forked from SteamWar/SteamWar
Add some of the axiom plugin channels
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@@ -396,7 +396,8 @@ public class PluginMessage extends BasicListener {
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"axiom:response_chunk_data", "axiom:register_world_properties", "axiom:set_world_property",
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"axiom:ack_world_properties", "axiom:restrictions", "axiom:marker_data", "axiom:marker_nbt_response",
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"axiom:custom_blocks", "axiom:editor_warning", "axiom:blueprint_manifest", "axiom:response_blueprint",
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"axiom:annotation_update", "axiom:redo_handshake", "axiom:register_custom_items"
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"axiom:annotation_update", "axiom:redo_handshake", "axiom:register_custom_items", "axiom:register_custom_block_v2",
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"axiom:register_world"
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);
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registerBiDirPassthrough("axiom:handle_big_payload", "axiom:set_editor_views");
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for(String channel : Arrays.asList(
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@@ -404,7 +405,8 @@ public class PluginMessage extends BasicListener {
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"axiom:set_world_property", "axiom:set_block", "axiom:set_hotbar_slot", "axiom:switch_active_hotbar",
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"axiom:teleport", "axiom:request_chunk_data", "axiom:spawn_entity", "axiom:response_entity_data",
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"axiom:manipulate_entity", "axiom:delete_entity", "axiom:marker_nbt_request", "axiom:set_buffer",
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"axiom:allowed_gamemodes", "axiom:ignore_display_entities", "axiom:add_server_heightmap", "axiom:set_no_physical_trigger"
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"axiom:allowed_gamemodes", "axiom:ignore_display_entities", "axiom:add_server_heightmap", "axiom:set_no_physical_trigger",
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"axiom:request_blueprint", "axiom:request_entity_data", "axiom:upload_blueprint"
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)) {
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channelRegisterHandlers.put(channel, player -> {});
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registerPassthroughToServer(channel);
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