Add BlockFormListener

This commit is contained in:
2026-04-13 20:29:47 +02:00
parent 60a82a685d
commit 5a862b251b
2 changed files with 52 additions and 0 deletions
@@ -440,6 +440,13 @@ public final class GameModeConfig<M, W> {
*/
public final boolean DisableSnowMelt;
/**
* Disable ice forming
*
* @implSpec {@code false} by default
*/
public final boolean DisableIceForm;
/**
* Allow leaving the arena area as spectator
*
@@ -470,6 +477,7 @@ public final class GameModeConfig<M, W> {
BorderFromSchematic = loader.getInt("BorderFromSchematic", 21);
GroundWalkable = loader.getBoolean("GroundWalkable", true);
DisableSnowMelt = loader.getBoolean("DisableSnowMelt", false);
DisableIceForm = loader.getBoolean("DisableIceForm", false);
Leaveable = loader.getBoolean("Leaveable", false);
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
NoFloor = loader.getBoolean("NoFloor", false);
@@ -0,0 +1,44 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2026 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.listener;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockFormEvent;
@Linked
public class BlockFormListener implements Listener {
public BlockFormListener() {
new StateDependentListener(Config.GameModeConfig.Arena.DisableIceForm, FightState.All, this);
}
@EventHandler
public void onBlockForm(BlockFormEvent event) {
if (Config.ArenaRegion.inRegion(event.getBlock()) && event.getBlock().getType() == Material.ICE) {
event.setCancelled(true);
}
}
}