forked from SteamWar/SteamWar
Implement old bau behavior for WGS
Signed-off-by: Chaoscaot <max@maxsp.de>
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@@ -181,7 +181,12 @@ public class Permanent implements Listener {
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onExplosion(EntityExplodeEvent e) {
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if (!(e.getEntity() instanceof TNTPrimed)) return;
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if (!(e.getEntity() instanceof TNTPrimed)) {
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if (Config.GameModeConfig.Schematic.Type.toDB().equals("wargearseason26")) {
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e.blockList().clear();
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}
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return;
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}
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if (!Config.GameModeConfig.Arena.WaterDamage) return;
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e.blockList().removeIf(block -> {
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if(block.getType() == Material.TNT) {
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