resolve last compile issue in techhider

This commit is contained in:
D4rkr34lm
2026-05-21 00:18:12 +02:00
parent 72df919312
commit 8424f842c3
3 changed files with 15 additions and 17 deletions
@@ -37,4 +37,5 @@ dependencies {
compileOnly(libs.authlib)
compileOnly(libs.nms)
compileOnly(libs.fawe)
compileOnly(libs.datafixer)
}
@@ -21,7 +21,6 @@ package de.steamwar.fightsystem.utils;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.events.BoardingEvent;
import de.steamwar.fightsystem.events.TeamLeaveEvent;
import de.steamwar.fightsystem.events.TeamSpawnEvent;
@@ -30,27 +29,18 @@ import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.StateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.techhider.TechHider;
import lombok.Getter;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.entity.BlockEntityType;
import org.bukkit.GameMode;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import javax.crypto.*;
import javax.crypto.spec.SecretKeySpec;
import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.security.InvalidKeyException;
import java.security.NoSuchAlgorithmException;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.stream.Collectors;
@@ -63,15 +53,16 @@ public class TechHiderWrapper extends StateDependent implements Listener {
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
private final TechHider techHider;
public TechHiderWrapper(HullHider hullHider) {
super(ENABLED, FightState.Schem);
Set<Block> blocksToObfuscate = Config.GameModeConfig.Techhider.HiddenBlocks.stream()
.map(CraftMagicNumbers::getBlock)
.collect(Collectors.toUnmodifiableSet());
Set<BlockEntityType<?>> blockEntityTypeToObfuscate = Config.GameModeConfig.Techhider.HiddenBlockEntities.stream()
.map(id -> {
ResourceLocation parsedId = ResourceLocation.parse(id);
return BuiltInRegistries.BLOCK_ENTITY_TYPE.get(parsedId).get().value();
.map((id) -> {
ResourceLocation loc = ResourceLocation.parse(id);
return BuiltInRegistries.BLOCK_ENTITY_TYPE.get(loc).get().value();
})
.collect(Collectors.toUnmodifiableSet());
techHider = new TechHider(CraftMagicNumbers.getBlock(Config.GameModeConfig.Techhider.ObfuscateWith)) {
@@ -21,11 +21,15 @@ package de.steamwar.techhider;
import de.steamwar.Reflection;
import net.minecraft.core.IdMapper;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import org.bukkit.Material;
import org.bukkit.Registry;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.Waterlogged;
import org.bukkit.craftbukkit.util.CraftMagicNumbers;
import java.util.HashSet;
@@ -39,18 +43,20 @@ public class BlockIds {
}
private static final FluidState water = Fluids.WATER.getSource(false);
private static final Iterable<BlockState> registryBlockId = (Iterable<BlockState>) Reflection.getField(TechHider.block, IdMapper.class, 0).get(null);
public Set<Integer> materialToAllIds(Material material) {
Set<Integer> ids = new HashSet<>();
for (BlockState data : getBlock(material).getStateDefinition().getPossibleStates()) {
ids.add(getCombinedId(data));
}
if (material == Material.WATER) {
for (BlockState data : registryBlockId) {
if (data.getFluidState() == water) {
ids.add(getCombinedId(data));
for (Block block : BuiltInRegistries.BLOCK) {
for (BlockState data : block.getStateDefinition().getPossibleStates()) {
if (data.getFluidState() == water) {
ids.add(getCombinedId(data));
}
}
}
}