forked from SteamWar/SteamWar
Fix Particle
This commit is contained in:
+2
-1
@@ -23,6 +23,7 @@ import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.core.TrickyParticleWrapper;
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import de.steamwar.core.TrickyTrialsWrapper;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Bukkit;
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@@ -57,7 +58,7 @@ public class BoundaryViewer implements Listener {
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}
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private void showRegion(Region region, Player player) {
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drawCuboid(player, TrickyTrialsWrapper.impl.getVillagerHappyParticle(), region.getMinPoint(), region.getMaxPoint());
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drawCuboid(player, TrickyParticleWrapper.impl.getVillagerHappy(), region.getMinPoint(), region.getMaxPoint());
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if (region.hasType(RegionType.TESTBLOCK)) {
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drawCuboid(player, Particle.END_ROD, region.getMinPointTestblockExtension(), region.getMaxPointTestblockExtension());
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}
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@@ -0,0 +1,29 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.core;
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import org.bukkit.Particle;
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public class TrickyParticleWrapper21 implements TrickyParticleWrapper {
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@Override
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public Particle getVillagerHappy() {
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return Particle.HAPPY_VILLAGER;
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}
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}
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@@ -41,11 +41,6 @@ public class TrickyTrialsWrapper21 implements TrickyTrialsWrapper {
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return Material.TURTLE_SCUTE;
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}
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@Override
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public Particle getVillagerHappyParticle() {
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return Particle.HAPPY_VILLAGER;
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}
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@Override
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public String getInventoryTitle(InventoryView view) {
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return view.getTitle();
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@@ -0,0 +1,29 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.core;
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import org.bukkit.Particle;
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public class TrickyParticleWrapper9 implements TrickyParticleWrapper {
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@Override
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public Particle getVillagerHappy() {
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return Particle.VILLAGER_HAPPY;
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}
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}
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@@ -0,0 +1,28 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.core;
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import org.bukkit.Particle;
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public interface TrickyParticleWrapper {
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public TrickyParticleWrapper impl = VersionDependent.getVersionImpl(Core.getInstance());
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Particle getVillagerHappy();
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}
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@@ -20,7 +20,6 @@
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package de.steamwar.core;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.InventoryView;
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@@ -34,9 +33,5 @@ public interface TrickyTrialsWrapper {
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Material getTurtleScute();
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default Particle getVillagerHappyParticle() {
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return Particle.VILLAGER_HAPPY;
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}
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String getInventoryTitle(InventoryView view);
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}
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@@ -68,7 +68,7 @@ public class WorldEditRenderer {
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Transform transform = session.getClipboard().getTransform();
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Vector a = WorldEditWrapper.impl.applyTransform(WorldEditWrapper.impl.getMinimum(region).subtract(WorldEditWrapper.impl.getOrigin(clipboard)), transform).add(pos);
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Vector b = WorldEditWrapper.impl.applyTransform(WorldEditWrapper.impl.getMaximum(region).subtract(WorldEditWrapper.impl.getOrigin(clipboard)), transform).add(pos);
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drawCuboid(Vector.getMinimum(a, b), Vector.getMaximum(a, b), TrickyTrialsWrapper.impl.getVillagerHappyParticle(), player);
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drawCuboid(Vector.getMinimum(a, b), Vector.getMaximum(a, b), TrickyParticleWrapper.impl.getVillagerHappy(), player);
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} catch (EmptyClipboardException e) {
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//ignore
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}
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