),
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new IntVector(0, 0, 1),
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new IntVector(0, 0, -1)
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};
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}
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// Generate quadrants for each direction
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for (IntVector direction : directions) {
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Map<IntVector, BitSet> map = new HashMap<>();
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for (int z = (direction.z == 0 ? -1 : 0); z <= 1; z += 2) {
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for (int y = (direction.y == 0 ? -1 : 0); y <= 1; y += 2) {
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for (int x = (direction.x == 0 ? -1 : 0); x <= 1; x += 2) {
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map.put(new IntVector(x, y, z), new BitSet(region.volume()));
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}
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}
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}
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blockVisibility.put(direction, map);
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}
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branchDirections = IntStream.range(0, 27)
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.mapToObj(v -> new IntVector(v%3 -1, (v/3)%3 -1, v/9 -1))
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.filter(v -> v.x*primaryDirection.x + v.y*primaryDirection.y + v.z*primaryDirection.z >= 0) // Not pointing away from primary direction
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.filter(v -> v.x*v.x + v.y*v.y + v.z*v.z == 2) // Diagonal
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.toArray(IntVector[]::new);
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}
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public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
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@@ -109,29 +89,29 @@ public class Hull {
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public void addPlayer(Player player) {
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if(players.add(player)) {
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for(Entity entity : entities)
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BlockIdWrapper.impl.untrackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.untrackEntity(player, entity);
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}
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}
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public void removePlayer(Player player, boolean activeRemoval) {
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if(players.remove(player) && activeRemoval) {
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for(Entity entity : entities)
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BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.trackEntity(player, entity);
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// techhider triggers block change sending
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}
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}
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public void checkEntity(Entity entity) {
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Location location = entity.getLocation();
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
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if(entities.add(entity)) {
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for(Player player : players)
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BlockIdWrapper.impl.untrackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.untrackEntity(player, entity);
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}
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} else {
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if(entities.remove(entity)) {
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for(Player player : players)
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BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.trackEntity(player, entity);
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}
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}
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}
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@@ -142,7 +122,7 @@ public class Hull {
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public void checkREntity(REntity entity) {
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Location location = new Location(Config.world, entity.getX(), entity.getY(), entity.getZ());
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) { //TODO more precise
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if(region.inRegion(location) && !visibility.get(new IntVector(location).toId(region))) {
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if(rentities.add(entity))
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entity.hide(true);
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} else {
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@@ -158,11 +138,8 @@ public class Hull {
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public void initialize() {
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visibility.clear();
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occluding.clear();
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uncoveredSurface.clear();
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for (Map<IntVector, BitSet> direction : blockVisibility.values()) {
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for (BitSet set : direction.values())
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set.clear();
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}
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visibilityDirections.clear();
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primaryVisible.clear();
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long start = System.currentTimeMillis();
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region.forEach((x, y, z) -> {
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@@ -170,11 +147,7 @@ public class Hull {
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if (isOccluding(Config.world.getBlockAt(x, y, z).getType()))
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occluding.set(block.toId(region));
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});
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forEachBorder((root, direction) -> {
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for (Map.Entry<IntVector, BitSet> quadrant : blockVisibility.get(direction).entrySet()) {
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checkBlock(new NullList<>(), root, direction, quadrant.getKey(), quadrant.getValue());
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}
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});
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forEachBorder((root, direction) -> updateBlocks(new NullList<>(), root, direction));
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FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.cardinality());
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}
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@@ -187,15 +160,15 @@ public class Hull {
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if (!occluding.get(id) || isOccluding(changedType))
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return;
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List<IntVector> uncovered = new ArrayList<>();
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occluding.clear(id);
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for (Map.Entry<IntVector, Map<IntVector, BitSet>> direction : blockVisibility.entrySet()) {
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for (Map.Entry<IntVector, BitSet> quadrant : direction.getValue().entrySet()) {
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if (quadrant.getValue().get(id)) {
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quadrant.getValue().clear(id);
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checkBlock(uncovered, root, direction.getKey(), quadrant.getKey(), quadrant.getValue());
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}
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}
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if(!visibility.get(id))
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return;
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List<IntVector> uncovered = new ArrayList<>();
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int directions = visibilityDirections.remove(id);
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for(IntVector direction : branchDirections) {
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if((directionId(direction) & directions) != 0)
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updateBlocks(uncovered, root, direction);
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}
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if(uncovered.isEmpty())
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@@ -205,17 +178,17 @@ public class Hull {
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Iterator<Entity> it = entities.iterator();
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while(it.hasNext()) {
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Entity entity = it.next();
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if(uncoveredSet.contains(new IntVector(entity.getLocation()))) { //TODO more precise
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if(uncoveredSet.contains(new IntVector(entity.getLocation()))) {
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it.remove();
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for(Player player : players)
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BlockIdWrapper.impl.trackEntity(player, entity.getEntityId());
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BlockIdWrapper.impl.trackEntity(player, entity);
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}
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}
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Iterator<REntity> rit = rentities.iterator();
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while(rit.hasNext()) {
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REntity entity = rit.next();
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if(uncoveredSet.contains(new IntVector(new Location(Config.world, entity.getX(), entity.getY(), entity.getZ())))) { //TODO more precise
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if(uncoveredSet.contains(new IntVector(new Location(Config.world, entity.getX(), entity.getY(), entity.getZ())))) {
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rit.remove();
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entity.hide(false);
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}
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@@ -266,48 +239,34 @@ public class Hull {
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}
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}
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private void checkBlock(List<IntVector> uncovered, IntVector block, IntVector direction, IntVector quadrant, BitSet quadVisibility) {
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private void updateBlocks(List<IntVector> uncovered, IntVector block, IntVector direction) {
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if (block.notInRegion(region))
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return;
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int id = block.toId(region);
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if (quadVisibility.get(id))
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return;
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quadVisibility.set(id);
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if (!visibility.get(id)) {
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visibility.set(id);
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uncovered.add(block);
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}
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if (occluding.get(id))
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if (occluding.get(id)) {
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visibilityDirections.compute(id, (pos, v) -> (v == null ? 0 : v) | directionId(direction));
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return;
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}
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if(primaryVisible.get(id))
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return;
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IntVector neighbour = block.add(direction);
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checkBlock(uncovered, neighbour, direction, quadrant, quadVisibility);
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boolean neigbourTransparent = boundedNonOccluding(neighbour);
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boolean diagonalReachable = false;
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if (direction.x == 0 && (neigbourTransparent || boundedNonOccluding(block.add(quadrant.x, 0, 0)))) {
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checkBlock(uncovered, neighbour.add(quadrant.x, 0, 0), direction, quadrant, quadVisibility);
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diagonalReachable = boundedNonOccluding(neighbour.add(quadrant.x, 0, 0));
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}
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updateBlocks(uncovered, block.add(direction), direction);
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if(!direction.equals(primaryDirection))
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return;
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if (direction.y == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, quadrant.y, 0)))) {
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checkBlock(uncovered, neighbour.add(0, quadrant.y, 0), direction, quadrant, quadVisibility);
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diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, quadrant.y, 0));
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}
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if (direction.z == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, 0, quadrant.z)))) {
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checkBlock(uncovered, neighbour.add(0, 0, quadrant.z), direction, quadrant, quadVisibility);
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diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, 0, quadrant.z));
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}
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if (diagonalReachable)
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checkBlock(uncovered, neighbour.add(quadrant), direction, quadrant, quadVisibility);
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primaryVisible.set(id);
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for(IntVector branchDirection : branchDirections)
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updateBlocks(uncovered, block.add(branchDirection), branchDirection);
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}
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private boolean boundedNonOccluding(IntVector block) {
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return !(block.notInRegion(region) || occluding.get(block.toId(region)));
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private int directionId(IntVector v) {
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return 1 << (9*(v.z+1) + 3*(v.y+1) + (v.x+1));
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}
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