Add Unified GameModeConfig

This commit is contained in:
2025-10-25 21:45:44 +02:00
parent 0a6977e433
commit 87a4836fa1
103 changed files with 1731 additions and 876 deletions
@@ -129,7 +129,7 @@ public class AutostartListener implements Listener {
if (!regionStartTime.containsKey(region)) return;
if (!region.getTestblockArea().inRegion(block.getLocation(), true)) return;
long tickDiff = TPSUtils.currentRealTick.get() - regionStartTime.remove(region);
long preFightDurationInSeconds = region.getGameModeConfig().getTimes().getPreFightDuration();
long preFightDurationInSeconds = region.getGameModeConfig().Times.PreFightDuration;
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT1", tickDiff);
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT2", preFightDurationInSeconds, ((preFightDurationInSeconds * 20) - tickDiff));
RegionUtils.message(region, "AUTOSTART_MESSAGE_RESULT3");
@@ -29,10 +29,12 @@ import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
public class DesignEndStone {
@@ -54,15 +56,13 @@ public class DesignEndStone {
this.maxY = region.getBuildArea().getMaxPoint(false).getY();
this.maxZ = region.getBuildArea().getMaxPoint(false).getZ();
limited = region.getGameModeConfig()
.getSchematic()
.getLimited()
limited = region.getGameModeConfig().Schematic.Limited
.entrySet()
.stream()
.filter(entry -> entry.getValue() == 0)
.flatMap(entry -> entry.getKey().stream())
.collect(Collectors.toSet());
calculateFromBottom = region.getGameModeConfig().getArena().isNoFloor();
calculateFromBottom = region.getGameModeConfig().Arena.NoFloor;
entityServer.setCallback((player, rEntity, entityAction) -> {
if (entityAction != REntityServer.EntityAction.ATTACK) return;
@@ -52,7 +52,7 @@ public class DesignEndStoneCommand extends SWCommand implements Listener {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
if (!region.getGameModeConfig().isLoaded()) {
if (!region.getGameModeConfig().loaded) {
BauSystem.MESSAGE.send("DESIGN_ENDSTONE_REGION_ERROR", player);
return;
}
@@ -43,8 +43,8 @@ public class RegionScoreboardElement implements ScoreboardElement {
@Override
public String get(Region region, Player p) {
if (region.getType().isGlobal()) return null;
if (!region.getGameModeConfig().isLoaded()) return null;
List<String> names = region.getGameModeConfig().getServer().getChatNames();
if (!region.getGameModeConfig().loaded) return null;
List<String> names = region.getGameModeConfig().Server.ChatNames;
if (names.isEmpty()) return null;
return "§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + names.get(0);
}
@@ -51,7 +51,7 @@ public class RegionLib implements LuaLib {
if (rg.getType().isGlobal()) {
return "global";
}
List<String> chatNames = rg.getGameModeConfig().getServer().getChatNames();
List<String> chatNames = rg.getGameModeConfig().Server.ChatNames;
if (chatNames.isEmpty()) {
return "unknown";
}
@@ -65,7 +65,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().getTechhider().isActive()) {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
@@ -74,7 +74,7 @@ public class TechHiderCommand extends SWCommand implements Listener, ScoreboardE
TechHider current = new TechHider((p, cX, cY) -> {
if (rg.getBuildArea().isChunkOutside(cX, cY)) return true;
return !hidden.get(rg).contains(p);
}, region.getGameModeConfig().getTechhider().getObfuscateWith(), region.getGameModeConfig().getTechhider().getHiddenBlocks(), region.getGameModeConfig().getTechhider().getHiddenBlockEntities());
}, region.getGameModeConfig().Techhider.ObfuscateWith, region.getGameModeConfig().Techhider.HiddenBlocks, region.getGameModeConfig().Techhider.HiddenBlockEntities);
current.enable();
return Optional.of(current);
@@ -67,13 +67,13 @@ public class XrayCommand extends SWCommand implements Listener, ScoreboardElemen
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
if (!region.getGameModeConfig().getTechhider().isActive()) {
if (!region.getGameModeConfig().Techhider.Active) {
return Optional.empty();
}
hidden.put(rg, new HashSet<>());
Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().getTechhider().getObfuscateWith()));
Set<Material> blocks = new HashSet<>(Arrays.asList(region.getGameModeConfig().Techhider.ObfuscateWith));
if (blocks.contains(Material.END_STONE)) blocks.add(Material.END_STONE_BRICKS);
xrayedBlocks.put(region, blocks);
return Optional.of(createXray(rg, blocks));
@@ -1,128 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
import de.steamwar.core.FlatteningWrapper;
import lombok.AccessLevel;
import lombok.Getter;
import lombok.NoArgsConstructor;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.util.*;
import java.util.stream.Collectors;
@Getter
public class GameModeConfig {
private final boolean loaded;
/**
* See gamemode config Times key
*/
private Times Times = new Times();
private Schematic Schematic = new Schematic();
private Arena Arena = new Arena();
private Server Server = new Server();
private Techhider Techhider = new Techhider();
public GameModeConfig(File file) {
if (file == null || !file.exists()) {
loaded = false;
return;
}
loaded = true;
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
Times.load(config.getConfigurationSection("Times"));
Schematic.load(config.getConfigurationSection("Schematic"));
Arena.load(config.getConfigurationSection("Arena"));
Server.load(config.getConfigurationSection("Server"));
Techhider.load(config.getConfigurationSection("Techhider"));
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Times {
private int PreFightDuration = 30;
private void load(ConfigurationSection section) {
PreFightDuration = section.getInt("PreFightDuration", 30);
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Schematic {
private Map<Set<Material>, Integer> Limited = new HashMap<>();
private void load(ConfigurationSection section) {
for(Map<?, ?> entry : section.getMapList("Limited")) {
int amount = (Integer) entry.get("Amount");
Set<String> materials = new HashSet<>((List<String>) entry.get("Materials"));
if (amount == 0) {
materials.forEach(material -> Limited.put(Collections.singleton(Material.getMaterial(material)), 0));
} else {
Limited.put(materials.stream().map(Material::getMaterial).collect(Collectors.toSet()), amount);
}
}
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Arena {
private boolean NoFloor = false;
private void load(ConfigurationSection section) {
NoFloor = section.getBoolean("NoFloor", false);
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Server {
private List<String> ChatNames;
private void load(ConfigurationSection section) {
ChatNames = section.getStringList("ChatNames");
}
}
@NoArgsConstructor(access = AccessLevel.PRIVATE)
@Getter
public static class Techhider {
private boolean Active = false;
private Material ObfuscateWith = Material.END_STONE;
private Set<Material> HiddenBlocks = new HashSet<>();
private Set<String> HiddenBlockEntities = new HashSet<>();
private void load(ConfigurationSection section) {
Active = section.getBoolean("Active", false);
ObfuscateWith = Material.getMaterial(section.getString("ObfuscateWith", "END_STONE"));
HiddenBlocks = section.getStringList("HiddenBlocks").stream().map(String::toUpperCase).map(FlatteningWrapper.impl::getMaterial).filter(Objects::nonNull).collect(Collectors.toUnmodifiableSet());
HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(section.getStringList("HiddenBlockEntities")));
}
}
}
@@ -22,8 +22,11 @@ package de.steamwar.bausystem.region;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.data.GameModeConfig;
import de.steamwar.sql.SchematicType;
import lombok.NonNull;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.io.File;
@@ -64,7 +67,7 @@ public interface Region {
Area getTestblockArea();
@NonNull
GameModeConfig getGameModeConfig();
GameModeConfig<Material, SchematicType, String> getGameModeConfig();
@NonNull
RegionHistory getHistory();
@@ -22,9 +22,13 @@ package de.steamwar.bausystem.region.fixed;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.bausystem.region.*;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.sql.SchematicType;
import lombok.NonNull;
import lombok.Setter;
import org.bukkit.Location;
import org.bukkit.Material;
import javax.annotation.Nullable;
import java.io.File;
@@ -90,7 +94,7 @@ public final class FixedGlobalRegion implements Region {
}
};
private static final GameModeConfig GLOBAL_CONFIG = new GameModeConfig(null);
private static final GameModeConfig<Material, SchematicType, String> GLOBAL_CONFIG = new GameModeConfig<>(YMLWrapperImpl.ofTyped(null));
private FixedGlobalRegion() {
}
@@ -28,9 +28,12 @@ import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.bausystem.utils.PasteBuilder;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.core.Core;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.sql.SchematicType;
import lombok.NonNull;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import yapion.hierarchy.types.YAPIONObject;
import javax.annotation.Nullable;
@@ -57,7 +60,7 @@ public class FixedRegion implements Region {
private final Area testblock;
private final int floorLevel;
private final int waterLevel;
private final GameModeConfig gameModeConfig;
private final GameModeConfig<Material, SchematicType, String> gameModeConfig;
private final RegionData regionData;
private final RegionHistory regionHistory = new RegionHistory.Impl(20);
@@ -336,7 +339,7 @@ public class FixedRegion implements Region {
break;
}
}
this.gameModeConfig = new GameModeConfig(found);
this.gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofTyped(found));
this.regionData = new RegionData.RegionDataImpl(regionData, WorldData::write);
}
+1
View File
@@ -22,4 +22,5 @@ plugins {
}
dependencies {
api(project(":CommonCore:SQL"))
}
@@ -0,0 +1,821 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import de.steamwar.sql.SchematicType;
import lombok.ToString;
import java.io.File;
import java.text.ParseException;
import java.text.SimpleDateFormat;
import java.time.Instant;
import java.time.LocalDateTime;
import java.util.*;
import java.util.stream.Collectors;
@ToString
public final class GameModeConfig<M, ST, W> {
private static final Random random = new Random();
public static final SimpleDateFormat DATE_FORMAT = new SimpleDateFormat("dd.MM.yyyy HH:mm");
public final boolean loaded;
public final File configFile;
public final Server Server;
/**
* Submission deadline for schematics in 'dd.MM.yyyy HH:mm' format
* @implSpec {@code null} by default
*/
public final Date Deadline;
/**
* The questions that have to be answered to accept the schematic
*
* @implSpec Disables check schem type if missing
*/
public final List<String> CheckQuestions;
public final Times Times;
public final Arena Arena;
public final Schematic<M, ST> Schematic;
/**
* The name of the game mode presented to the players
*
* @implSpec {@code YMLWrapper.getDefaultGameName()} by default
*/
public final String GameName;
/**
* The months this game mode should be active and playable<br/>
* The empty List means all of them
*
* @implNote 1 is January - 12 is December
*/
public final List<Integer> ActiveMonths;
/**
* The prefix used for team chats
*
* @implSpec {@code +} by default
*/
public final String TeamChatPrefix;
public final Blue Blue;
public final Red Red;
/**
* The list of active win conditions
*/
public final List<W> WinConditions;
public final WinConditionParams<M> WinConditionParams;
public final Kits<M> Kits;
/**
* A list of integers containing the waiting time of this enter stage in the fight
*/
public final List<Integer> EnterStages;
public final Techhider<M> Techhider;
public GameModeConfig(YMLWrapper<M, ST, W> loader) {
configFile = loader.getFile();
loaded = loader.canLoad();
Server = new Server(loader.with("Server"));
String deadlineString = loader.getString("Deadline", null);
if (deadlineString != null) {
Date Deadline = null;
try {
Deadline = DATE_FORMAT.parse(deadlineString);
} catch (ParseException e) {
Deadline = null;
}
this.Deadline = Deadline;
} else {
Deadline = null;
}
CheckQuestions = loader.getStringList("CheckQuestions");
Times = new Times(loader.with("Times"));
// Arena would be here to be in config order but needs Schematic.Size and EnterStages loaded afterwards
Schematic = new Schematic<>(loader.with("Schematic"));
GameName = loader.getString("GameName", loader.getDefaultGameName());
ActiveMonths = loader.getIntList("ActiveMonths");
TeamChatPrefix = loader.getString("TeamChatPrefix", "+");
Blue = new Blue(loader.with("Blue"));
Red = new Red(loader.with("Red"));
WinConditions = Collections.unmodifiableList(loader.getStringList("WinConditions").stream().map(loader.winconditionMapper).collect(Collectors.toList()));
WinConditionParams = new WinConditionParams<>(loader.with("WinConditionParams"));
Kits = new Kits<>(loader.with("Kits"));
EnterStages = loader.getIntList("EnterStages");
Techhider = new Techhider<>(loader.with("Techhider"));
Arena = new Arena(loader.with("Arena"), Schematic.Size, EnterStages);
}
@ToString
public static final class Server {
public final boolean loaded;
/**
* Base server folder
*/
public final String Folder;
/**
* Server java archive
*/
public final String ServerJar;
/**
* Available arenas
*/
public final List<String> Maps;
/**
* Names to address the game mode in the chat interface
*/
public final List<String> ChatNames;
/**
* If the Server is a Spigot server
*
* @implSpec {@code false} by default
*/
public final boolean Spigot;
/**
* If the game mode should be marked as a historic game mode
*
* @implSpec {@code false} by default
*/
public final boolean Historic;
/**
* If ranked matches should be available for the game mode
*
* @implSpec {@code false} by default
*/
public final boolean Ranked;
private Server(YMLWrapper loader) {
loaded = loader.canLoad();
Folder = loader.getString("Folder", null);
ServerJar = loader.getString("ServerJar", null);
Maps = loader.getStringList("Maps");
ChatNames = loader.getStringList("ChatNames");
Spigot = loader.getBoolean("Spigot", false);
Historic = loader.getBoolean("Historic", false);
Ranked = loader.getBoolean("Ranked", false);
}
}
@ToString
public static final class Times {
public final boolean loaded;
/**
* Time in seconds the server stops after starting if nobody joins
*
* @implSpec {@code 300} by default
*/
public final int NoPlayersOnlineDuration;
/**
* Time in seconds the team leaders have to choose their schematic
*
* @implSpec {@code 120} by default
*/
public final int PreSchemPasteDuration;
/**
* Time in seconds for preparing
*
* @implSpec {@code 300} by default
*/
public final int SetupDuration;
/**
* Time in seconds the final countdown is long
*
* @implSpec {@code 30} by default
*/
public final int PreFightDuration;
/**
* Time in seconds to spectate the arena after the fight
*
* @implSpec {@code 30} by default
*/
public final int SpectatorDuration;
private Times(YMLWrapper loader) {
loaded = loader.canLoad();
NoPlayersOnlineDuration = loader.getInt("NoPlayersOnlineDuration", 300);
PreSchemPasteDuration = loader.getInt("PreSchemPasteDuration", 120);
SetupDuration = loader.getInt("SetupDuration", 300);
PreFightDuration = loader.getInt("PreFightDuration", 30);
SpectatorDuration = loader.getInt("SpectatorDuration", 60);
}
}
@ToString
public static final class Arena {
public final boolean loaded;
/**
* The amount of blocks the schematics should be pasted under the surface
*
* @implSpec {@code 0} by default
*/
public final int WaterDepth;
/**
* The outer border of the arena, measured in blocks around the schematic areas
*/
public final Schem2Border Schem2Border;
/**
* The offset the teams spawn relative to the center of their area
*/
public final SpawnOffset SpawnOffset;
/**
* The size of the team areas are expanded around the schematics
*
* @implSpec {@code 12} by default
*/
public final int BorderFromSchematic;
/**
* If ground walkable, teams can walk below the lower arena border during setup
*
* @implSpec {@code true} by default
*/
public final boolean GroundWalkable;
/**
* Disable snow and ice melting
*
* @implSpec {@code false} by default
*/
public final boolean DisableSnowMelt;
/**
* Allow leaving the arena area as spectator
*
* @implSpec {@code false} by default
*/
public final boolean Leaveable;
/**
* Allow missiles to fly to the enemy and not stop at the schem border.
*
* @implSpec {@code !EnterStages.isEmpty()} by default
*/
public final boolean AllowMissiles;
/**
* Denotes that there is no floor for this GameMode
*
* @implSpec {@code false} by default
*/
public final boolean NoFloor;
private Arena(YMLWrapper loader, Schematic.Size Size, List<Integer> EnterStages) {
loaded = loader.canLoad();
WaterDepth = loader.getInt("WaterDepth", 0);
Schem2Border = new Schem2Border(loader.with("Schem2Border"));
SpawnOffset = new SpawnOffset(loader.with("SpawnOffset"), Size);
BorderFromSchematic = loader.getInt("BorderFromSchematic", 21);
GroundWalkable = loader.getBoolean("GroundWalkable", true);
DisableSnowMelt = loader.getBoolean("DisableSnowMelt", false);
Leaveable = loader.getBoolean("Leaveable", false);
AllowMissiles = loader.getBoolean("AllowMissiles", !EnterStages.isEmpty());
NoFloor = loader.getBoolean("NoFloor", false);
}
@ToString
public static final class Schem2Border {
public final boolean loaded;
/**
* @implSpec {@code 24} by default
*/
public final int x;
/**
* @implSpec {@code 24} by default
*/
public final int z;
private Schem2Border(YMLWrapper loader) {
loaded = loader.canLoad();
x = loader.getInt("x", 24);
z = loader.getInt("z", 24);
}
}
@ToString
public static final class SpawnOffset {
public final boolean loaded;
/**
* @implSpec {@code 0} by default
*/
public final double x;
/**
* @implSpec {@code Schematic.Size.y} by default
*/
public final double y;
/**
* @implSpec {@code 0} by default
*/
public final double z;
private SpawnOffset(YMLWrapper loader, Schematic.Size Size) {
loaded = loader.canLoad();
x = loader.getDouble("x", 0);
y = loader.getDouble("y", Size.y);
z = loader.getDouble("z", 0);
}
}
}
@ToString
public static final class Schematic<M, ST> {
public final boolean loaded;
/**
* The size of the schematics
*/
public final Size Size;
/**
* Used for GameModes with a technic area
*/
public final Inset Inset;
/**
* The schematic type that can be chosen in this arena
*
* @implSpec {@code Normal} by default
*/
public final ST Type;
/**
* The schematic types that are also allowed to be chosen in this arena
*/
public final List<ST> SubTypes;
/**
* Shortcut of the schematic type
*
* @implSpec {@code ""} by default
*/
public final String Shortcut;
/**
* Spigot (1.8) material for GUIs
*
* @implSpec {@code STONE_BUTTON} by default
*/
public final M Material;
/**
* Manual check of schematic necessary
*
* @implSpec {@code true} by default
*/
public final boolean ManualCheck;
/**
* If the schematics should be rotated during pasting
*
* @implSpec {@code true} by default
*/
public final boolean Rotate;
/**
* If the schematics should be pasted aligned to the borders instead of centered
*
* @implSpec {@code false} by default
*/
public final boolean PasteAligned;
/**
* If only public schematics are allowed
*
* @implSpec {@code false} by default
*/
public final boolean OnlyPublicSchematics;
/**
* If the public only force should be completely disabled
*
* @implSpec {@code false} by default
*/
public final boolean IgnorePublicOnly;
/**
* If obsidian and bedrock should be replaced during PRE_RUNNING
*
* @implSpec {@code false} by default
*/
public final boolean ReplaceObsidianBedrock;
/**
* If the replacement should happen with block updates
*
* @implSpec {@code false} by default
*/
public final boolean ReplaceWithBlockupdates;
/**
* If the schematic perparation arena mode is time limited
*
* @implSpec {@code false} by default
*/
public final boolean UnlimitedPrepare;
/**
* Maximal amount of blocks allowed in the schematic
*
* @implSpec {@code 0} by default
*/
public final int MaxBlocks;
/**
* Maximal amount of items per dispenser
*
* @implSpec {@code 128} by default
*/
public final int MaxDispenserItems;
/**
* Maximal blast resistance for the design blocks
*
* @implSpec {@code Double.MAX_VALUE} by default
*/
public final double MaxDesignBlastResistance;
/**
* List of limited material (combinations)<br/>
* List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
*/
public final Map<Set<M>, Integer> Limited;
private Schematic(YMLWrapper<M, ST, ?> loader) {
loaded = loader.canLoad();
Size = new Size(loader.with("Size"));
Inset = new Inset(loader.with("Inset"));
Type = loader.getSchematicType("Type", "Normal");
SubTypes = loader.getSchematicTypeList("SubTypes");
Shortcut = loader.getString("Shortcut", "");
Material = loader.getMaterial("Material", "STONE_BUTTON");
ManualCheck = loader.getBoolean("ManualCheck", true);
Rotate = loader.getBoolean("Rotate", true);
PasteAligned = loader.getBoolean("PasteAligned", false);
OnlyPublicSchematics = loader.getBoolean("OnlyPublicSchematics", false);
IgnorePublicOnly = loader.getBoolean("IgnorePublicOnly", false);
ReplaceObsidianBedrock = loader.getBoolean("ReplaceObsidianBedrock", false);
ReplaceWithBlockupdates = loader.getBoolean("ReplaceWithBlockupdates", false);
UnlimitedPrepare = loader.getBoolean("UnlimitedPrepare", false);
MaxBlocks = loader.getInt("MaxBlocks", 0);
MaxDispenserItems = loader.getInt("MaxDispenserItems", 128);
MaxDesignBlastResistance = loader.getDouble("MaxDesignBlastResistance", Double.MAX_VALUE);
Map<Set<M>, Integer> Limited = new HashMap<>();
for (Map<?, ?> entry : loader.getMapList("Limited")) {
int amount = (Integer) entry.get("Amount");
Set<String> materials = new HashSet<>((List<String>) entry.get("Materials"));
if (amount == 0) {
materials.forEach(material -> {
Limited.put(Collections.singleton(loader.materialMapper.apply(material.toUpperCase())), 0);
});
} else {
Limited.put(Collections.unmodifiableSet(materials.stream().map(String::toUpperCase).map(loader.materialMapper).collect(Collectors.toSet())), amount);
}
}
this.Limited = Collections.unmodifiableMap(Limited);
}
@ToString
public static final class Size {
public final boolean loaded;
/**
* @implSpec {@code 0} by default
*/
public final int x;
/**
* @implSpec {@code 0} by default
*/
public final int y;
/**
* @implSpec {@code 0} by default
*/
public final int z;
private Size(YMLWrapper loader) {
loaded = loader.canLoad();
x = loader.getInt("x", 0);
y = loader.getInt("y", 0);
z = loader.getInt("z", 0);
}
}
@ToString
public static final class Inset {
public final boolean loaded;
/**
* @implSpec {@code 0} by default
*/
public final int x;
/**
* @implSpec {@code 0} by default
*/
public final int z;
/**
* @implSpec {@code 0} by default
*/
public final int top;
/**
* @implSpec {@code 0} by default
*/
public final int bottom;
private Inset(YMLWrapper loader) {
loaded = loader.canLoad();
x = loader.getInt("x", 0);
z = loader.getInt("z", 0);
top = loader.getInt("top", 0);
bottom = loader.getInt("bottom", 0);
}
}
}
@ToString
public static final class Blue {
public final boolean loaded;
/**
* @implSpec {@code Blau} by default
*/
public final String Name;
/**
* @implSpec {@code §3} by default
*/
public final String Prefix;
private Blue(YMLWrapper loader) {
loaded = loader.canLoad();
Name = loader.getString("Name", "Blau");
Prefix = loader.getString("Prefix", "§3");
}
}
@ToString
public static final class Red {
public final boolean loaded;
/**
* @implSpec {@code Rot} by default
*/
public final String Name;
/**
* @implSpec {@code §c} by default
*/
public final String Prefix;
private Red(YMLWrapper loader) {
loaded = loader.canLoad();
Name = loader.getString("Name", "Rot");
Prefix = loader.getString("Prefix", "§c");
}
}
@ToString
public static final class WinConditionParams<M> {
public final boolean loaded;
/**
* The time of any of the timeout win conditions in seconds
*
* @implSpec {@code 1200} by default
*/
public final int TimeoutTime;
/**
* The percentage when any of the percent win conditions limits or triggers a win
*
* @implSpec {@code 7.0} by default
*/
public final double PercentWin;
/**
* Does the percentage still change after the start of the enter phase
*
* @implSpec {@code true} by default
*/
public final boolean PercentEntern;
/**
* Is Blocks a whitelist (true) or blacklist (false)
*
* @implSpec {@code false} by default
*/
public final boolean BlocksWhitelist;
/**
* Special Blocks (Valid spigot material values) used by the percent win conditions
*/
public final List<M> Blocks;
/**
* Time for being declared TechKo without a shot given.
*
* @implSpec {@code 90} by default
*/
public final int TechKoTime;
private WinConditionParams(YMLWrapper<M, ?, ?> loader) {
loaded = loader.canLoad();
TimeoutTime = loader.getInt("TimeoutTime", 1200);
PercentWin = loader.getDouble("PercentWin", 7.0);
PercentEntern = loader.getBoolean("PercentEntern", true);
BlocksWhitelist = loader.getBoolean("BlocksWhitelist", false);
Blocks = loader.getMaterialList("Blocks");
TechKoTime = loader.getInt("TechKoTime", 90);
}
}
@ToString
public static final class Kits<M> {
public final boolean loaded;
/**
* The kit file for this configuration
*
* @implSpec {@code kits.yml} by default
*/
public final String File;
/**
* The default kit for team members
*
* @implSpec {@code default} by default
*/
public final String MemberDefault;
/**
* The default kit for team leaders
*
* @implSpec {@code default} by default
*/
public final String LeaderDefault;
/**
* If the personal kit system is active
*
* @implSpec {@code false} by default
*/
public final boolean PersonalKits;
/**
* Items (Valid spigot material values) that are not allowed in the personal kit
*/
public final List<M> ForbiddenItems;
private Kits(YMLWrapper<M, ?, ?> loader) {
loaded = loader.canLoad();
File = loader.getString("File", "kits.yml");
MemberDefault = loader.getString("MemberDefault", "default");
LeaderDefault = loader.getString("LeaderDefault", "default");
PersonalKits = loader.getBoolean("PersonalKits", false);
ForbiddenItems = loader.getMaterialList("ForbiddenItems");
}
}
@ToString
public static final class Techhider<M> {
public final boolean loaded;
/**
* Activates the tech hider
*
* @implSpec {@code false} by default
*/
public final boolean Active;
/**
* Which block the tech hider replaces to.
*
* @implSpec {@code end_stone} by default
*/
public final M ObfuscateWith;
/**
* A list of all hidden blocks. "water" results in the hiding of all waterlogged blocks as well.
*/
public final Set<M> HiddenBlocks;
/**
* The block entity contents that are hidden (here with minecraft:nametag)
*/
public final Set<String> HiddenBlockEntities;
private Techhider(YMLWrapper<M, ?, ?> loader) {
loaded = loader.canLoad();
Active = loader.getBoolean("Active", false);
ObfuscateWith = loader.getMaterial("ObfuscateWith", "end_stone");
HiddenBlocks = Collections.unmodifiableSet(new HashSet<>(loader.getMaterialList("HiddenBlocks")));
HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(loader.getStringList("HiddenBlockEntities")));
}
}
public boolean isAfterDeadline() {
return Deadline != null && Deadline.before(Date.from(Instant.now()));
}
public String hasMap(String map) {
for (String m : Server.Maps) {
if (m.equalsIgnoreCase(map))
return m;
}
return null;
}
public String getRandomMap() {
return Server.Maps.get(random.nextInt(Server.Maps.size()));
}
public String convertToRealMapName(String map) {
for (String m : Server.Maps) {
if (m.equalsIgnoreCase(map))
return m;
}
return null;
}
public String getChatName() {
return Server.ChatNames.get(0);
}
public boolean isActive() {
if (Server.ChatNames.isEmpty()) return false;
if (ActiveMonths.isEmpty()) return true;
return ActiveMonths.contains(LocalDateTime.now().getMonth().getValue());
}
public String getSchemTypeOrInternalName() {
if (Schematic.loaded) {
ST type = Schematic.Type;
if (type instanceof SchematicType) {
return ((SchematicType) type).toDB();
} else if (type instanceof String) {
return (String) type;
}
}
return configFile.getName().replace(".yml", "");
}
}
@@ -0,0 +1,98 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import de.steamwar.sql.SchematicType;
import java.io.File;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
import java.util.stream.Collectors;
public abstract class YMLWrapper<M, ST, W> {
public static final Function<String, String> ToString = Function.identity();
public static final Function<String, SchematicType> ToSchematicType = SchematicType::fromDB;
protected final File file;
public final Function<String, M> materialMapper;
public final Function<String, ST> schematicTypeMapper;
public final Function<String, W> winconditionMapper;
protected YMLWrapper(File file, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
this.file = file;
this.materialMapper = materialMapper;
this.schematicTypeMapper = schematicTypeMapper;
this.winconditionMapper = winconditionMapper;
}
public final File getFile() {
return file;
}
public abstract boolean canLoad();
public abstract YMLWrapper<M, ST, W> with(String path);
public abstract String getDefaultGameName();
public abstract String getString(String path, String defaultValue);
public abstract int getInt(String path, int defaultValue);
public abstract double getDouble(String path, double defaultValue);
public abstract boolean getBoolean(String path, boolean defaultValue);
public final ST getSchematicType(String path, String defaultValue) {
String schematicType = getString(path, defaultValue);
return schematicTypeMapper.apply(schematicType);
}
public final M getMaterial(String path, String defaultValue) {
return materialMapper.apply(getString(path, defaultValue).toUpperCase());
}
public abstract List<String> getStringList(String path);
public abstract List<Integer> getIntList(String path);
public final List<ST> getSchematicTypeList(String path) {
List<String> list = getStringList(path);
if (list.isEmpty()) {
return Collections.emptyList();
} else {
return Collections.unmodifiableList(list.stream().map(schematicTypeMapper).collect(Collectors.toList()));
}
}
public final List<M> getMaterialList(String path) {
List<String> list = getStringList(path);
if (list.isEmpty()) {
return Collections.emptyList();
} else {
return Collections.unmodifiableList(list.stream().map(String::toUpperCase).map(materialMapper).collect(Collectors.toList()));
}
}
public abstract List<Map<?, ?>> getMapList(String path);
}
@@ -21,9 +21,11 @@ package de.steamwar.sql;
import de.steamwar.sql.internal.SqlTypeMapper;
import lombok.Getter;
import lombok.extern.slf4j.Slf4j;
import java.util.*;
@Slf4j
public class SchematicType {
public static final SchematicType Normal = new SchematicType("Normal", "", Type.NORMAL, null, "STONE_BUTTON", false);
@@ -38,7 +40,10 @@ public class SchematicType {
tmpTypes.add(Normal);
tmpFromDB.put(Normal.name().toLowerCase(), Normal);
long time = System.currentTimeMillis();
SQLWrapper.impl.loadSchemTypes(tmpTypes, tmpFromDB);
time = System.currentTimeMillis() - time;
log.info("Loaded {} Schematic Types in {}ms", tmpTypes.size(), time);
fromDB = Collections.unmodifiableMap(tmpFromDB);
types = Collections.unmodifiableList(tmpTypes);
+19 -4
View File
@@ -12,11 +12,11 @@ Server:
# If ranked matches should be available for the game mode
Ranked: false # defaults to false if missing
# The questions that have to be answered to accept the schematic
CheckQuestions: [] # Disables check schem type if missing
# Submission deadline for schematics in 'dd.MM.yyyy HH:mm' format
Deadline: null # defaults to null if missing
# The available schematic ranks
Ranks: [] # Disables ranks for this schematic type if missing
# The questions that have to be answered to accept the schematic
CheckQuestions: [] # Disables check schem type if missing
Times:
# Time in seconds the server stops after starting if nobody joins
@@ -52,6 +52,8 @@ Arena:
Leaveable: false # defaults to false if missing
# Allow missiles to fly to the enemy and not stop at the schem border.
AllowMissiles: false # defaults to true if EnterStages are present otherwise 'false'
# Denotes that there is no floor for this GameMode
NoFloor: false # defaults to false if missing
Schematic:
# The size of the schematics
@@ -59,6 +61,12 @@ Schematic:
x: 0
y: 0
z: 0
# Used for GameModes with a technic area
Inset:
x: 0
z: 0
top: 0
bottom: 0
# The schematic type that can be chosen in this arena
Type: Normal # defaults to Normal if missing
# The schematic types that are also allowed to be chosen in this arena
@@ -87,6 +95,8 @@ Schematic:
MaxBlocks: 0 # defaults to 0 (ignored) if missing
# Maximal amount of items per dispenser
MaxDispenserItems: 128 # defaults to 128 if missing
# Maximal blast resistance for the design blocks
MaxDesignBlastResistance: 100000000 # defaults to Double.MAX_VALUE if missing
# List of limited material (combinations)
# List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
Limited:
@@ -95,6 +105,9 @@ Schematic:
# The name of the game mode presented to the players
GameName: WarGear # defaults to WarGear if missing
# The months this game mode should be active and playable
# The empty List means all of them
ActiveMonths: [] # defaults to none if missing
# The prefix used for team chats
TeamChatPrefix: + # defaults to + if missing
Blue:
@@ -137,6 +150,8 @@ WinConditionParams:
BlocksWhitelist: false # defaults to false if missing
# Special Blocks (Valid spigot material values) used by the percent win conditions
Blocks: [] # defaults to none if missing
# Time for being declared TechKo without a shot given.
TechKoTime: 90 # defaults to 90 if missing
Kits:
# The kit file for this configuration
@@ -19,6 +19,8 @@
package de.steamwar.fightsystem;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.sql.*;
@@ -32,9 +34,10 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.io.File;
import java.util.*;
import java.util.Collections;
import java.util.Set;
import java.util.UUID;
import java.util.logging.Level;
import java.util.stream.Collectors;
public class Config {
@@ -42,15 +45,7 @@ public class Config {
public static final World world = Bukkit.getWorlds().get(0);
//Fight sequence
public static final int NoPlayerOnlineDuration;
public static final int PreSchemPasteDuration;
public static final int SetupDuration;
public static final int PreFightDuration;
public static final int SpectatorDuration;
// entern parameter
public static final List<Integer> EnterStages;
public static final GameModeConfig<Material, SchematicType, Winconditions> GameModeConfig;
//arena parameter
public static final Region BluePasteRegion;
@@ -69,60 +64,20 @@ public class Config {
private static final int BlueToRedY;
public static final int BlueToRedZ;
public static final int PreperationArea;
public static final int WaterDepth;
public static final boolean GroundWalkable;
public static final boolean DisableSnowMelt;
public static final boolean ArenaLeaveable;
public static final boolean AllowMissiles;
//schematic parameter
public static final boolean RanksEnabled;
public static final boolean OnlyPublicSchematics;
public static final boolean IgnorePublicOnly;
public static final de.steamwar.sql.SchematicType SchematicType;
public static final List<de.steamwar.sql.SchematicType> SubTypes;
public static final boolean RedRotate;
public static final boolean BlueRotate;
public static final boolean PasteAligned;
public static final boolean ReplaceObsidianBedrock;
public static final boolean ReplaceWithBlockupdates;
public static final boolean UnlimitedPrepare;
//team parameter
public static final String TeamRedName;
public static final String TeamBlueName;
public static final String TeamRedColor;
public static final String TeamBlueColor;
public static final String GameName;
public static final String TeamChatDetection;
public static final UUID BlueLeader;
public static final UUID RedLeader;
//Active win conditions
public static final Set<Winconditions> ActiveWinconditions;
//win condition parameters
public static final int TimeoutTime;
public static final double PercentWin;
public static final boolean PercentEntern;
public static final boolean PercentBlocksWhitelist;
public static final Set<Material> PercentBlocks;
public static final int TechKoTime;
//default kits
public static final String MemberDefault;
public static final String LeaderDefault;
public static final boolean PersonalKits;
public static final Set<Material> ForbiddenItems;
public static final String KitFile;
//tech hider parameter
public static final boolean TechhiderActive;
public static final Set<Material> HiddenBlocks;
public static final Set<String> HiddenBlockEntities;
public static final Material ObfuscateWith;
//event parameter
public static final EventFight EventKampf;
private static final Set<Integer> Referees;
@@ -154,7 +109,7 @@ public class Config {
Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!");
Bukkit.shutdown();
}
FileConfiguration config = YamlConfiguration.loadConfiguration(new File(FightSystem.getPlugin().getDataFolder(), configFile));
GameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofTyped(new File(FightSystem.getPlugin().getDataFolder(), configFile), Winconditions::valueOf));
File worldConfigFile = new File(world.getWorldFolder(), "config.yml");
if(!worldConfigFile.exists()) {
@@ -163,111 +118,37 @@ public class Config {
}
FileConfiguration worldconfig = YamlConfiguration.loadConfiguration(worldConfigFile);
NoPlayerOnlineDuration = config.getInt("Times.NoPlayersOnlineDuration", 300);
PreSchemPasteDuration = config.getInt("Times.PreSchemPasteDuration", 120);
SetupDuration = config.getInt("Times.SetupDuration", 300);
PreFightDuration = config.getInt("Times.PreFightDuration", 30);
SpectatorDuration = config.getInt("Times.SpectatorDuration", 30);
int blueCornerX = worldconfig.getInt("BlueCorner.x");
int blueCornerY = worldconfig.getInt("BlueCorner.y");
int blueCornerZ = worldconfig.getInt("BlueCorner.z");
int underBorder = worldconfig.getInt("UnderBorder", blueCornerY);
WaterDepth = config.getInt("Arena.WaterDepth", 0);
int schem2BorderX = config.getInt("Arena.Schem2Border.x", 24);
int schem2BorderZ = config.getInt("Arena.Schem2Border.z", 24);
PreperationArea = config.getInt("Arena.BorderFromSchematic", 12);
GroundWalkable = config.getBoolean("Arena.GroundWalkable", true);
DisableSnowMelt = config.getBoolean("Arena.DisableSnowMelt", false);
ArenaLeaveable = config.getBoolean("Arena.Leaveable", false);
int schemsizeX = config.getInt("Schematic.Size.x");
int schemsizeY = config.getInt("Schematic.Size.y");
int schemsizeZ = config.getInt("Schematic.Size.z");
RanksEnabled = !config.getStringList("Ranks").isEmpty();
SchematicType = de.steamwar.sql.SchematicType.fromDB(Objects.requireNonNull(config.getString("Schematic.Type", "normal")));
SubTypes = config.getStringList("Schematic.SubTypes").stream().map(de.steamwar.sql.SchematicType::fromDB).collect(Collectors.toList());
IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly", false);
boolean rotate = config.getBoolean("Schematic.Rotate", true);
PasteAligned = config.getBoolean("Schematic.PasteAligned", false);
ReplaceObsidianBedrock = config.getBoolean("Schematic.ReplaceObsidianBedrock", false);
ReplaceWithBlockupdates = config.getBoolean("Schematic.ReplaceWithBlockupdates", false);
UnlimitedPrepare = config.getBoolean("Schematic.UnlimitedPrepare", false);
int schemInsetX = config.getInt("Schematic.Inset.x", 0);
int schemInsetZ = config.getInt("Schematic.Inset.z", 0);
int schemInsetBottom = config.getInt("Schematic.Inset.bottom", 0);
int schemInsetTop = config.getInt("Schematic.Inset.top", 0);
GameName = config.getString("GameName", "WarGear");
TeamChatDetection = config.getString("TeamChatPrefix", "+");
ActiveWinconditions = Collections.unmodifiableSet(config.getStringList("WinConditions").stream().map(Winconditions::valueOf).collect(Collectors.toSet()));
TimeoutTime = config.getInt("WinConditionParams.TimeoutTime", 1200);
PercentWin = config.getDouble("WinConditionParams.PercentWin", 7.0);
PercentEntern = config.getBoolean("WinConditionParams.PercentEntern", true);
PercentBlocksWhitelist = config.getBoolean("WinConditionParams.BlocksWhitelist", false);
PercentBlocks = Collections.unmodifiableSet(config.getStringList("WinConditionParams.Blocks").stream().map(Material::valueOf).collect(Collectors.toSet()));
TechKoTime = config.getInt("WinConditionParams.TechKoTime", 90);
EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
AllowMissiles = config.getBoolean("Arena.AllowMissiles", !EnterStages.isEmpty());
KitFile = config.getString("Kits.File", "kits.yml");
MemberDefault = config.getString("Kits.MemberDefault", "default");
LeaderDefault = config.getString("Kits.LeaderDefault", "default");
PersonalKits = config.getBoolean("Kits.PersonalKits", false);
ForbiddenItems = Collections.unmodifiableSet(config.getStringList("Kits.ForbiddenItems").stream().map(Material::valueOf).collect(Collectors.toSet()));
TechhiderActive = config.getBoolean("Techhider.Active", false);
ObfuscateWith = Material.getMaterial(config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase());
HiddenBlocks = config.getStringList("Techhider.HiddenBlocks").stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet());
HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
if(schemsizeX < 0){
schemsizeX = -schemsizeX;
blueCornerX = blueCornerX - schemsizeX;
}
if(schemsizeY < 0){
schemsizeY = -schemsizeY;
blueCornerY = blueCornerY - schemsizeY;
}
if(schemsizeZ < 0){
schemsizeZ = -schemsizeZ;
blueCornerZ = blueCornerZ - schemsizeZ;
}
BlueToRedX = worldconfig.getInt("BlueToRed.x", 0);
BlueToRedY = worldconfig.getInt("BlueToRed.y", 0);
BlueToRedZ = worldconfig.getInt("BlueToRed.z", schemsizeZ + 50);
double teamBlueSpawnOffsetX = config.getDouble("Arena.SpawnOffset.x", 0);
double teamBlueSpawnOffsetY = config.getDouble("Arena.SpawnOffset.y", schemsizeY);
double teamBlueSpawnOffsetZ = config.getDouble("Arena.SpawnOffset.z", 0);
BlueToRedZ = worldconfig.getInt("BlueToRed.z", GameModeConfig.Schematic.Size.z + 50);
int teamRedCornerX = BlueToRedX + blueCornerX;
int teamRedCornerY = BlueToRedY + blueCornerY;
int teamRedCornerZ = BlueToRedZ + blueCornerZ;
int teamBluePasteX = blueCornerX + schemsizeX / 2;
int teamBluePasteZ = blueCornerZ + schemsizeZ / 2;
int teamBluePasteX = blueCornerX + GameModeConfig.Schematic.Size.x / 2;
int teamBluePasteZ = blueCornerZ + GameModeConfig.Schematic.Size.z / 2;
int teamRedPasteX = teamBluePasteX + BlueToRedX;
int teamRedPasteZ = teamBluePasteZ + BlueToRedZ;
TeamBlueSpawn = new Location(world,
teamBluePasteX + 0.5 + teamBlueSpawnOffsetX,
blueCornerY + 0.5 + teamBlueSpawnOffsetY,
teamBluePasteZ + 0.5 + teamBlueSpawnOffsetZ);
teamBluePasteX + 0.5 + GameModeConfig.Arena.SpawnOffset.x,
blueCornerY + 0.5 + GameModeConfig.Arena.SpawnOffset.y,
teamBluePasteZ + 0.5 + GameModeConfig.Arena.SpawnOffset.z);
TeamRedSpawn = new Location(world,
teamRedPasteX + 0.5 - teamBlueSpawnOffsetX,
teamRedCornerY + 0.5 + teamBlueSpawnOffsetY,
teamRedPasteZ + 0.5 - teamBlueSpawnOffsetZ);
teamRedPasteX + 0.5 - GameModeConfig.Arena.SpawnOffset.x,
teamRedCornerY + 0.5 + GameModeConfig.Arena.SpawnOffset.y,
teamRedPasteZ + 0.5 - GameModeConfig.Arena.SpawnOffset.z);
SpecSpawn = new Location(world,
teamBluePasteX + BlueToRedX /2.0,
blueCornerY + BlueToRedY /2.0 + schemsizeY/2.0,
blueCornerY + BlueToRedY /2.0 + GameModeConfig.Schematic.Size.y/2.0,
teamBluePasteZ + BlueToRedZ /2.0);
Vector v1 = TeamBlueSpawn.toVector().subtract(TeamRedSpawn.toVector());
@@ -288,45 +169,45 @@ public class Config {
int arenaMinZ;
int arenaMaxZ;
if(BlueToRedX > 0){
arenaMinX = blueCornerX - schem2BorderX;
arenaMaxX = teamRedCornerX + schemsizeX + schem2BorderX;
arenaMinX = blueCornerX - GameModeConfig.Arena.Schem2Border.x;
arenaMaxX = teamRedCornerX + GameModeConfig.Schematic.Size.x + GameModeConfig.Arena.Schem2Border.x;
teamRedRotate = true;
teamBlueRotate = false;
}else{
arenaMinX = teamRedCornerX - schem2BorderX;
arenaMaxX = blueCornerX + schemsizeX + schem2BorderX;
arenaMinX = teamRedCornerX - GameModeConfig.Arena.Schem2Border.x;
arenaMaxX = blueCornerX + GameModeConfig.Schematic.Size.x + GameModeConfig.Arena.Schem2Border.x;
teamRedRotate = false;
teamBlueRotate = true;
}
if(BlueToRedZ > 0){
arenaMinZ = blueCornerZ - schem2BorderZ;
arenaMaxZ = teamRedCornerZ + schemsizeZ + schem2BorderZ;
arenaMinZ = blueCornerZ - GameModeConfig.Arena.Schem2Border.z;
arenaMaxZ = teamRedCornerZ + GameModeConfig.Schematic.Size.z + GameModeConfig.Arena.Schem2Border.z;
teamRedRotate = true;
teamBlueRotate = false;
}else{
arenaMinZ = teamRedCornerZ - schem2BorderZ;
arenaMaxZ = blueCornerZ + schemsizeZ + schem2BorderZ;
arenaMinZ = teamRedCornerZ - GameModeConfig.Arena.Schem2Border.z;
arenaMaxZ = blueCornerZ + GameModeConfig.Schematic.Size.z + GameModeConfig.Arena.Schem2Border.z;
if(BlueToRedZ != 0){
teamRedRotate = false;
teamBlueRotate = true;
}
}
if(!rotate){
if(!GameModeConfig.Schematic.Rotate){
teamRedRotate = false;
teamBlueRotate = false;
}
RedRotate = teamRedRotate;
BlueRotate = teamBlueRotate;
RedPasteRegion = Region.fromSize(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ);
BluePasteRegion = Region.fromSize(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, schemsizeY, schemsizeZ);
RedPasteRegion = Region.fromSize(teamRedCornerX, teamRedCornerY, teamRedCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z);
BluePasteRegion = Region.fromSize(blueCornerX, blueCornerY, blueCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z);
RedExtendRegion = Region.withExtension(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
BlueExtendRegion = Region.withExtension(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, schemsizeY, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
ArenaRegion = Region.withExtension(arenaMinX, blueCornerY, arenaMinZ, arenaMaxX - arenaMinX, schemsizeY, arenaMaxZ - arenaMinZ, 0, PreperationArea, 0);
RedExtendRegion = Region.withExtension(teamRedCornerX, teamRedCornerY, teamRedCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic);
BlueExtendRegion = Region.withExtension(blueCornerX, blueCornerY, blueCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic);
ArenaRegion = Region.withExtension(arenaMinX, blueCornerY, arenaMinZ, arenaMaxX - arenaMinX, GameModeConfig.Schematic.Size.y, arenaMaxZ - arenaMinZ, 0, GameModeConfig.Arena.BorderFromSchematic, 0);
PlayerRegion = new Region(arenaMinX, underBorder, arenaMinZ, arenaMaxX, world.getMaxHeight(), arenaMaxZ);
BlueInsetRegion = new Region(BluePasteRegion.getMinX() + schemInsetX, BluePasteRegion.getMinY() + schemInsetBottom, BluePasteRegion.getMinZ() + schemInsetZ, BluePasteRegion.getMaxX() - schemInsetX, BluePasteRegion.getMaxY() - schemInsetTop, BluePasteRegion.getMaxZ() - schemInsetZ);
BlueInsetRegion = new Region(BluePasteRegion.getMinX() + GameModeConfig.Schematic.Inset.x, BluePasteRegion.getMinY() + GameModeConfig.Schematic.Inset.bottom, BluePasteRegion.getMinZ() + GameModeConfig.Schematic.Inset.z, BluePasteRegion.getMaxX() - GameModeConfig.Schematic.Inset.x, BluePasteRegion.getMaxY() - GameModeConfig.Schematic.Inset.top, BluePasteRegion.getMaxZ() - GameModeConfig.Schematic.Inset.z);
int eventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
if(eventKampfID >= 1){
@@ -368,11 +249,11 @@ public class Config {
}
}else{
//No event
TeamRedColor = config.getString("Red.Prefix", "§c");
TeamBlueColor = config.getString("Blue.Prefix", "§9");
TeamRedName = config.getString("Red.Name", "Rot");
TeamBlueName = config.getString("Blue.Name", "Blau");
OnlyPublicSchematics = config.getBoolean("Schematic.OnlyPublicSchematics", false);
TeamRedColor = GameModeConfig.Red.Prefix;
TeamBlueColor = GameModeConfig.Blue.Prefix;
TeamRedName = GameModeConfig.Red.Name;
TeamBlueName = GameModeConfig.Blue.Name;
OnlyPublicSchematics = GameModeConfig.Schematic.OnlyPublicSchematics;
EventTeamBlueID = 0;
EventTeamRedID = 0;
EventKampf = null;
@@ -43,7 +43,7 @@ public class DummyAI extends AI {
@Override
public SchematicNode chooseSchematic() {
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.SchematicType.toDB());
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.GameModeConfig.Schematic.Type.toDB());
return publics.get(random.nextInt(publics.size()));
}
@@ -149,8 +149,8 @@ public class Commands {
return;
Kit k = null;
if(Config.PersonalKits){
PersonalKit kit = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB(), kitName);
if(Config.GameModeConfig.Kits.PersonalKits){
PersonalKit kit = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB(), kitName);
if(kit != null){
kit.setInUse();
k = new Kit(kit);
@@ -152,8 +152,8 @@ public class GUI {
List<SWListInv.SWListEntry<Kit>> entries = new ArrayList<>();
if(Config.PersonalKits){
List<PersonalKit> kits = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB());
if(Config.GameModeConfig.Kits.PersonalKits){
List<PersonalKit> kits = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB());
kits.forEach(kit -> entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.LEATHER_CHESTPLATE, "§e" + kit.getName(), new ArrayList<>(), kit.isInUse(), clickType -> {}), new Kit(kit))));
}else{
List<Kit> kitList = Kit.getAvailableKits(fightPlayer.isLeader());
@@ -169,19 +169,19 @@ public class GUI {
if(entries.isEmpty()) {
inv.setItem(22, new SWItem(Material.BARRIER, msg.parse("KIT_NO_KITS", p)));
}
if(Config.PersonalKits){
if(Config.GameModeConfig.Kits.PersonalKits){
inv.setItem(48, Material.NETHER_STAR, msg.parse("KIT_CREATE", p), clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(p, msg.parse("KITNAME_TITLE", p));
anvilInv.setItem(Material.LEATHER_CHESTPLATE);
anvilInv.setCallback(s -> {
SteamwarUser user = SteamwarUser.get(p.getUniqueId());
if(PersonalKit.get(user.getId(), Config.SchematicType.toDB(), s) != null) {
if(PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s) != null) {
msg.sendPrefixless("KITNAME_IN_USE", p, ChatMessageType.ACTION_BAR);
p.closeInventory();
return;
}
Kit prototype = Kit.getAvailableKits(Fight.getFightPlayer(p).isLeader()).get(0);
PersonalKit kit = PersonalKit.create(user.getId(), Config.SchematicType.toDB(), s, prototype.getInventory(), prototype.getArmor());
PersonalKit kit = PersonalKit.create(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s, prototype.getInventory(), prototype.getArmor());
PersonalKitCreator.openKitCreator(p, kit);
});
anvilInv.open();
@@ -202,14 +202,14 @@ public class GUI {
return;
}
int invSize = (Config.SubTypes.size() + 1) * 9;
SWInventory inv = new SWInventory(p, invSize, msg.parse("SCHEM_TITLE", p, Config.GameName));
setupSchemTypeRow(p, inv, Config.SchematicType, 0);
for (int i = 0; i < Config.SubTypes.size(); i++) {
setupSchemTypeRow(p, inv, Config.SubTypes.get(i), i + 1);
int invSize = (Config.GameModeConfig.Schematic.SubTypes.size() + 1) * 9;
SWInventory inv = new SWInventory(p, invSize, msg.parse("SCHEM_TITLE", p, Config.GameModeConfig.GameName));
setupSchemTypeRow(p, inv, Config.GameModeConfig.Schematic.Type, 0);
for (int i = 0; i < Config.GameModeConfig.Schematic.SubTypes.size(); i++) {
setupSchemTypeRow(p, inv, Config.GameModeConfig.Schematic.SubTypes.get(i), i + 1);
}
if (!Config.test() && SteamwarUser.get(p.getUniqueId()).hasPerm(UserPerm.TEAM)) {
SchematicNode node = SchematicNode.getSchematicNode(-1, Config.GameName, (Integer) null);
SchematicNode node = SchematicNode.getSchematicNode(-1, Config.GameModeConfig.GameName, (Integer) null);
if (node != null) {
inv.setItem(2, new SWItem(SWItem.getMaterial(node.getItem()), msg.parse("SCHEM_DIRT", p), click -> {
schemSelect(p, node);
@@ -36,10 +36,10 @@ import java.util.List;
public class EnternCountdown extends Countdown {
private static int calcTime(FightPlayer fp, Countdown countdown) {
int time = Config.EnterStages.get(fp.getKit().getEnterStage());
int time = Config.GameModeConfig.EnterStages.get(fp.getKit().getEnterStage());
if(countdown != null) {
time -= Config.TimeoutTime - countdown.getTimeLeft();
time -= Config.GameModeConfig.WinConditionParams.TimeoutTime - countdown.getTimeLeft();
if(time < 0)
time = 0;
@@ -32,7 +32,7 @@ import de.steamwar.linkage.Linked;
public class EventSpectateCountdown extends Countdown {
public EventSpectateCountdown() {
super(Config.SpectatorDuration, new Message("SHUTDOWN_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
super(Config.GameModeConfig.Times.SpectatorDuration, new Message("SHUTDOWN_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
new StateDependentCountdown(ArenaMode.NotRestartable.contains(Config.mode) && !Config.replayserver(), FightState.Spectate, this);
}
@@ -31,9 +31,9 @@ import org.bukkit.Bukkit;
public class NoPlayersOnlineCountdown extends Countdown {
public NoPlayersOnlineCountdown() {
super(Config.NoPlayerOnlineDuration, new Message("SHUTDOWN_COUNTDOWN"), null, false);
super(Config.GameModeConfig.Times.NoPlayersOnlineDuration, new Message("SHUTDOWN_COUNTDOWN"), null, false);
if (!Config.ArenaLeaveable)
if (!Config.GameModeConfig.Arena.Leaveable)
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreLeaderSetup, this);
}
@@ -30,8 +30,8 @@ import de.steamwar.linkage.Linked;
public class PostSchemCountdown extends Countdown {
public PostSchemCountdown() {
super(Config.SetupDuration, new Message("POST_SCHEM_COUNTDOWN"), null, false);
if(Config.mode == ArenaMode.PREPARE && Config.UnlimitedPrepare)
super(Config.GameModeConfig.Times.SetupDuration, new Message("POST_SCHEM_COUNTDOWN"), null, false);
if(Config.mode == ArenaMode.PREPARE && Config.GameModeConfig.Schematic.UnlimitedPrepare)
return;
new StateDependentCountdown(ArenaMode.SeriousFight, FightState.PostSchemSetup, this);
@@ -31,7 +31,7 @@ import de.steamwar.linkage.Linked;
public class PreRunningCountdown extends Countdown {
public PreRunningCountdown() {
super(Config.PreFightDuration, new Message("PRE_RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, true);
super(Config.GameModeConfig.Times.PreFightDuration, new Message("PRE_RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, true);
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreRunning, this);
}
@@ -31,7 +31,7 @@ import de.steamwar.linkage.Linked;
public class PreSchemCountdown extends Countdown {
public PreSchemCountdown() {
super(Config.PreSchemPasteDuration, new Message("PRE_SCHEM_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
super(Config.GameModeConfig.Times.PreSchemPasteDuration, new Message("PRE_SCHEM_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreSchemSetup, this);
}
@@ -31,7 +31,7 @@ import de.steamwar.linkage.Linked;
public class SpectateOverCountdown extends Countdown {
public SpectateOverCountdown() {
super(Config.test() ? 3600 : Config.SpectatorDuration, new Message("SPECTATE_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
super(Config.test() ? 3600 : Config.GameModeConfig.Times.SpectatorDuration, new Message("SPECTATE_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
new StateDependentCountdown(ArenaMode.Restartable.contains(Config.mode) || Config.replayserver(), FightState.Spectate, this);
}
@@ -28,7 +28,7 @@ public class TimeOverCountdown extends Countdown {
private final Runnable timeOver;
public TimeOverCountdown(Runnable timeOver) {
super(Config.TimeoutTime, new Message("RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, false);
super(Config.GameModeConfig.WinConditionParams.TimeoutTime, new Message("RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, false);
this.timeOver = timeOver;
}
@@ -102,7 +102,7 @@ public class Fight {
if (Config.OnlyPublicSchematics) {
return true;
}
if (Config.IgnorePublicOnly || ArenaMode.RankedEvent.contains(Config.mode)) {
if (Config.GameModeConfig.Schematic.IgnorePublicOnly || ArenaMode.RankedEvent.contains(Config.mode)) {
return false;
}
if (redTeam.getLeader() == null || blueTeam.getLeader() == null) {
@@ -53,9 +53,9 @@ public class FightPlayer {
this.entity = entity;
this.team = team;
this.isOut = false;
kit = Kit.getKitByName(Config.MemberDefault);
if(Config.PersonalKits){
PersonalKit personalKit = PersonalKit.getKitInUse(user.getId(), Config.SchematicType.toDB());
kit = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
if(Config.GameModeConfig.Kits.PersonalKits){
PersonalKit personalKit = PersonalKit.getKitInUse(user.getId(), Config.GameModeConfig.Schematic.Type.toDB());
if(personalKit != null){
kit = new Kit(personalKit);
}
@@ -75,7 +75,7 @@ public class FightPlayer {
}
public void startEnternCountdown(Countdown countdown) {
if(Config.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0)
if(Config.GameModeConfig.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0)
enternCountdown = new EnternCountdown(this, countdown);
}
@@ -115,9 +115,9 @@ public class FightSchematic extends StateDependent {
return;
if(clipboard == null){
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.SchematicType.toDB());
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.GameModeConfig.Schematic.Type.toDB());
if(publics.isEmpty()) {
for (SchematicType type : Config.SubTypes) {
for (SchematicType type : Config.GameModeConfig.Schematic.SubTypes) {
publics = SchematicNode.getAllSchematicsOfType(0, type.toDB());
if (!publics.isEmpty()) {
break;
@@ -133,7 +133,7 @@ public class FightSchematic extends StateDependent {
if(ArenaMode.AntiReplay.contains(Config.mode)) {
boolean changeRotation = false;
if (Config.ActiveWinconditions.contains(Winconditions.RANDOM_ROTATE)) {
if (Config.GameModeConfig.WinConditions.contains(Winconditions.RANDOM_ROTATE)) {
changeRotation = new Random().nextBoolean();
usedRotate = rotate ^ changeRotation;
}
@@ -163,9 +163,9 @@ public class FightSchematic extends StateDependent {
clipboard,
new Location(Config.world, region.centerX(), region.getMinY(), region.centerZ()),
new Vector(
Config.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
Config.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ()/2.0 - dims.getBlockZ() : -dims.getBlockZ()/2.0
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
Config.GameModeConfig.Arena.WaterDepth != 0 ? Config.GameModeConfig.Arena.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ()/2.0 - dims.getBlockZ() : -dims.getBlockZ()/2.0
).add(new Vector(usedRotate ? 1 : 0, 0, usedRotate ? 1 : 0)),
new AffineTransform().rotateY(usedRotate ? 180 : 0)
);
@@ -179,17 +179,17 @@ public class FightSchematic extends StateDependent {
@Override
public void disable() {
if(!Config.ReplaceObsidianBedrock || Config.mode == ArenaMode.PREPARE)
if(!Config.GameModeConfig.Schematic.ReplaceObsidianBedrock || Config.mode == ArenaMode.PREPARE)
return;
FreezeWorld freezer = null;
if(!Config.ReplaceWithBlockupdates)
if(!Config.GameModeConfig.Schematic.ReplaceWithBlockupdates)
freezer = new FreezeWorld();
replaceSync(Material.OBSIDIAN, Material.TNT);
replaceSync(Material.BEDROCK, Material.SLIME_BLOCK);
if(!Config.ReplaceWithBlockupdates)
if(!Config.GameModeConfig.Schematic.ReplaceWithBlockupdates)
freezer.disable();
}
@@ -56,7 +56,7 @@ import java.util.function.Consumer;
public class FightTeam {
private static void setKitButton(HotbarKit kit, boolean leader) {
if (Kit.getAvailableKits(leader).size() > 1 || Config.PersonalKits)
if (Kit.getAvailableKits(leader).size() > 1 || Config.GameModeConfig.Kits.PersonalKits)
kit.setItem(1, "CHOOSE_KIT", new ItemBuilder(Material.LEATHER_CHESTPLATE).enchant().build(), player -> GUI.kitSelection(player, ""));
else
kit.setItem(1, null, null, null);
@@ -144,7 +144,7 @@ public class FightTeam {
WorldOfColorWrapper.impl.setTeamColor(team, color);
BountifulWrapper.impl.setNametagVisibility(team);
team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
if (!Config.ActiveWinconditions.contains(Winconditions.AMONG_US)) {
if (!Config.GameModeConfig.WinConditions.contains(Winconditions.AMONG_US)) {
team.setAllowFriendlyFire(false);
}
@@ -357,10 +357,10 @@ public class FightTeam {
if(!silent)
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getEntity().getName());
publicsOnly = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.SchematicType.toDB()).isEmpty();
publicsOnly = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.GameModeConfig.Schematic.Type.toDB()).isEmpty();
if(!Config.PersonalKits)
leader.setKit(Kit.getKitByName(Config.LeaderDefault));
if(!Config.GameModeConfig.Kits.PersonalKits)
leader.setKit(Kit.getKitByName(Config.GameModeConfig.Kits.LeaderDefault));
leader.ifPlayer(player -> {
if(FightState.getFightState() != FightState.POST_SCHEM_SETUP)
@@ -417,7 +417,7 @@ public class FightTeam {
public void setSchem(SchematicNode schematic, int revision){
this.schematic.setSchematic(schematic, revision);
broadcast("SCHEMATIC_CHOSEN", Config.GameName, schematic.getName());
broadcast("SCHEMATIC_CHOSEN", Config.GameModeConfig.GameName, schematic.getName());
}
public void setReady(boolean ready) {
@@ -71,7 +71,7 @@ public class FightWorld extends StateDependent {
public static void resetWorld(){
List<Entity> entities = new ArrayList<>();
Recording.iterateOverEntities(Objects::nonNull, entity -> {
if(entity.getType() != EntityType.PLAYER && (!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(entity.getLocation())))
if(entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation())))
entities.add(entity);
});
entities.forEach(Entity::remove);
@@ -71,7 +71,7 @@ public class HotbarKit extends Kit {
for(int i = 0; i < HOTBAR_SIZE; i++) {
if(nameTags[i] != null) {
ItemMeta meta = Objects.requireNonNull(getInventory()[i].getItemMeta());
meta.setDisplayName(FightSystem.getMessage().parse(nameTags[i], player, Config.GameName));
meta.setDisplayName(FightSystem.getMessage().parse(nameTags[i], player, Config.GameModeConfig.GameName));
getInventory()[i].setItemMeta(meta);
}
}
@@ -49,7 +49,7 @@ import java.util.*;
import java.util.logging.Level;
public class Kit {
private static final File kits = new File(FightSystem.getPlugin().getDataFolder(), Config.KitFile);
private static final File kits = new File(FightSystem.getPlugin().getDataFolder(), Config.GameModeConfig.Kits.File);
private static final ArrayList<Kit> loadedKits = new ArrayList<>();
protected static final Map<Player, Kit> activeKits = new HashMap<>();
@@ -179,7 +179,7 @@ public class Kit {
}
public void removeBadItems(){
Kit normal = Kit.getKitByName(Config.MemberDefault);
Kit normal = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
assert normal != null;
for(int i = 0; i < inventory.length; i++){
@@ -194,7 +194,7 @@ public class Kit {
return false;
//Check for forbidden item
if(Config.ForbiddenItems.contains(stack.getType()))
if(Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType()))
return true;
//Check for attribute modifiers
@@ -211,7 +211,7 @@ public class Kit {
return true; //Blocks prefilled inventories
}
Kit normal = Kit.getKitByName(Config.MemberDefault);
Kit normal = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
assert normal != null;
return !normal.isEnchantmentInKit(stack) && !stack.getEnchantments().isEmpty();
}
@@ -303,8 +303,8 @@ public class Kit {
}
inv.setCallback(-999, click -> player.closeInventory());
if(Config.PersonalKits){
inv.setItem(49, SWItem.getMaterial("WOOD_AXE"), FightSystem.getMessage().parse("KIT_PREVIEW_EDIT", player), clickType -> PersonalKitCreator.openKitCreator(player, PersonalKit.get(SteamwarUser.get(player.getUniqueId()).getId(), Config.SchematicType.toDB(), name)));
if(Config.GameModeConfig.Kits.PersonalKits){
inv.setItem(49, SWItem.getMaterial("WOOD_AXE"), FightSystem.getMessage().parse("KIT_PREVIEW_EDIT", player), clickType -> PersonalKitCreator.openKitCreator(player, PersonalKit.get(SteamwarUser.get(player.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB(), name)));
inv.setItem(53, Material.BARRIER, FightSystem.getMessage().parse("KIT_PREVIEW_DELETE", player), clickType -> {
player.closeInventory();
SWInventory conf = new SWInventory(player, 9, FightSystem.getMessage().parse("KIT_DELETION_CONFIRMATION", player));
@@ -312,9 +312,9 @@ public class Kit {
conf.setItem(0, SWItem.getDye(10), FightSystem.getMessage().parse("KIT_DELETION_DELETE", player), click -> {
player.closeInventory();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
PersonalKit kit = PersonalKit.get(user.getId(), Config.SchematicType.toDB(), name);
PersonalKit kit = PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), name);
if(kit.isInUse()) {
List<PersonalKit> kits = PersonalKit.get(user.getId(), Config.SchematicType.toDB());
List<PersonalKit> kits = PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB());
if(!kits.isEmpty()){
PersonalKit kit1 = kits.get(0);
kit1.setInUse();
@@ -47,7 +47,7 @@ public class ArenaBorder implements Listener {
public ArenaBorder() {
new StateDependentListener(ArenaMode.All, FightState.All, this);
new StateDependentTask(ArenaMode.All, FightState.Running, this::damage, 2, 2);
new StateDependentListener(!Config.GroundWalkable, FightState.AntiRunning, new Listener() {
new StateDependentListener(!Config.GameModeConfig.Arena.GroundWalkable, FightState.AntiRunning, new Listener() {
@EventHandler
public void onMove(PlayerMoveEvent e) {
Player player = e.getPlayer();
@@ -102,7 +102,7 @@ public class ArenaBorder implements Listener {
}
private void addToSpectator(Player player) {
if(Config.ArenaLeaveable || !player.isOnline() || playerBorder.contains(player))
if(Config.GameModeConfig.Arena.Leaveable || !player.isOnline() || playerBorder.contains(player))
return;
spectatorBorder.addPlayer(player);
@@ -40,7 +40,7 @@ public class ArrowStopper {
private static final BlockFace[] BLOCK_FACES = {BlockFace.UP, BlockFace.DOWN, BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH};
public ArrowStopper() {
new StateDependentTask(Config.TechhiderActive, FightState.Running, this::run, 1, 1);
new StateDependentTask(Config.GameModeConfig.Techhider.Active, FightState.Running, this::run, 1, 1);
}
private static final Class<?> entityArrow = Reflection.getClass("net.minecraft.world.entity.projectile.AbstractArrow");
@@ -87,7 +87,7 @@ public class ArrowStopper {
}
private boolean checkBlock(Block block) {
return Config.HiddenBlocks.contains(block.getType());
return Config.GameModeConfig.Techhider.HiddenBlocks.contains(block.getType());
}
private boolean invalidEntity(Projectile entity) {
@@ -32,7 +32,7 @@ import org.bukkit.event.block.BlockFadeEvent;
public class BlockFadeListener implements Listener {
public BlockFadeListener() {
new StateDependentListener(Config.DisableSnowMelt, FightState.All, this);
new StateDependentListener(Config.GameModeConfig.Arena.DisableSnowMelt, FightState.All, this);
}
@EventHandler
@@ -51,7 +51,7 @@ public class Chat implements Listener {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
String teamName = fightTeam.getColoredName();
if(message.startsWith(Config.TeamChatDetection)) {
if(message.startsWith(Config.GameModeConfig.TeamChatPrefix)) {
fightTeam.broadcastChat(player, message.substring(1));
} else {
broadcastChat("PARTICIPANT_CHAT", teamName, player.getName(), message);
@@ -82,13 +82,13 @@ public class DenyWorldInteraction implements Listener {
@EventHandler
public void handleEntityExplode(EntityExplodeEvent event) {
if(!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(event.getLocation()))
if(!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getLocation()))
event.setCancelled(true);
}
@EventHandler
public void handleBlockBurn(BlockIgniteEvent event) {
if(!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(event.getBlock()))
if(!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getBlock()))
event.setCancelled(true);
}
@@ -39,7 +39,7 @@ import java.util.Objects;
public class InFightDamage implements Listener {
public InFightDamage() {
new StateDependentListener(!Config.ActiveWinconditions.contains(Winconditions.AMONG_US), FightState.Running, this);
new StateDependentListener(!Config.GameModeConfig.WinConditions.contains(Winconditions.AMONG_US), FightState.Running, this);
}
@EventHandler
@@ -54,7 +54,7 @@ public class JoinRequestListener implements Listener {
Player player = event.getPlayer();
FightPlayer fp = Fight.getFightPlayer(player);
if (!Config.ArenaLeaveable && (fp == null || !fp.isLiving())) {
if (!Config.GameModeConfig.Arena.Leaveable && (fp == null || !fp.isLiving())) {
HotbarKit.SPECTATOR_KIT.loadToPlayer(player);
}
}
@@ -42,7 +42,7 @@ public class LeaveableArena implements Listener {
private final Map<Player, GameMode> spectatorsInArena = new HashMap<>();
public LeaveableArena() {
new StateDependentListener(Config.ArenaLeaveable, FightState.All, this);
new StateDependentListener(Config.GameModeConfig.Arena.Leaveable, FightState.All, this);
}
@EventHandler(priority = EventPriority.MONITOR)
@@ -99,7 +99,7 @@ public class Permanent implements Listener {
Player player = event.getPlayer();
FightPlayer fp = Fight.getFightPlayer(player);
if (!Config.ArenaLeaveable && fp == null) {
if (!Config.GameModeConfig.Arena.Leaveable && fp == null) {
player.setGameMode(GameMode.SPECTATOR);
spectatorTeam.addEntry(player.getName());
player.teleport(Config.SpecSpawn);
@@ -111,13 +111,13 @@ public class Permanent implements Listener {
@EventHandler(priority = EventPriority.MONITOR)
public void handlePlayerDeath(PlayerDeathEvent event) {
if(!Config.ArenaLeaveable || Fight.fighting(event.getEntity()))
if(!Config.GameModeConfig.Arena.Leaveable || Fight.fighting(event.getEntity()))
event.setDeathMessage(null);
}
@EventHandler(priority = EventPriority.MONITOR)
public void handlePlayerLeave(PlayerQuitEvent event) {
if(!Config.ArenaLeaveable)
if(!Config.GameModeConfig.Arena.Leaveable)
event.setQuitMessage(null);
}
@@ -163,8 +163,8 @@ public class Permanent implements Listener {
Player player = e.getPlayer();
ItemStack stack = e.getItem().getItemStack();
if(Config.PersonalKits) {
if(Config.ForbiddenItems.contains(stack.getType())) {
if(Config.GameModeConfig.Kits.PersonalKits) {
if(Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType())) {
e.setCancelled(true);
}
} else {
@@ -192,7 +192,7 @@ public class Permanent implements Listener {
@EventHandler
public void onWorldLoad(WorldLoadEvent e) {
if(!Config.ArenaLeaveable)
if(!Config.GameModeConfig.Arena.Leaveable)
e.getWorld().setAutoSave(false);
}
@@ -53,7 +53,7 @@ public class PersonalKitCreator implements Listener {
private static final Map<HumanEntity, InventoryBackup> openKitCreators = new HashMap<>();
public PersonalKitCreator(){
new StateDependentListener(Config.PersonalKits, FightState.Setup, this);
new StateDependentListener(Config.GameModeConfig.Kits.PersonalKits, FightState.Setup, this);
}
public static void openKitCreator(Player player, PersonalKit kit){
@@ -45,8 +45,8 @@ public class PistonListener implements Listener {
return;
//Wenn Entern aktiv ist, sollen Raketen etc. entern können
new StateDependentListener(!Config.AllowMissiles, FightState.All, this);
new StateDependentListener(Config.AllowMissiles, FightState.Setup, this);
new StateDependentListener(!Config.GameModeConfig.Arena.AllowMissiles, FightState.All, this);
new StateDependentListener(Config.GameModeConfig.Arena.AllowMissiles, FightState.Setup, this);
}
@EventHandler
@@ -85,7 +85,7 @@ public class PrepareSchem implements Listener {
return;
}
schem.setSchemtype(Config.SchematicType.checkType());
schem.setSchemtype(Config.GameModeConfig.Schematic.Type.checkType());
schem.setPrepared(true);
try{
@@ -38,7 +38,7 @@ public class Shutdown implements Listener {
@EventHandler
public void handlePlayerQuit(PlayerQuitEvent event) {
if(Config.replayserver() || Config.ArenaLeaveable)
if(Config.replayserver() || Config.GameModeConfig.Arena.Leaveable)
return;
//Shutdown server if nobody online
@@ -42,7 +42,7 @@ import java.util.Map;
@Linked
public class WaterRemover implements Listener {
private static final int MIN_Y = Config.BluePasteRegion.getMinY() + Config.WaterDepth;
private static final int MIN_Y = Config.BluePasteRegion.getMinY() + Config.GameModeConfig.Arena.WaterDepth;
private final Map<Integer, FightTeam> tnt = new HashMap<>();
@@ -90,8 +90,8 @@ public class PacketProcessor implements Listener {
private final PacketSource source;
private final BukkitTask task;
private final LinkedList<Runnable> syncList = new LinkedList<>();
private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
private final int obfuscateWith = BlockIds.impl.materialToId(Config.ObfuscateWith);
private final Set<Integer> hiddenBlockIds = Config.GameModeConfig.Techhider.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
private final int obfuscateWith = BlockIds.impl.materialToId(Config.GameModeConfig.Techhider.ObfuscateWith);
private final FreezeWorld freezer = new FreezeWorld();
private final REntityServer entityServer = new REntityServer();
private final Map<Integer, REntity> entities = new HashMap<>();
@@ -36,7 +36,7 @@ public class OneShotStateDependent extends StateDependent{
}
public OneShotStateDependent(Winconditions wincondition, Set<FightState> states, Runnable runnable) {
super(Config.ActiveWinconditions.contains(wincondition), states);
super(Config.GameModeConfig.WinConditions.contains(wincondition), states);
this.runnable = runnable;
register();
}
@@ -31,7 +31,7 @@ public abstract class StateDependent implements IStateDependent {
private final boolean register;
protected StateDependent(Winconditions wincondition, Set<FightState> states){
this(Config.ActiveWinconditions.contains(wincondition), states);
this(Config.GameModeConfig.WinConditions.contains(wincondition), states);
}
protected StateDependent(Set<ArenaMode> mode, Set<FightState> states){
@@ -43,7 +43,7 @@ public class StateDependentCountdown extends StateDependent {
}
public StateDependentCountdown(Winconditions wincondition, Set<FightState> states, Countdown countdown) {
this(Config.ActiveWinconditions.contains(wincondition), states, countdown);
this(Config.GameModeConfig.WinConditions.contains(wincondition), states, countdown);
}
public StateDependentCountdown(boolean active, Set<FightState> states, Countdown countdown) {
@@ -34,7 +34,7 @@ public class StateDependentListener extends StateDependent{
private final Listener listener;
public StateDependentListener(Winconditions wincondition, Set<FightState> states, Listener listener){
super(Config.ActiveWinconditions.contains(wincondition), states);
super(Config.GameModeConfig.WinConditions.contains(wincondition), states);
this.listener = listener;
register();
}
@@ -37,7 +37,7 @@ public class StateDependentTask extends StateDependent {
private BukkitTask task = null;
public StateDependentTask(Winconditions wincondition, Set<FightState> states, Runnable runnable, long delay, long period){
this(Config.ActiveWinconditions.contains(wincondition), states, runnable, delay, period);
this(Config.GameModeConfig.WinConditions.contains(wincondition), states, runnable, delay, period);
}
public StateDependentTask(boolean enabled, Set<FightState> states, Runnable runnable, long delay, long period){
@@ -43,7 +43,7 @@ public class BungeeFightInfo {
private void send() {
NetworkSender.send(new FightInfoPacket(
Config.world.getName(),
Config.SchematicType.toDB(),
Config.GameModeConfig.Schematic.Type.toDB(),
"",
Fight.getBlueTeam().getColoredName(),
Fight.getRedTeam().getColoredName(),
@@ -94,7 +94,7 @@ public class FightStatistics {
private void disable() {
FightTeam winner = FightSystem.getLastWinner();
String windescription = FightSystem.getLastWinreason();
String gameMode = Config.SchematicType.toDB();
String gameMode = Config.GameModeConfig.Schematic.Type.toDB();
Instant endTime = Instant.now();
int blueLeader = getLeader(Fight.getBlueTeam());
@@ -42,7 +42,7 @@ public class Hull {
private static final IntVector[] NO_BRANCHES = new IntVector[0];
private static boolean isOccluding(Material material) {
return material.isOccluding() || Config.HiddenBlocks.contains(material);
return material.isOccluding() || Config.GameModeConfig.Techhider.HiddenBlocks.contains(material);
}
@Getter
@@ -50,7 +50,7 @@ import java.util.concurrent.ConcurrentHashMap;
public class TechHiderWrapper extends StateDependent implements TechHider.LocationEvaluator, Listener {
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.TechhiderActive;
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.GameModeConfig.Techhider.Active;
@Getter
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
@@ -60,7 +60,7 @@ public class TechHiderWrapper extends StateDependent implements TechHider.Locati
public TechHiderWrapper() {
super(ENABLED, FightState.Schem);
techHider = new TechHider(this, Config.ObfuscateWith, Config.HiddenBlocks, Config.HiddenBlockEntities);
techHider = new TechHider(this, Config.GameModeConfig.Techhider.ObfuscateWith, Config.GameModeConfig.Techhider.HiddenBlocks, Config.GameModeConfig.Techhider.HiddenBlockEntities);
try {
key = new SecretKeySpec(Files.readAllBytes(new File(System.getProperty("user.home"), "hullhider.key").toPath()), "AES");
@@ -40,7 +40,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
protected Consumer<FightTeam> checkWin = team -> {
if (getPercent(team) >= Config.PercentWin) {
if (getPercent(team) >= Config.GameModeConfig.WinConditionParams.PercentWin) {
win(Fight.getOpposite(team), "WIN_PERCENT", team.getColoredName());
}
};
@@ -49,7 +49,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
public WinconditionBasePercent(Winconditions wincondition, String windescription) {
super(windescription);
if (Config.ActiveWinconditions.contains(wincondition)) {
if (Config.GameModeConfig.WinConditions.contains(wincondition)) {
printableWinconditions.add(this);
percentWincondition = this;
}
@@ -58,7 +58,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
}
public Message getDisplay(FightTeam team) {
return new Message("BAR_PERCENT", team.getPrefix() + (Math.round(10000.0 * (1.0 - getPercent(team) / Config.PercentWin)) / 100.0));
return new Message("BAR_PERCENT", team.getPrefix() + (Math.round(10000.0 * (1.0 - getPercent(team) / Config.GameModeConfig.WinConditionParams.PercentWin)) / 100.0));
}
public double getPercent(FightTeam team) {
@@ -93,13 +93,13 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
if (
event.getEntityType() == EntityType.FIREBALL ||
!team.getExtendRegion().inRegion(event.getEntity().getLocation()) ||
(!Config.PercentEntern && !Config.EnterStages.isEmpty() && Config.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft())
(!Config.GameModeConfig.WinConditionParams.PercentEntern && !Config.GameModeConfig.EnterStages.isEmpty() && Config.GameModeConfig.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft())
) {
return;
}
event.blockList().forEach(block -> {
if (countAnyBlock || Config.PercentBlocks.contains(block.getType()) == Config.PercentBlocksWhitelist) {
if (countAnyBlock || Config.GameModeConfig.WinConditionParams.Blocks.contains(block.getType()) == Config.GameModeConfig.WinConditionParams.BlocksWhitelist) {
currentBlocks--;
}
});
@@ -111,7 +111,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
totalBlocks = 0;
countAnyBlock = false;
team.getSchemRegion().forEach((x, y, z) -> {
if (Config.PercentBlocks.contains(Config.world.getBlockAt(x, y, z).getType()) == Config.PercentBlocksWhitelist)
if (Config.GameModeConfig.WinConditionParams.Blocks.contains(Config.world.getBlockAt(x, y, z).getType()) == Config.GameModeConfig.WinConditionParams.BlocksWhitelist)
totalBlocks++;
});
// Edge Case for DirtBlock
@@ -57,7 +57,7 @@ public abstract class WinconditionBlocks extends Wincondition implements Printab
}
};
if(Config.ActiveWinconditions.contains(wincondition))
if(Config.GameModeConfig.WinConditions.contains(wincondition))
printableWinconditions.add(this);
}
@@ -31,7 +31,7 @@ public abstract class WinconditionComparisonTimeout extends Wincondition {
public WinconditionComparisonTimeout(Winconditions wincondition, String windescription, String winMessage, ToDoubleFunction<FightTeam> evaluate) {
super(windescription);
if(Config.ActiveWinconditions.contains(wincondition)) {
if(Config.GameModeConfig.WinConditions.contains(wincondition)) {
timeOverCountdown = new StateDependentCountdown(wincondition, FightState.Running, new TimeOverCountdown(() -> comparisonWin(evaluate, winMessage, "WIN_TIME_OVER")));
}
}
@@ -52,7 +52,7 @@ public class WinconditionPoints extends WinconditionBasePercent implements Liste
new StateDependentListener(Winconditions.POINTS, FightState.Ingame, this);
if(Config.ActiveWinconditions.contains(Winconditions.POINTS)){
if(Config.GameModeConfig.WinConditions.contains(Winconditions.POINTS)){
timeOverCountdown = new StateDependentCountdown(Winconditions.POINTS, FightState.Running, new TimeOverCountdown(this::timeOver));
}
}
@@ -43,7 +43,7 @@ import java.util.Map;
@Linked
public class WinconditionTimeTechKO extends Wincondition implements Listener {
private static final int TECH_KO_HALF_TIME = Config.TechKoTime/2;
private static final int TECH_KO_HALF_TIME = Config.GameModeConfig.WinConditionParams.TechKoTime/2;
private final Map<Integer, FightTeam> spawnLocations = new HashMap<>();
private final Map<FightTeam, TechKOCountdown> countdowns = new HashMap<>();
@@ -51,7 +51,7 @@ public class WinconditionTimedDamageTechKO extends Wincondition implements Print
@Override
public void enable() {
Fight.teams().forEach(team -> {
TechKOCountdown countdown = new TechKOCountdown(team, Config.TechKoTime);
TechKOCountdown countdown = new TechKOCountdown(team, Config.GameModeConfig.WinConditionParams.TechKoTime);
countdowns.put(team, countdown);
countdown.enable();
});
@@ -30,7 +30,7 @@ public class WinconditionTimeout extends Wincondition {
public WinconditionTimeout() {
super("Timeout");
if(Config.ActiveWinconditions.contains(Winconditions.TIMEOUT)){
if(Config.GameModeConfig.WinConditions.contains(Winconditions.TIMEOUT)){
timeOverCountdown = new StateDependentCountdown(Winconditions.TIMEOUT, FightState.Running, new TimeOverCountdown(this::timeOver));
}
}
@@ -24,7 +24,8 @@ import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.data.GameModeConfig;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
import java.util.*;
@@ -118,7 +119,7 @@ public class AutoChecker15 implements AutoChecker.IAutoChecker {
}
@Override
public AutoCheckerResult check(Clipboard clipboard, CheckSchemType type) {
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
return AutoCheckerResult.builder()
.type(type)
.height(clipboard.getDimensions().getBlockY())
@@ -130,7 +131,7 @@ public class AutoChecker15 implements AutoChecker.IAutoChecker {
}
@Override
public AutoCheckerResult sizeCheck(Clipboard clipboard, CheckSchemType type) {
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
return AutoCheckerResult.builder()
.type(type)
.height(clipboard.getDimensions().getBlockY())
@@ -31,10 +31,10 @@ import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockState;
import com.sk89q.worldedit.world.block.BlockTypes;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.data.GameModeConfig;
import de.steamwar.schematicsystem.autocheck.AutoCheckerResult;
import de.steamwar.schematicsystem.autocheck.BlockPos;
import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommand;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
import java.util.*;
@@ -42,7 +42,7 @@ import java.util.stream.Collectors;
public class SchematicCommand15 implements SchematicCommand.ISchematicCommand {
@Override
public Clipboard fixClipboard(Clipboard clipboard, AutoCheckerResult result, CheckSchemType type) throws Exception {
public Clipboard fixClipboard(Clipboard clipboard, AutoCheckerResult result, GameModeConfig<Material, SchematicType, String> type) throws Exception {
for (BlockPos blockPos : result.getBlockScanResult().getRecords()) {
BlockVector3 vector = BlockVector3.at(blockPos.getX(), blockPos.getY(), blockPos.getZ());
clipboard.setBlock(vector, clipboard.getFullBlock(vector).toBaseBlock(new CompoundTag(Collections.emptyMap())));
@@ -76,9 +76,9 @@ public class SchematicCommand15 implements SchematicCommand.ISchematicCommand {
clipboard.setBlock(vector, block.toBaseBlock(builder.build()));
}
if(type.getMaxDispenserItems() > 0 ) {
if(type.Schematic.MaxDispenserItems > 0 ) {
for (Map.Entry<BlockPos, Integer> entry : result.getBlockScanResult().getDispenserItems().entrySet()) {
if(entry.getValue() <= type.getMaxDispenserItems()) {
if(entry.getValue() <= type.Schematic.MaxDispenserItems) {
continue;
}
@@ -90,7 +90,7 @@ public class SchematicCommand15 implements SchematicCommand.ISchematicCommand {
List<CompoundTag> items = tag.getList("Items", CompoundTag.class);
Collections.reverse(items); // To let the first item be in the Dispenser
List<CompoundTag> list = new ArrayList<>();
int diff = entry.getValue() - type.getMaxDispenserItems();
int diff = entry.getValue() - type.Schematic.MaxDispenserItems;
for (CompoundTag item : items) {
if(item == null) {
continue;
@@ -117,10 +117,9 @@ public class SchematicCommand15 implements SchematicCommand.ISchematicCommand {
}
if(!result.isLimitedBlocksOK()) {
Set<Material> toReplace = type.getLimits().entrySet().stream()
Set<Material> toReplace = type.Schematic.Limited.entrySet().stream()
.filter(setIntegerEntry -> setIntegerEntry.getValue() == 0)
.flatMap(setIntegerEntry -> setIntegerEntry.getKey().stream())
.map(Material::matchMaterial)
.collect(Collectors.toSet());
BlockState replaceType = Objects.requireNonNull(toReplace.contains(Material.END_STONE) ? BlockTypes.IRON_BLOCK : BlockTypes.END_STONE).getDefaultState();
BlockVector3 min = clipboard.getMinimumPoint();
@@ -25,7 +25,8 @@ import com.sk89q.worldedit.blocks.BaseBlock;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.regions.Region;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.data.GameModeConfig;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
import java.util.*;
@@ -148,7 +149,7 @@ public class AutoChecker8 implements AutoChecker.IAutoChecker {
}
@Override
public AutoCheckerResult check(Clipboard clipboard, CheckSchemType type) {
public AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
AutoChecker.BlockScanResult blockScanResult = new AutoChecker.BlockScanResult();
scan(blockScanResult, clipboard);
@@ -163,7 +164,7 @@ public class AutoChecker8 implements AutoChecker.IAutoChecker {
}
@Override
public AutoCheckerResult sizeCheck(Clipboard clipboard, CheckSchemType type) {
public AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
return AutoCheckerResult.builder()
.type(type)
.height(clipboard.getDimensions().getBlockY())
@@ -24,14 +24,15 @@ import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
import com.sk89q.worldedit.function.operation.Operations;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.data.GameModeConfig;
import de.steamwar.schematicsystem.autocheck.AutoCheckerResult;
import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommand;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
public class SchematicCommand8 implements SchematicCommand.ISchematicCommand {
@Override
public Clipboard fixClipboard(Clipboard clipboard, AutoCheckerResult result, CheckSchemType type) throws Exception {
public Clipboard fixClipboard(Clipboard clipboard, AutoCheckerResult result, GameModeConfig<Material, SchematicType, String> type) throws Exception {
return null;
}
@@ -1,113 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem;
import de.steamwar.sql.SchematicType;
import lombok.Getter;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.text.DateFormat;
import java.text.ParseException;
import java.text.SimpleDateFormat;
import java.time.Instant;
import java.util.*;
@Getter
public class CheckSchemType {
private static final Map<SchematicType, CheckSchemType> types = new HashMap<>();
private final int width;
private final int height;
private final int depth;
private final int maxDispenserItems;
private final Map<Set<String>, Integer> limits;
private final int maxBlocks;
private final Date deadline;
private final float maxBlastResistance;
private CheckSchemType(ConfigurationSection section) {
String name = section.getString("Schematic.Type");
width = section.getInt("Schematic.Size.x");
height = section.getInt("Schematic.Size.y");
depth = section.getInt("Schematic.Size.z");
maxDispenserItems = section.getInt("Schematic.MaxDispenserItems", 128);
maxBlocks = section.getInt("Schematic.MaxBlocks", 0);
maxBlastResistance = (float) section.getDouble("Schematic.MaxDesignBlastResistance", Double.MAX_VALUE);
limits = new HashMap<>();
for(Map<?, ?> entry : section.getMapList("Schematic.Limited")) {
int amount = (Integer) entry.get("Amount");
Set<String> materials = new HashSet<>((List<String>) entry.get("Materials"));
if(amount == 0) {
materials.forEach(material -> limits.put(Collections.singleton(material), 0));
} else {
limits.put(materials, amount);
}
}
String deadlineString = section.getString("deadline", null);
if (deadlineString != null) {
try {
SimpleDateFormat dateFormat = new SimpleDateFormat("dd.MM.yyyy HH:mm");
deadline = dateFormat.parse(deadlineString);
} catch (ParseException e) {
throw new SecurityException(e.getMessage(), e);
}
} else {
deadline = null;
}
types.put(SchematicType.fromDB(name.toLowerCase()), this);
types.put(SchematicType.fromDB("c" + name.toLowerCase()), this);
}
static {
File folder = new File(SchematicSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");
if(folder.exists()) {
for(File configFile : folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))) {
YamlConfiguration config = YamlConfiguration.loadConfiguration(configFile);
if (!config.isList("CheckQuestions") && config.getBoolean("Schematic.ManualCheck", true))
continue;
new CheckSchemType(config);
}
}
}
public static CheckSchemType get(SchematicType type){
return types.get(type);
}
public Map<Set<String>, Integer> getLimits() {
return new HashMap<>(limits);
}
public boolean isAfterDeadline() {
return deadline != null && deadline.before(Date.from(Instant.now()));
}
}
@@ -0,0 +1,56 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.schematicsystem;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.sql.SchematicType;
import lombok.experimental.UtilityClass;
import org.bukkit.Material;
import java.io.File;
import java.util.HashMap;
import java.util.Map;
@UtilityClass
public class CheckSchemTypeManager {
private static final Map<SchematicType, GameModeConfig<Material, SchematicType, String>> types = new HashMap<>();
static {
File folder = new File(SchematicSystem.getInstance().getDataFolder().getParentFile(), "FightSystem");
if(folder.exists()) {
for(File configFile : folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))) {
GameModeConfig<Material, SchematicType, String> gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofTyped(configFile));
if (gameModeConfig.CheckQuestions.isEmpty() && gameModeConfig.Schematic.ManualCheck)
continue;
types.put(gameModeConfig.Schematic.Type, gameModeConfig);
if (gameModeConfig.Schematic.Type.checkType() != null) {
types.put(gameModeConfig.Schematic.Type.checkType(), gameModeConfig);
}
}
}
}
public static GameModeConfig<Material, SchematicType, String> get(SchematicType type){
return types.get(type);
}
}
@@ -21,8 +21,9 @@ package de.steamwar.schematicsystem.autocheck;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.VersionDependent;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.data.GameModeConfig;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.SchematicType;
import lombok.Getter;
import lombok.ToString;
import org.bukkit.Material;
@@ -31,19 +32,19 @@ import java.util.*;
public class AutoChecker {
public static AutoCheckerResult check(Clipboard clipboard, CheckSchemType type) {
public static AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
return impl.check(clipboard, type);
}
public static AutoCheckerResult sizeCheck(Clipboard clipboard, CheckSchemType type) {
public static AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type) {
return impl.sizeCheck(clipboard, type);
}
private static final IAutoChecker impl = VersionDependent.getVersionImpl(SchematicSystem.getInstance());
public interface IAutoChecker {
AutoCheckerResult check(Clipboard clipboard, CheckSchemType type);
AutoCheckerResult sizeCheck(Clipboard clipboard, CheckSchemType type);
AutoCheckerResult check(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type);
AutoCheckerResult sizeCheck(Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type);
}
@Getter
@@ -20,8 +20,9 @@
package de.steamwar.schematicsystem.autocheck;
import de.steamwar.core.Core;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.data.GameModeConfig;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.sql.SchematicType;
import lombok.Builder;
import lombok.Getter;
import lombok.ToString;
@@ -29,13 +30,15 @@ import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.*;
import java.util.Collection;
import java.util.List;
import java.util.Map;
@Builder
@Getter
@ToString
public class AutoCheckerResult {
private final CheckSchemType type;
private final GameModeConfig<Material, SchematicType, String> type;
private final int width;
private final int height;
private final int depth;
@@ -61,7 +64,7 @@ public class AutoCheckerResult {
}
public boolean isDispenserItemsOK() {
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.getMaxDispenserItems());
return blockScanResult.getDispenserItems().values().stream().allMatch(i -> i <= type.Schematic.MaxDispenserItems);
}
public boolean hasWarnings() {
@@ -73,25 +76,25 @@ public class AutoCheckerResult {
}
public boolean isTooWide() {
return width > type.getWidth();
return width > type.Schematic.Size.x;
}
public boolean isTooHigh() {
return height > type.getHeight();
return height > type.Schematic.Size.y;
}
public boolean isTooDeep() {
return depth > type.getDepth();
return depth > type.Schematic.Size.z;
}
public boolean isBlockCountOk() {
return type.getMaxBlocks() == 0 || blockScanResult.getBlockCounts().entrySet().stream().filter(entry -> entry.getKey() != Material.AIR).map(Map.Entry::getValue).reduce(Integer::sum).map(i -> i <= type.getMaxBlocks()).orElse(false);
return type.Schematic.MaxBlocks == 0 || blockScanResult.getBlockCounts().entrySet().stream().filter(entry -> entry.getKey() != Material.AIR).map(Map.Entry::getValue).reduce(Integer::sum).map(i -> i <= type.Schematic.MaxBlocks).orElse(false);
}
public boolean isLimitedBlocksOK() {
try {
return type.getLimits().entrySet().stream()
.map(setIntegerEntry -> setIntegerEntry.getKey().stream().map(Material::getMaterial).map(blockScanResult.getBlockCounts()::get).map(i -> i == null || i <= setIntegerEntry.getValue()).reduce(Boolean::logicalAnd).orElse(false))
return type.Schematic.Limited.entrySet().stream()
.map(setIntegerEntry -> setIntegerEntry.getKey().stream().map(blockScanResult.getBlockCounts()::get).map(i -> i == null || i <= setIntegerEntry.getValue()).reduce(Boolean::logicalAnd).orElse(false))
.reduce(Boolean::logicalAnd).orElse(true);
} catch (NullPointerException e) {
return false;
@@ -99,21 +102,20 @@ public class AutoCheckerResult {
}
public boolean isDesignBlastResistanceOK() {
return blockScanResult.getDesignBlocks().keySet().stream().map(Material::getBlastResistance).noneMatch(i -> i > type.getMaxBlastResistance());
return blockScanResult.getDesignBlocks().keySet().stream().map(Material::getBlastResistance).noneMatch(i -> i > type.Schematic.MaxDesignBlastResistance);
}
public void sendErrorMessage(Player p, String schemName) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_HEADER", p, schemName);
if(isTooWide()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIDTH", p, width, type.getWidth());
if(isTooHigh()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_HEIGHT", p, height, type.getHeight());
if(isTooDeep()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_LENGTH", p, depth, type.getDepth());
if(type.getMaxBlocks() != 0 && !isBlockCountOk()) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_BLOCKS", p, blockScanResult.getBlockCounts().values().stream().reduce(Integer::sum).orElse(0), type.getMaxBlocks());
if(isTooWide()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_WIDTH", p, width, type.Schematic.Size.x);
if(isTooHigh()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_HEIGHT", p, height, type.Schematic.Size.y);
if(isTooDeep()) SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_LENGTH", p, depth, type.Schematic.Size.z);
if(type.Schematic.MaxBlocks != 0 && !isBlockCountOk()) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_BLOCKS", p, blockScanResult.getBlockCounts().values().stream().reduce(Integer::sum).orElse(0), type.Schematic.MaxBlocks);
}
if(!isLimitedBlocksOK()) {
type.getLimits().forEach((strings, integer) -> {
for (String string : strings) {
Material mat = Material.matchMaterial(string);
type.Schematic.Limited.forEach((materials, integer) -> {
for (Material mat : materials) {
if(mat != null && blockScanResult.getBlockCounts().getOrDefault(mat, 0) > integer) {
if(integer == 0) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_FORBIDDEN_BLOCK", p, mat.name());
@@ -124,13 +126,13 @@ public class AutoCheckerResult {
}
});
}
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.getMaxDispenserItems()).forEach(blockVector3IntegerEntry -> {
blockScanResult.getDispenserItems().entrySet().stream().filter(blockVector3IntegerEntry -> blockVector3IntegerEntry.getValue() > type.Schematic.MaxDispenserItems).forEach(blockVector3IntegerEntry -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_TOO_MANY_DISPENSER_ITEMS", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3IntegerEntry.getKey()),
blockVector3IntegerEntry.getKey().getBlockX(),
blockVector3IntegerEntry.getKey().getBlockY(),
blockVector3IntegerEntry.getKey().getBlockZ(),
blockVector3IntegerEntry.getValue(),
type.getMaxDispenserItems());
type.Schematic.MaxDispenserItems);
});
blockScanResult.getRecords().forEach(blockVector3 -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_RECORD", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockVector3), blockVector3.getBlockX(), blockVector3.getBlockY(), blockVector3.getBlockZ());
@@ -146,7 +148,7 @@ public class AutoCheckerResult {
});
if(Core.getVersion() > 12) {
blockScanResult.getDesignBlocks().forEach((material, poss) -> {
if(material.getBlastResistance() > type.getMaxBlastResistance()) {
if(material.getBlastResistance() > type.Schematic.MaxDesignBlastResistance) {
poss.forEach(pos -> {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_DESIGN_BLOCK", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(pos), material.name(), pos.getBlockX(), pos.getBlockY(), pos.getBlockZ());
});
@@ -157,7 +159,7 @@ public class AutoCheckerResult {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_ENTITY", p, SchematicSystem.MESSAGE.parse("AUTO_CHECKER_RESULT_TELEPORT_HERE", p), tpCommandTo(blockPos), blockPos.getX(), blockPos.getY(), blockPos.getZ());
});
if(type.isAfterDeadline()) {
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_AFTER_DEADLINE", p, type.getDeadline());
SchematicSystem.MESSAGE.sendPrefixless("AUTO_CHECKER_RESULT_AFTER_DEADLINE", p, type.Deadline);
}
}
@@ -23,7 +23,7 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.core.Core;
import de.steamwar.data.CMDs;
import de.steamwar.inventory.*;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.schematicsystem.CheckSchemTypeManager;
import de.steamwar.schematicsystem.SafeSchematicNode;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.schematicsystem.autocheck.AutoChecker;
@@ -245,7 +245,7 @@ public class GUI {
Clipboard finalClipboard = clipboard;
List<SchematicType> types = SchematicType.values().parallelStream()
.filter(SchematicType::isAssignable)
.filter(type -> finalClipboard == null || CheckSchemType.get(type) == null || AutoChecker.sizeCheck(finalClipboard, CheckSchemType.get(type)).fastOk())
.filter(type -> finalClipboard == null || CheckSchemTypeManager.get(type) == null || AutoChecker.sizeCheck(finalClipboard, CheckSchemTypeManager.get(type)).fastOk())
.collect(Collectors.toList());
List<SWListInv.SWListEntry<SchematicType>> items = types.stream()
@@ -19,20 +19,25 @@
package de.steamwar.schematicsystem.commands.schematiccommand;
import com.sk89q.worldedit.*;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.command.*;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.core.VersionDependent;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.Linked;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.schematicsystem.autocheck.AutoCheckerResult;
import de.steamwar.sql.*;
import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandHelp.*;
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils.*;
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils.togglePublic;
@SuppressWarnings("unused")
@Linked
@@ -107,9 +112,9 @@ public class SchematicCommand extends SWCommand {
return SchematicMapper.nodeTypeMapper();
}
@ClassMapper(value = CheckSchemType.class, local = true)
public static TypeMapper<CheckSchemType> checkSchemTypeTypeMapper() {
return SchematicMapper.checkSchemTypeTypeMapper();
@ClassMapper(value = GameModeConfig.class, local = true)
public static TypeMapper<GameModeConfig<Material, SchematicType, String>> gameModeConfigTypeMapper() {
return SchematicMapper.gameModeConfigTypeMapper();
}
@Override
@@ -145,7 +150,7 @@ public class SchematicCommand extends SWCommand {
public static final ISchematicCommand impl = VersionDependent.getVersionImpl(SchematicSystem.getInstance());
public interface ISchematicCommand {
Clipboard fixClipboard(Clipboard clipboard, AutoCheckerResult result, CheckSchemType type) throws Exception;
Clipboard fixClipboard(Clipboard clipboard, AutoCheckerResult result, GameModeConfig<Material, SchematicType, String> type) throws Exception;
void createCopy(EditSession editSession, Clipboard clipboard) throws WorldEditException;
}
}
@@ -20,12 +20,13 @@
package de.steamwar.schematicsystem.commands.schematiccommand;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.data.GameModeConfig;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.client.PrepareSchemPacket;
import de.steamwar.providers.BauServerInfo;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.schematicsystem.CheckSchemTypeManager;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.schematicsystem.autocheck.AutoChecker;
import de.steamwar.schematicsystem.autocheck.AutoCheckerResult;
@@ -40,6 +41,7 @@ import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.io.IOException;
@@ -311,7 +313,7 @@ public class SchematicCommandUtils {
}
}
public static void check(Player player, Clipboard clipboard, CheckSchemType type, String schemName, boolean gui) {
public static void check(Player player, Clipboard clipboard, GameModeConfig<Material, SchematicType, String> type, String schemName, boolean gui) {
AutoCheckerResult result = AutoChecker.check(clipboard, type);
if(!result.isOk()) {
result.sendErrorMessage(player, schemName);
@@ -454,9 +456,9 @@ public class SchematicCommandUtils {
return;
}
CheckSchemType checkSchemType = CheckSchemType.get(type);
GameModeConfig<Material, SchematicType, String> checkSchemType = CheckSchemTypeManager.get(type);
if (checkSchemType.isAfterDeadline()) {
SchematicSystem.MESSAGE.send("UTIL_TYPE_AFTER_DEADLINE", player, checkSchemType.getDeadline());
SchematicSystem.MESSAGE.send("UTIL_TYPE_AFTER_DEADLINE", player, checkSchemType.Deadline);
return;
}
@@ -20,11 +20,13 @@
package de.steamwar.schematicsystem.commands.schematiccommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.data.GameModeConfig;
import de.steamwar.schematicsystem.CheckSchemTypeManager;
import de.steamwar.sql.NodeMember;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@@ -175,16 +177,16 @@ public class SchematicMapper {
};
}
public static TypeMapper<CheckSchemType> checkSchemTypeTypeMapper() {
return new TypeMapper<CheckSchemType>() {
public static TypeMapper<GameModeConfig<Material, SchematicType, String>> gameModeConfigTypeMapper() {
return new TypeMapper<GameModeConfig<Material, SchematicType, String>>() {
@Override
public Collection<String> tabCompletes(CommandSender commandSender, String[] strings, String s) {
return SchematicType.values().stream().filter(type -> CheckSchemType.get(type) != null).map(SchematicType::name).collect(Collectors.toList());
return SchematicType.values().stream().filter(type -> CheckSchemTypeManager.get(type) != null).map(SchematicType::name).collect(Collectors.toList());
}
@Override
public CheckSchemType map(CommandSender commandSender, String[] previousArguments, String s) {
return SchematicType.values().stream().filter(type -> type.name().equalsIgnoreCase(s)).map(CheckSchemType::get).findAny().orElse(null);
public GameModeConfig<Material, SchematicType, String> map(CommandSender commandSender, String[] previousArguments, String s) {
return SchematicType.values().stream().filter(type -> type.name().equalsIgnoreCase(s)).map(CheckSchemTypeManager::get).findAny().orElse(null);
}
};
}
@@ -19,7 +19,6 @@
package de.steamwar.schematicsystem.commands.schematiccommand;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.AbstractValidator;
import de.steamwar.command.TypeValidator;
import de.steamwar.sql.SchematicNode;
@@ -28,21 +28,23 @@ import com.sk89q.worldedit.session.ClipboardHolder;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.core.Core;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.Linked;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.schematicsystem.autocheck.AutoChecker;
import de.steamwar.schematicsystem.autocheck.AutoCheckerResult;
import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommand;
import de.steamwar.sql.SchematicData;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.io.IOException;
import java.util.logging.Level;
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils.check;
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommand.impl;
import static de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils.check;
@AbstractSWCommand.PartOf(SchematicCommand.class)
@Linked
@@ -52,7 +54,7 @@ public class CheckPart extends SWCommand {
}
@Register("check")
public void checkCommand(Player player, @Validator("isOwnerSchematicValidator") SchematicNode node, CheckSchemType type) {
public void checkCommand(Player player, @Validator("isOwnerSchematicValidator") SchematicNode node, GameModeConfig<Material, SchematicType, String> type) {
try {
check(player, new SchematicData(node).load(), type, node.getName(), false);
} catch (IOException e) {
@@ -61,7 +63,7 @@ public class CheckPart extends SWCommand {
}
@Register(value = {"check", "clipboard"})
public void checkClipboardCommand(Player player, @ErrorMessage("UTIL_CHECK_TYPE_NOT_FOUND") CheckSchemType type) {
public void checkClipboardCommand(Player player, @ErrorMessage("UTIL_CHECK_TYPE_NOT_FOUND") GameModeConfig<Material, SchematicType, String> type) {
try {
check(player, WorldEdit.getInstance().getSessionManager().findByName(player.getName()).getClipboard().getClipboard(), type, "clipboard", false);
} catch (EmptyClipboardException e) {
@@ -70,7 +72,7 @@ public class CheckPart extends SWCommand {
}
@Register(value = {"check", "selection"})
public void checkSelectionCommand(Player player, @ErrorMessage("UTIL_CHECK_TYPE_NOT_FOUND") CheckSchemType type) {
public void checkSelectionCommand(Player player, @ErrorMessage("UTIL_CHECK_TYPE_NOT_FOUND") GameModeConfig<Material, SchematicType, String> type) {
try {
Clipboard clipboard = new BlockArrayClipboard(WorldEdit.getInstance().getSessionManager().findByName(player.getName()).getSelection(new BukkitWorld(player.getWorld())));
EditSession editSession = WorldEdit.getInstance().getEditSessionFactory().getEditSession(new BukkitWorld(player.getWorld()), -1);
@@ -86,7 +88,7 @@ public class CheckPart extends SWCommand {
}
@Register("fix")
public void fixSchematicCommand(Player player, @ErrorMessage("UTIL_CHECK_TYPE_NOT_FOUND") CheckSchemType type) {
public void fixSchematicCommand(Player player, @ErrorMessage("UTIL_CHECK_TYPE_NOT_FOUND") GameModeConfig<Material, SchematicType, String> type) {
if(Core.getVersion() < 15) {
SchematicSystem.MESSAGE.send("COMMAND_FIX_WRONG_VERSION", player);
return;
@@ -23,7 +23,7 @@ import com.sk89q.worldedit.extent.clipboard.Clipboard;
import de.steamwar.command.AbstractSWCommand;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import de.steamwar.schematicsystem.CheckSchemType;
import de.steamwar.schematicsystem.CheckSchemTypeManager;
import de.steamwar.schematicsystem.SafeSchematicNode;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.schematicsystem.autocheck.AutoChecker;
@@ -63,7 +63,7 @@ public class ModifyPart extends SWCommand {
SchematicType.values().parallelStream()
.filter(SchematicType::isAssignable)
.filter(type -> finalClipboard == null || CheckSchemType.get(type) == null || AutoChecker.sizeCheck(finalClipboard, CheckSchemType.get(type)).fastOk())
.filter(type -> finalClipboard == null || CheckSchemTypeManager.get(type) == null || AutoChecker.sizeCheck(finalClipboard, CheckSchemTypeManager.get(type)).fastOk())
.forEach(type -> {
TextComponent component = new TextComponent(type.name() + " ");
component.setColor(ChatColor.GRAY);
@@ -22,8 +22,8 @@ package de.steamwar.schematicsystem.commands.schematiccommand.parts;
import de.steamwar.command.*;
import de.steamwar.linkage.Linked;
import de.steamwar.schematicsystem.SchematicSystem;
import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils;
import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommand;
import de.steamwar.schematicsystem.commands.schematiccommand.SchematicCommandUtils;
import de.steamwar.sql.SchematicNode;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
@@ -0,0 +1,154 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import de.steamwar.sql.SchematicType;
import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import java.io.File;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public class YMLWrapperImpl<M, ST, W> extends YMLWrapper<M, ST, W> {
public static YMLWrapperImpl<Material, SchematicType, String> ofTyped(File file) {
return new YMLWrapperImpl<>(file, ToMaterial, ToSchematicType, ToString);
}
public static <W> YMLWrapperImpl<Material, SchematicType, W> ofTyped(File file, Function<String, W> ToWincondtion) {
return new YMLWrapperImpl<>(file, ToMaterial, ToSchematicType, ToWincondtion);
}
public static YMLWrapperImpl<String, String, String> ofRaw(File file) {
return new YMLWrapperImpl<>(file, ToString, ToString, ToString);
}
public static final Function<String, Material> ToMaterial = material -> {
Material mat = Material.getMaterial(material);
if (mat == null) {
try {
mat = Material.valueOf(material);
} catch (IllegalArgumentException e) {
// Ignore
}
}
return mat;
};
private final FileConfiguration config;
private final String pathPrefix;
private YMLWrapperImpl(File file, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
super(file, materialMapper, schematicTypeMapper, winconditionMapper);
if (file == null || !file.exists()) {
config = null;
pathPrefix = "";
} else {
config = YamlConfiguration.loadConfiguration(file);
pathPrefix = "";
}
}
private YMLWrapperImpl(FileConfiguration config, String pathPrefix, Function<String, M> materialMapper, Function<String, ST> schematicTypeMapper, Function<String, W> winconditionMapper) {
super(null, materialMapper, schematicTypeMapper, winconditionMapper);
this.config = config;
this.pathPrefix = pathPrefix;
}
@Override
public boolean canLoad() {
return config != null;
}
@Override
public YMLWrapper<M, ST, W> with(String path) {
if (pathPrefix.isEmpty()) {
path = path + ".";
} else {
path = pathPrefix + path + ".";
}
if (config != null && config.isConfigurationSection(path)) {
return new YMLWrapperImpl<>(this.config, path, materialMapper, schematicTypeMapper, winconditionMapper);
} else {
return new YMLWrapperImpl<>(null, path, materialMapper, schematicTypeMapper, winconditionMapper);
}
}
@Override
public String getDefaultGameName() {
return "WarGear";
}
@Override
public String getString(String path, String defaultValue) {
if (config == null) return defaultValue;
return config.getString(pathPrefix + path, defaultValue);
}
@Override
public int getInt(String path, int defaultValue) {
if (config == null) return defaultValue;
return config.getInt(pathPrefix + path, defaultValue);
}
@Override
public double getDouble(String path, double defaultValue) {
if (config == null) return defaultValue;
return config.getDouble(pathPrefix + path, defaultValue);
}
@Override
public boolean getBoolean(String path, boolean defaultValue) {
if (config == null) return defaultValue;
return config.getBoolean(pathPrefix + path, defaultValue);
}
@Override
public List<String> getStringList(String path) {
if (config == null) return Collections.emptyList();
List<String> list = config.getStringList(pathPrefix + path);
if (list.isEmpty()) {
return Collections.emptyList();
} else {
return Collections.unmodifiableList(list);
}
}
@Override
public List<Integer> getIntList(String path) {
if (config == null) return Collections.emptyList();
List<Integer> list = config.getIntegerList(pathPrefix + path);
if (list.isEmpty()) {
return Collections.emptyList();
} else {
return Collections.unmodifiableList(list);
}
}
@Override
public List<Map<?, ?>> getMapList(String path) {
if (config == null) return Collections.emptyList();
return config.getMapList(pathPrefix + path);
}
}
@@ -20,9 +20,10 @@
package de.steamwar.sql;
import de.steamwar.core.Core;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import org.bukkit.Bukkit;
import org.bukkit.World;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import java.io.File;
@@ -36,33 +37,30 @@ public class SQLWrapperImpl implements SQLWrapper {
@Override
public void loadSchemTypes(List<SchematicType> tmpTypes, Map<String, SchematicType> tmpFromDB) {
File folder = new File(Core.getInstance().getDataFolder().getParentFile(), "FightSystem");
if(folder.exists()) {
for(File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) {
YamlConfiguration config = YamlConfiguration.loadConfiguration(configFile);
if(!config.isConfigurationSection("Schematic"))
continue;
if (!folder.exists()) return;
for (File configFile : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().collect(Collectors.toList())) {
GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofRaw(configFile));
if (!gameModeConfig.Schematic.loaded) continue;
String type = gameModeConfig.Schematic.Type;
assert type != null;
String shortcut = gameModeConfig.Schematic.Shortcut;
if (tmpFromDB.containsKey(type.toLowerCase()))
continue;
String type = config.getString("Schematic.Type");
assert type != null;
String shortcut = config.getString("Schematic.Shortcut");
if(tmpFromDB.containsKey(type.toLowerCase()))
continue;
SchematicType checktype = null;
String material = gameModeConfig.Schematic.Material;
SchematicType checktype = null;
String material = config.getString("Schematic.Material", "STONE_BUTTON");
if(!config.getStringList("CheckQuestions").isEmpty()) {
checktype = new SchematicType("C" + type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true);
tmpTypes.add(checktype);
tmpFromDB.put(checktype.toDB(), checktype);
}
boolean manualCheck = config.getBoolean("Schematic.ManualCheck", true);
SchematicType current = new SchematicType(type, shortcut, config.isConfigurationSection("Server") ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, manualCheck);
tmpTypes.add(current);
tmpFromDB.put(type.toLowerCase(), current);
if (!gameModeConfig.CheckQuestions.isEmpty()) {
checktype = new SchematicType("C" + type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true);
tmpTypes.add(checktype);
tmpFromDB.put(checktype.toDB(), checktype);
}
boolean manualCheck = gameModeConfig.Schematic.ManualCheck;
SchematicType current = new SchematicType(type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, manualCheck);
tmpTypes.add(current);
tmpFromDB.put(type.toLowerCase(), current);
}
}
@@ -71,10 +69,10 @@ public class SQLWrapperImpl implements SQLWrapper {
@Override
public void additionalExceptionMetadata(StringBuilder builder) {
builder.append("\nPlayers: ");
for(Player player : Bukkit.getOnlinePlayers())
for (Player player : Bukkit.getOnlinePlayers())
builder.append(player.getName()).append(" ");
builder.append("\nWorlds: ");
for(World world : Bukkit.getWorlds())
for (World world : Bukkit.getWorlds())
builder.append(world.getName()).append(" ");
builder.append("\nServer: ").append(SERVER_VERSION);
}
@@ -0,0 +1,159 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.data;
import de.steamwar.sql.SchematicType;
import org.yaml.snakeyaml.Yaml;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.function.Function;
public class YMLWrapperImpl<ST> extends YMLWrapper<String, ST, String> {
public static YMLWrapperImpl<SchematicType> ofTyped(File file) {
return new YMLWrapperImpl<>(file, ToSchematicType);
}
public static YMLWrapperImpl<String> ofRaw(File file) {
return new YMLWrapperImpl<>(file, ToString);
}
private final boolean canLoad;
private final Map<String, Object> document;
private YMLWrapperImpl(File file, Function<String, ST> schematicTypeMapper) {
super(file, ToString, schematicTypeMapper, ToString);
if (file == null || !file.exists()) {
canLoad = false;
document = new HashMap<>();
} else {
canLoad = true;
Yaml yaml = new Yaml();
try {
document = yaml.load(new FileInputStream(file));
} catch (IOException e) {
throw new SecurityException(e.getMessage(), e);
}
}
}
private YMLWrapperImpl(boolean canLoad, Map<String, Object> document, Function<String, ST> schematicTypeMapper) {
super(null, ToString, schematicTypeMapper, ToString);
this.canLoad = canLoad;
this.document = document;
}
@Override
public boolean canLoad() {
return canLoad;
}
@Override
public YMLWrapper<String, ST, String> with(String path) {
if (document.containsKey(path)) {
Object value = this.document.get(path);
if (value instanceof Map) {
return new YMLWrapperImpl(this.canLoad, (Map) value, schematicTypeMapper);
}
}
return new YMLWrapperImpl(false, Collections.emptyMap(), schematicTypeMapper);
}
@Override
public String getDefaultGameName() {
return file.getName().replace(".yml", "");
}
@Override
public String getString(String path, String defaultValue) {
Object value = this.document.get(path);
if (value instanceof String) {
return (String) value;
} else {
return defaultValue;
}
}
@Override
public int getInt(String path, int defaultValue) {
Object value = this.document.get(path);
if (value instanceof Integer) {
return (Integer) value;
} else {
return defaultValue;
}
}
@Override
public double getDouble(String path, double defaultValue) {
Object value = this.document.get(path);
if (value instanceof Double) {
return (Double) value;
} else {
return defaultValue;
}
}
@Override
public boolean getBoolean(String path, boolean defaultValue) {
Object value = this.document.get(path);
if (value instanceof Boolean) {
return (Boolean) value;
} else {
return defaultValue;
}
}
@Override
public List<String> getStringList(String path) {
Object value = this.document.get(path);
if (value instanceof List) {
return Collections.unmodifiableList((List<String>) value);
} else {
return Collections.emptyList();
}
}
@Override
public List<Integer> getIntList(String path) {
Object value = this.document.get(path);
if (value instanceof List) {
return Collections.unmodifiableList((List<Integer>) value);
} else {
return Collections.emptyList();
}
}
@Override
public List<Map<?, ?>> getMapList(String path) {
Object value = this.document.get(path);
if (value instanceof List) {
return Collections.unmodifiableList((List<Map<?, ?>>) value);
} else {
return Collections.emptyList();
}
}
}
@@ -21,52 +21,46 @@ package de.steamwar.sql;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.server.RegisteredServer;
import de.steamwar.velocitycore.GameModeConfig;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.velocitycore.VelocityCore;
import de.steamwar.velocitycore.commands.CheckCommand;
import java.text.ParseException;
import java.text.SimpleDateFormat;
import java.util.Date;
import java.io.File;
import java.util.Arrays;
import java.util.List;
import java.util.Map;
public class SQLWrapperImpl implements SQLWrapper {
private static final SimpleDateFormat deadlineFormat = new SimpleDateFormat("dd.MM.yyyy HH:mm");
private static Date parseDeadline(String deadline) {
if(deadline == null)
return null;
try {
return deadlineFormat.parse(deadline);
} catch (ParseException e) {
throw new SecurityException(e.getMessage(), e);
}
}
@Override
public void loadSchemTypes(List<SchematicType> tmpTypes, Map<String, SchematicType> tmpFromDB) {
GameModeConfig.loadAll(GameModeConfig.class, (file, config) -> {
if(config.getSchematic() == null || tmpFromDB.containsKey(config.getSchemType().toLowerCase()))
return;
File folder = new File(VelocityCore.get().getDataDirectory().getParent().toFile(), "FightSystem");
if(!folder.exists())
return;
String shortcut = config.getSchematic().getShortcut();
String material = config.getSchematic().getMaterial();
for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
GameModeConfig<String, String, String> gameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofRaw(file));
if (!gameModeConfig.Schematic.loaded) continue;
if (tmpFromDB.containsKey(gameModeConfig.Schematic.Type.toLowerCase())) continue;
String shortcut = gameModeConfig.Schematic.Shortcut;
String material = gameModeConfig.Schematic.Material;
SchematicType checktype = null;
if(!config.getCheckQuestions().isEmpty()) {
checktype = new SchematicType("C" + config.getSchemType(), "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true);
if (!gameModeConfig.CheckQuestions.isEmpty()) {
checktype = new SchematicType("C" + gameModeConfig.Schematic.Type, "C" + shortcut, SchematicType.Type.CHECK_TYPE, null, material, true);
tmpTypes.add(checktype);
tmpFromDB.put(checktype.toDB(), checktype);
CheckCommand.setCheckQuestions(checktype, config.getCheckQuestions());
CheckCommand.setCheckQuestions(checktype, gameModeConfig.CheckQuestions);
}
SchematicType current = new SchematicType(config.getSchemType(), shortcut, config.getServer() != null ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, parseDeadline(config.getDeadline()), config.getSchematic().isManualCheck());
SchematicType current = new SchematicType(gameModeConfig.Schematic.Type, shortcut, gameModeConfig.Server.loaded ? SchematicType.Type.FIGHT_TYPE : SchematicType.Type.NORMAL, checktype, material, gameModeConfig.Deadline, gameModeConfig.Schematic.ManualCheck);
tmpTypes.add(current);
tmpFromDB.put(config.getSchemType().toLowerCase(), current);
tmpFromDB.put(gameModeConfig.Schematic.Type.toLowerCase(), current);
if(checktype != null)
CheckCommand.addFightType(checktype, current);
});
}
}
@Override
@@ -19,21 +19,23 @@
package de.steamwar.velocitycore;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.sql.SchematicType;
import lombok.Getter;
import lombok.experimental.UtilityClass;
import java.time.LocalDateTime;
import java.io.File;
import java.util.*;
public class ArenaMode extends GameModeConfig {
@UtilityClass
public class ArenaMode {
private static final Random random = new Random();
private static final Map<String, ArenaMode> byChat = new HashMap<>();
private static final Map<String, ArenaMode> byInternal = new HashMap<>();
private static final Map<SchematicType, ArenaMode> bySchemType = new HashMap<>();
private static final Map<String, GameModeConfig<String, SchematicType, String>> byChat = new HashMap<>();
private static final Map<String, GameModeConfig<String, SchematicType, String>> byInternal = new HashMap<>();
private static final Map<SchematicType, GameModeConfig<String, SchematicType, String>> bySchemType = new HashMap<>();
@Getter
private static final List<ArenaMode> allModes = new LinkedList<>();
private static final List<GameModeConfig<String, SchematicType, String>> allModes = new LinkedList<>();
static {
init();
@@ -45,90 +47,43 @@ public class ArenaMode extends GameModeConfig {
bySchemType.clear();
allModes.clear();
GameModeConfig.loadAll(ArenaMode.class, (file, mode) -> {
if(mode.getServer() == null)
return;
File folder = new File(VelocityCore.get().getDataDirectory().getParent().toFile(), "FightSystem");
if(!folder.exists())
return;
mode.config = file.getName();
mode.internalName = file.getName().replace(".yml", "");
mode.getMaps().forEach(map -> mode.lowerToRealMapNames.put(map.toLowerCase(), map));
if(mode.getGameName() == null)
mode.setGameName(mode.internalName);
for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
de.steamwar.data.GameModeConfig<String, SchematicType, String> gameModeConfig = new de.steamwar.data.GameModeConfig<>(YMLWrapperImpl.ofTyped(file));
if (!gameModeConfig.Server.loaded) continue;
allModes.add(mode);
byInternal.put(mode.internalName, mode);
for(String name : mode.getServer().getChatNames()){
byChat.put(name.toLowerCase(), mode);
allModes.add(gameModeConfig);
byInternal.put(file.getName().replace(".yml", ""), gameModeConfig);
for (String name : gameModeConfig.Server.ChatNames) {
byChat.put(name.toLowerCase(), gameModeConfig);
}
if(mode.getSchematic() != null && mode.getSchemType() != null)
bySchemType.put(SchematicType.fromDB(mode.getSchemType()), mode);
});
if (gameModeConfig.Schematic.loaded && gameModeConfig.Schematic.Type != SchematicType.Normal) {
bySchemType.put(gameModeConfig.Schematic.Type, gameModeConfig);
}
}
}
public static ArenaMode getByChat(String name){
public static GameModeConfig<String, SchematicType, String> getByChat(String name){
return byChat.get(name.toLowerCase());
}
public static ArenaMode getByInternal(String name){
public static GameModeConfig<String, SchematicType, String> getByInternal(String name){
return byInternal.get(name);
}
public static List<String> getAllChatNames(boolean historic) {
List<String> chatNames = new LinkedList<>();
for(ArenaMode mode : byInternal.values()){
if(mode.isActive() && historic == mode.isHistoric())
chatNames.addAll(mode.getServer().getChatNames());
for(GameModeConfig<String, SchematicType, String> mode : byInternal.values()){
if(mode.isActive() && historic == mode.Server.Historic)
chatNames.addAll(mode.Server.ChatNames);
}
return chatNames;
}
public static ArenaMode getBySchemType(SchematicType schemType){
public static GameModeConfig<String, SchematicType, String> getBySchemType(SchematicType schemType){
return bySchemType.get(schemType);
}
private final Map<String, String> lowerToRealMapNames = new HashMap<>();
@Getter
private String internalName;
@Getter
private String config;
@Getter
private List<Integer> ActiveMonths = Collections.emptyList();
public String hasMap(String map){
for(String m : getMaps()) {
if(m.equalsIgnoreCase(map))
return m;
}
return null;
}
public String getRandomMap(){
return getMaps().get(random.nextInt(getMaps().size()));
}
public String convertToRealMapName(String map){
return lowerToRealMapNames.get(map.toLowerCase());
}
public String getChatName(){
return getServer().getChatNames().get(0);
}
public boolean isActive() {
if (getServer().getChatNames().isEmpty()) return false;
if (ActiveMonths.isEmpty()) return true;
return ActiveMonths.contains(LocalDateTime.now().getMonth().getValue());
}
public String getSchemTypeOrInternalName() {
Schematic schematic = getSchematic();
if (schematic == null) {
return internalName;
}
return schematic.getType();
}
}
@@ -1,98 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.velocitycore;
import lombok.Getter;
import lombok.Setter;
import java.io.File;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.function.BiConsumer;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@Getter
public class GameModeConfig {
private static final Pattern terminatingNumber = Pattern.compile("(\\d+)$");
public static <T extends GameModeConfig> void loadAll(Class<T> config, BiConsumer<File, T> consumer) {
File folder = new File(VelocityCore.get().getDataDirectory().getParent().toFile(), "FightSystem");
if(!folder.exists())
return;
for(File file : Arrays.stream(folder.listFiles((file, name) -> name.endsWith(".yml") && !name.endsWith(".kits.yml"))).sorted().toList()) {
consumer.accept(file, Config.load(config, file, description -> {}));
}
}
private Server Server = null;
private List<String> CheckQuestions = Collections.emptyList();
private String deadline = null;
private Schematic Schematic = null;
@Setter
private String GameName;
@Getter
public static class Server {
private String Folder;
private List<String> ChatNames = Collections.emptyList();
private List<String> Maps;
private boolean Spigot = false;
private boolean Ranked = false;
private boolean Historic = false;
}
@Getter
public static class Schematic {
private String Type;
private String Shortcut;
private String Material;
private boolean ManualCheck = true;
}
public ServerVersion getVersion() {
Matcher matcher = terminatingNumber.matcher(getServer().getFolder());
matcher.find();
return ServerVersion.valueOf((getServer().isSpigot() ? "SPIGOT_" : "PAPER_") + matcher.group(1));
}
public String getFolder() {
return getServer().getFolder();
}
public List<String> getMaps() {
return getServer().getMaps();
}
public boolean isHistoric() {
return getServer().isHistoric();
}
public boolean isRanked() {
return getServer().isRanked();
}
public String getSchemType() {
return getSchematic().getType();
}
}
@@ -22,6 +22,7 @@ package de.steamwar.velocitycore;
import com.velocitypowered.api.proxy.Player;
import com.viaversion.viaversion.api.Via;
import com.viaversion.viaversion.velocity.platform.VelocityViaConfig;
import de.steamwar.data.GameModeConfig;
import de.steamwar.messages.Chatter;
import de.steamwar.persistent.Arenaserver;
import de.steamwar.persistent.Bauserver;
@@ -79,16 +80,16 @@ public class ServerStarter {
private final Set<Player> playersToSend = new HashSet<>();
private final Map<String, String> arguments = new HashMap<>();
public ServerStarter arena(ArenaMode mode, String map) {
public ServerStarter arena(GameModeConfig<String, SchematicType, String> mode, String map) {
portrange = ARENA_PORTS;
serverNameProvider = port -> mode.getGameName() + (port - portrange.start);
version = mode.getVersion();
serverNameProvider = port -> mode.GameName + (port - portrange.start);
version = ServerVersion.from(mode);
allowMerge = true;
fightMap = map;
gameMode = mode.getInternalName();
directory = new File(SERVER_PATH, mode.getFolder());
arguments.put("config", mode.getConfig());
tempWorld(SERVER_PATH + mode.getFolder() + "/arenas/" + map);
gameMode = mode.configFile.getName().replace(".yml", "");
directory = new File(SERVER_PATH, mode.Server.Folder);
arguments.put("config", mode.configFile.getName());
tempWorld(SERVER_PATH + mode.Server.Folder + "/arenas/" + map);
startCondition = () -> {
if(playersToSend.stream().anyMatch(player -> Subserver.isArena(Subserver.getSubserver(player)))) {
playersToSend.forEach(player -> Chatter.of(player).system("FIGHT_IN_ARENA"));
@@ -115,7 +116,7 @@ public class ServerStarter {
return this;
}
public ServerStarter test(ArenaMode mode, String map, Player owner) {
public ServerStarter test(GameModeConfig<String, SchematicType, String> mode, String map, Player owner) {
arena(mode, map);
buildWithTemp(owner);
portrange = BAU_PORTS;
@@ -20,6 +20,8 @@
package de.steamwar.velocitycore;
import com.velocitypowered.api.network.ProtocolVersion;
import de.steamwar.data.GameModeConfig;
import de.steamwar.sql.SchematicType;
import lombok.AllArgsConstructor;
import lombok.Getter;
@@ -27,6 +29,8 @@ import java.io.File;
import java.util.HashMap;
import java.util.Map;
import java.util.Set;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
@Getter
@AllArgsConstructor
@@ -108,4 +112,12 @@ public enum ServerVersion {
public File getServerDirectory(String base) {
return new File(ServerStarter.SERVER_PATH, base + versionSuffix);
}
private static final Pattern terminatingNumber = Pattern.compile("(\\d+)$");
public static ServerVersion from(GameModeConfig<String, SchematicType, String> type) {
Matcher matcher = terminatingNumber.matcher(type.Server.Folder);
matcher.find();
return ServerVersion.valueOf((type.Server.Spigot ? "SPIGOT_" : "PAPER_") + matcher.group(1));
}
}
@@ -23,6 +23,7 @@ import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.EventMode;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
@@ -32,6 +33,7 @@ import de.steamwar.messages.PlayerChatter;
import de.steamwar.network.packets.server.BaumemberUpdatePacket;
import de.steamwar.persistent.Bauserver;
import de.steamwar.sql.BauweltMember;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.velocitycore.*;
import de.steamwar.velocitycore.inventory.SWInventory;
@@ -238,7 +240,7 @@ public class BauCommand extends SWCommand {
@Register("test")
@Register("testarena")
public void testarena(PlayerChatter sender, @Mapper("nonHistoricArenaMode") @OptionalValue("") @AllowNull ArenaMode arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
public void testarena(PlayerChatter sender, @Mapper("nonHistoricArenaMode") @OptionalValue("") @AllowNull GameModeConfig<String, SchematicType, String> arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
FightCommand.createArena(sender, "/bau testarena ", false, arenaMode, map, false, (chatter, mode, m) ->
new ServerStarter().test(mode, m, sender.getPlayer()).start()
);
@@ -19,7 +19,9 @@
package de.steamwar.velocitycore.commands;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.SchematicType;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
import de.steamwar.velocitycore.ServerVersion;
@@ -85,14 +87,14 @@ public class BuilderCloudCommand extends SWCommand {
}
@Register(value = "deploy", description = "BUILDERCLOUD_DEPLOY_USAGE")
public void deploy(Chatter sender, @Mapper("nonHistoricArenaMode") ArenaMode arenaMode, @ErrorMessage("BUILDERCLOUD_VERSION") ServerVersion version, @Mapper("map") String map) {
public void deploy(Chatter sender, @Mapper("nonHistoricArenaMode") GameModeConfig<String, SchematicType, String> arenaMode, @ErrorMessage("BUILDERCLOUD_VERSION") ServerVersion version, @Mapper("map") String map) {
if(!mapFile(version, map).exists()) {
sender.system("BUILDERCLOUD_UNKNOWN_MAP");
return;
}
VelocityCore.schedule(() -> {
VelocityCore.local.execute("deployarena.py", arenaMode.getConfig(), Integer.toString(version.getVersionSuffix()), map);
VelocityCore.local.execute("deployarena.py", arenaMode.configFile.getName(), Integer.toString(version.getVersionSuffix()), map);
ArenaMode.init();
sender.system("BUILDERCLOUD_DEPLOY_FINISHED");
}).schedule();
@@ -22,6 +22,7 @@ package de.steamwar.velocitycore.commands;
import com.velocitypowered.api.proxy.Player;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeValidator;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.EventMode;
import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
@@ -29,6 +30,7 @@ import de.steamwar.messages.Message;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.persistent.Subserver;
import de.steamwar.sql.IgnoreSystem;
import de.steamwar.sql.SchematicType;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
import net.kyori.adventure.text.event.ClickEvent;
@@ -46,7 +48,7 @@ public class ChallengeCommand extends SWCommand {
}
@Register(description = "CHALLENGE_USAGE")
public void challenge(@Validator("arenaPlayer") PlayerChatter sender, @Validator("target") Player target, @Mapper("nonHistoricArenaMode") @OptionalValue("") @AllowNull ArenaMode arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
public void challenge(@Validator("arenaPlayer") PlayerChatter sender, @Validator("target") Player target, @Mapper("nonHistoricArenaMode") @OptionalValue("") @AllowNull GameModeConfig<String, SchematicType, String> arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
FightCommand.createArena(sender, "/challenge " + target.getUsername() + " ", false, arenaMode, map, false, (chatter, mode, m) -> {
Player p = sender.getPlayer();
if(challenges.containsKey(target) && challenges.get(target).contains(p)){
@@ -54,7 +56,7 @@ public class ChallengeCommand extends SWCommand {
challenges.remove(p);
new ServerStarter().arena(mode, map).blueLeader(sender.getPlayer()).redLeader(target).callback(
arena -> Chatter.broadcast().system("CHALLENGE_BROADCAST", new Message("CHALLENGE_BROADCAST_HOVER"), ClickEvent.runCommand("/arena " + arena.getServer().getName()), mode.getGameName(), p, target)
arena -> Chatter.broadcast().system("CHALLENGE_BROADCAST", new Message("CHALLENGE_BROADCAST_HOVER"), ClickEvent.runCommand("/arena " + arena.getServer().getName()), mode.GameName, p, target)
).start();
}else{
if(!challenges.containsKey(p)){
@@ -63,8 +65,8 @@ public class ChallengeCommand extends SWCommand {
challenges.get(p).add(target);
sender.system("CHALLENGE_CHALLENGED", target, mode.getGameName());
Chatter.of(target).system("CHALLENGE_CHALLENGED_TARGET", p, mode.getGameName(), mode.getMaps().size() != 1 ? new Message("CHALLENGE_CHALLENGED_MAP", m) : "");
sender.system("CHALLENGE_CHALLENGED", target, mode.GameName);
Chatter.of(target).system("CHALLENGE_CHALLENGED_TARGET", p, mode.GameName, mode.Server.Maps.size() != 1 ? new Message("CHALLENGE_CHALLENGED_MAP", m) : "");
Chatter.of(target).system("CHALLENGE_ACCEPT", new Message("CHALLENGE_ACCEPT_HOVER"), ClickEvent.runCommand("/challenge " + p.getUsername() + " " + mode.getChatName() + " " + m));
}
@@ -21,6 +21,7 @@ package de.steamwar.velocitycore.commands;
import com.velocitypowered.api.proxy.Player;
import de.steamwar.command.SWCommand;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.Message;
@@ -39,8 +40,8 @@ import net.kyori.adventure.text.format.NamedTextColor;
import java.awt.*;
import java.sql.Timestamp;
import java.time.Instant;
import java.util.List;
import java.util.*;
import java.util.List;
import java.util.concurrent.TimeUnit;
import java.util.function.BooleanSupplier;
import java.util.logging.Level;
@@ -220,7 +221,7 @@ public class CheckCommand extends SWCommand {
this.startTime = Timestamp.from(Instant.now());
this.checkList = checkQuestions.get(schematic.getSchemtype()).listIterator();
ArenaMode mode = ArenaMode.getBySchemType(fightTypes.get(schematic.getSchemtype()));
GameModeConfig<String, SchematicType, String> mode = ArenaMode.getBySchemType(fightTypes.get(schematic.getSchemtype()));
new ServerStarter().test(mode, mode.getRandomMap(), checker.getPlayer()).check(schematic.getId()).callback(subserver -> {
currentCheckers.put(checker.user().getUUID(), this);
currentSchems.put(schematic.getId(), this);
@@ -21,6 +21,7 @@ package de.steamwar.velocitycore.commands;
import com.velocitypowered.api.proxy.Player;
import de.steamwar.command.SWCommand;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.EventMode;
import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
@@ -28,6 +29,7 @@ import de.steamwar.messages.Message;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.persistent.Arenaserver;
import de.steamwar.persistent.Subserver;
import de.steamwar.sql.SchematicType;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
import de.steamwar.velocitycore.inventory.SWInventory;
@@ -48,8 +50,8 @@ public class FightCommand extends SWCommand {
private static void getModes(Chatter sender, String precommand, boolean historic){
Component start = Component.empty();
for(ArenaMode mode : ArenaMode.getAllModes()){
if (!mode.isActive() || mode.isHistoric() != historic)
for(GameModeConfig<String, SchematicType, String> mode : ArenaMode.getAllModes()){
if (!mode.isActive() || mode.Server.Historic != historic)
continue;
String command = precommand + mode.getChatName();
@@ -64,7 +66,7 @@ public class FightCommand extends SWCommand {
sender.sendMessage(start);
}
static void createArena(PlayerChatter sender, String precommand, boolean allowMerging, ArenaMode arenaMode, String map, boolean historic, FightCallback callback) {
static void createArena(PlayerChatter sender, String precommand, boolean allowMerging, GameModeConfig<String, SchematicType, String> arenaMode, String map, boolean historic, FightCallback callback) {
if (arenaMode == null) {
getModes(sender, precommand, historic);
return;
@@ -80,12 +82,12 @@ public class FightCommand extends SWCommand {
}
}
private static void suggestMerging(PlayerChatter sender, ArenaMode mode, String map, FightCallback declineMerge) {
private static void suggestMerging(PlayerChatter sender, GameModeConfig<String, SchematicType, String> mode, String map, FightCallback declineMerge) {
Arenaserver mergable = null;
synchronized (Subserver.getServerList()) {
for (Subserver subserver : Subserver.getServerList()) {
if(subserver instanceof Arenaserver arenaserver &&
(mode.getInternalName().equals(arenaserver.getMode()) && arenaserver.isAllowMerge() && arenaserver.getRegisteredServer().getPlayersConnected().size() == 1)) {
(mode.configFile.getName().replace(".yml", "").equals(arenaserver.getMode()) && arenaserver.isAllowMerge() && arenaserver.getRegisteredServer().getPlayersConnected().size() == 1)) {
mergable = arenaserver;
break;
}
@@ -103,7 +105,7 @@ public class FightCommand extends SWCommand {
declineMerge.run(sender, mode, map);
});
Arenaserver finalMergable = mergable;
SWItem item = new SWItem(new Message("FIGHT_MERGE_INFO", mode.getGameName(), finalMergable.getMap()), 11);
SWItem item = new SWItem(new Message("FIGHT_MERGE_INFO", mode.GameName, finalMergable.getMap()), 11);
item.addLore(new Message("FIGHT_MERGE_INFO_LORE_1", finalMergable.getRegisteredServer().getPlayersConnected().toArray(new Player[1])[0].getUsername()));
inventory.addItem(4, item, click -> {});
inventory.addItem(8, new SWItem(new Message("FIGHT_MERGE_ACCEPT"), 10), click -> {
@@ -118,15 +120,15 @@ public class FightCommand extends SWCommand {
}
@Register
public void fight(@Validator("arenaPlayer") PlayerChatter sender, @Mapper("nonHistoricArenaMode") @OptionalValue("") @AllowNull ArenaMode arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
public void fight(@Validator("arenaPlayer") PlayerChatter sender, @Mapper("nonHistoricArenaMode") @OptionalValue("") @AllowNull GameModeConfig<String, SchematicType, String> arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
createArena(sender, "/fight ", true, arenaMode, map, false,
(p, mode, m) -> new ServerStarter().arena(mode, m).blueLeader(p.getPlayer()).callback(
arena -> Chatter.broadcast().system("FIGHT_BROADCAST", new Message("FIGHT_BROADCAST_HOVER", p.getPlayer().getUsername()), ClickEvent.runCommand("/arena " + arena.getServer().getName()), mode.getGameName(), p.getPlayer().getUsername())
arena -> Chatter.broadcast().system("FIGHT_BROADCAST", new Message("FIGHT_BROADCAST_HOVER", p.getPlayer().getUsername()), ClickEvent.runCommand("/arena " + arena.getServer().getName()), mode.GameName, p.getPlayer().getUsername())
).start()
);
}
public interface FightCallback {
void run(PlayerChatter player, ArenaMode mode, String map);
void run(PlayerChatter player, GameModeConfig<String, SchematicType, String> mode, String map);
}
}
@@ -20,11 +20,13 @@
package de.steamwar.velocitycore.commands;
import de.steamwar.command.SWCommand;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.EventMode;
import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.Message;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.sql.SchematicType;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
import net.kyori.adventure.text.event.ClickEvent;
@@ -37,9 +39,9 @@ public class HistoricCommand extends SWCommand {
}
@Register
public void historic(@Validator("arenaPlayer") PlayerChatter player, @Mapper("historicArenaMode") @OptionalValue("") @AllowNull ArenaMode arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
public void historic(@Validator("arenaPlayer") PlayerChatter player, @Mapper("historicArenaMode") @OptionalValue("") @AllowNull GameModeConfig<String, SchematicType, String> arenaMode, @Mapper("arenaMap") @OptionalValue("") @AllowNull String map) {
FightCommand.createArena(player, "/historic ", true, arenaMode, map, true, (p, mode, m) -> new ServerStarter().arena(mode, m).blueLeader(p.getPlayer()).callback(
arena -> Chatter.broadcast().system("HISTORIC_BROADCAST", new Message("HISTORIC_BROADCAST_HOVER", p), ClickEvent.runCommand("/arena " + arena.getServer().getName()), mode.getGameName(), p.getPlayer())
arena -> Chatter.broadcast().system("HISTORIC_BROADCAST", new Message("HISTORIC_BROADCAST_HOVER", p), ClickEvent.runCommand("/arena " + arena.getServer().getName()), mode.GameName, p.getPlayer())
).start());
}
}
@@ -20,9 +20,11 @@
package de.steamwar.velocitycore.commands;
import de.steamwar.command.SWCommand;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.Message;
import de.steamwar.sql.SchematicType;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserElo;
import de.steamwar.velocitycore.ArenaMode;
@@ -46,8 +48,8 @@ public class RankCommand extends SWCommand {
if (!sender.user().equals(user))
sender.prefixless("RANK_PLAYER_FOUND", user);
for(ArenaMode mode : ArenaMode.getAllModes()) {
if (!mode.isRanked())
for(GameModeConfig<String, SchematicType, String> mode : ArenaMode.getAllModes()) {
if (!mode.Server.Ranked)
continue;
Optional<Integer> elo = UserElo.getElo(user.getId(), mode.getSchemTypeOrInternalName());
@@ -19,17 +19,18 @@
package de.steamwar.velocitycore.commands;
import de.steamwar.command.SWCommand;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.EventMode;
import de.steamwar.linkage.Linked;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.messages.Message;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.sql.*;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.velocitycore.ServerStarter;
import de.steamwar.velocitycore.inventory.SWItem;
import de.steamwar.velocitycore.inventory.SWListInv;
import de.steamwar.velocitycore.inventory.SWStreamInv;
import de.steamwar.command.SWCommand;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.sql.*;
import java.util.ArrayList;
import java.util.List;
@@ -68,7 +69,7 @@ public class ReplayCommand extends SWCommand {
if (PunishmentCommand.isPunishedWithMessage(sender, Punishment.PunishmentType.NoFightServer))
return;
ArenaMode mode = ArenaMode.getBySchemType(fight.getSchemType());
GameModeConfig<String, SchematicType, String> mode = ArenaMode.getBySchemType(fight.getSchemType());
ServerStarter starter = new ServerStarter().replay(fight.getFightID()).blueLeader(sender.getPlayer());
String map = mode.getRandomMap();
@@ -19,14 +19,16 @@
package de.steamwar.velocitycore.commands;
import de.steamwar.velocitycore.ArenaMode;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.data.GameModeConfig;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.PlayerChatter;
import de.steamwar.sql.Punishment;
import de.steamwar.sql.SchematicType;
import de.steamwar.velocitycore.ArenaMode;
import lombok.experimental.UtilityClass;
import java.util.Collection;
@@ -45,13 +47,13 @@ public class TypeMappers {
return (sender, player, messageSender) -> !PunishmentCommand.isPunishedWithMessage(player, Punishment.PunishmentType.NoFightServer);
}
private static TypeMapper<ArenaMode> arenaModeTypeMapper(boolean historic) {
private static TypeMapper<GameModeConfig<String, SchematicType, String>> arenaModeTypeMapper(boolean historic) {
return new TypeMapper<>() {
@Override
public ArenaMode map(Chatter sender, PreviousArguments previousArguments, String s) {
ArenaMode arenaMode = ArenaMode.getByChat(s);
public GameModeConfig<String, SchematicType, String> map(Chatter sender, PreviousArguments previousArguments, String s) {
GameModeConfig<String, SchematicType, String> arenaMode = ArenaMode.getByChat(s);
if (arenaMode == null) return null;
if (arenaMode.isHistoric() != historic) return null;
if (arenaMode.Server.Historic != historic) return null;
if (!arenaMode.isActive()) return null;
return arenaMode;
}
@@ -74,9 +76,9 @@ public class TypeMappers {
@Override
public Collection<String> tabCompletes(Chatter sender, PreviousArguments previousArguments, String s) {
if (previousArguments.userArgs.length == 0) return null;
ArenaMode arenaMode = ArenaMode.getByChat(previousArguments.userArgs[previousArguments.userArgs.length - 1]);
GameModeConfig<String, SchematicType, String> arenaMode = ArenaMode.getByChat(previousArguments.userArgs[previousArguments.userArgs.length - 1]);
if (arenaMode == null) return null;
return arenaMode.getMaps();
return arenaMode.Server.Maps;
}
};
}
@@ -29,6 +29,7 @@ import com.velocitypowered.api.proxy.ConsoleCommandSource;
import com.velocitypowered.api.proxy.Player;
import com.velocitypowered.api.proxy.ServerConnection;
import com.velocitypowered.api.proxy.server.ServerInfo;
import de.steamwar.data.GameModeConfig;
import de.steamwar.linkage.Linked;
import de.steamwar.messages.Chatter;
import de.steamwar.messages.ChatterGroup;
@@ -56,7 +57,7 @@ public class ChatListener extends BasicListener {
private static final Logger cmdLogger = Logger.getLogger("Command logger");
private static final List<String> rankedModes = ArenaMode.getAllModes().stream().filter(ArenaMode::isRanked).map(ArenaMode::getSchemTypeOrInternalName).toList();
private static final List<String> rankedModes = ArenaMode.getAllModes().stream().filter(gameModeConfig -> gameModeConfig.Server.Ranked).map(GameModeConfig::getSchemTypeOrInternalName).toList();
private static final Set<String> noLogCommands = Set.of("webpw", "webpassword", "web");

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