Fix AutoCheckerResult ignoring Water and Lava correctly

This commit is contained in:
2026-03-22 15:23:46 +01:00
parent 76ecaccc41
commit 72d62dfbe5
@@ -20,9 +20,8 @@
package de.steamwar.schematicsystem.autocheck;
import de.steamwar.core.Core;
import de.steamwar.sql.GameModeConfig;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.GameModeConfig;
import lombok.Builder;
import lombok.Getter;
import lombok.ToString;
@@ -102,7 +101,9 @@ public class AutoCheckerResult {
}
public boolean isDesignBlastResistanceOK() {
return blockScanResult.getDesignBlocks().keySet().stream().map(Material::getBlastResistance).noneMatch(i -> i > type.Schematic.MaxDesignBlastResistance);
return blockScanResult.getDesignBlocks().keySet().stream()
.filter(material -> material != Material.WATER && material != Material.LAVA)
.map(Material::getBlastResistance).noneMatch(i -> i > type.Schematic.MaxDesignBlastResistance);
}
public void sendErrorMessage(Player p, String schemName) {
@@ -148,6 +149,7 @@ public class AutoCheckerResult {
});
if(Core.getVersion() > 12) {
blockScanResult.getDesignBlocks().forEach((material, poss) -> {
if (material == Material.WATER || material == Material.LAVA) return;
if(material.getBlastResistance() > type.Schematic.MaxDesignBlastResistance) {
poss.forEach(pos -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_DESIGN_BLOCK", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(pos), material.name(), pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());