Add Unified GameModeConfig

This commit is contained in:
2025-10-25 21:45:44 +02:00
parent 0a6977e433
commit 87a4836fa1
103 changed files with 1731 additions and 876 deletions
+19 -4
View File
@@ -12,11 +12,11 @@ Server:
# If ranked matches should be available for the game mode
Ranked: false # defaults to false if missing
# The questions that have to be answered to accept the schematic
CheckQuestions: [] # Disables check schem type if missing
# Submission deadline for schematics in 'dd.MM.yyyy HH:mm' format
Deadline: null # defaults to null if missing
# The available schematic ranks
Ranks: [] # Disables ranks for this schematic type if missing
# The questions that have to be answered to accept the schematic
CheckQuestions: [] # Disables check schem type if missing
Times:
# Time in seconds the server stops after starting if nobody joins
@@ -52,6 +52,8 @@ Arena:
Leaveable: false # defaults to false if missing
# Allow missiles to fly to the enemy and not stop at the schem border.
AllowMissiles: false # defaults to true if EnterStages are present otherwise 'false'
# Denotes that there is no floor for this GameMode
NoFloor: false # defaults to false if missing
Schematic:
# The size of the schematics
@@ -59,6 +61,12 @@ Schematic:
x: 0
y: 0
z: 0
# Used for GameModes with a technic area
Inset:
x: 0
z: 0
top: 0
bottom: 0
# The schematic type that can be chosen in this arena
Type: Normal # defaults to Normal if missing
# The schematic types that are also allowed to be chosen in this arena
@@ -87,6 +95,8 @@ Schematic:
MaxBlocks: 0 # defaults to 0 (ignored) if missing
# Maximal amount of items per dispenser
MaxDispenserItems: 128 # defaults to 128 if missing
# Maximal blast resistance for the design blocks
MaxDesignBlastResistance: 100000000 # defaults to Double.MAX_VALUE if missing
# List of limited material (combinations)
# List contains tags Amount (integer) and Materials (List of material names in Spigot 1.12 AND Spigot 1.15 format)
Limited:
@@ -95,6 +105,9 @@ Schematic:
# The name of the game mode presented to the players
GameName: WarGear # defaults to WarGear if missing
# The months this game mode should be active and playable
# The empty List means all of them
ActiveMonths: [] # defaults to none if missing
# The prefix used for team chats
TeamChatPrefix: + # defaults to + if missing
Blue:
@@ -137,6 +150,8 @@ WinConditionParams:
BlocksWhitelist: false # defaults to false if missing
# Special Blocks (Valid spigot material values) used by the percent win conditions
Blocks: [] # defaults to none if missing
# Time for being declared TechKo without a shot given.
TechKoTime: 90 # defaults to 90 if missing
Kits:
# The kit file for this configuration
@@ -19,6 +19,8 @@
package de.steamwar.fightsystem;
import de.steamwar.data.GameModeConfig;
import de.steamwar.data.YMLWrapperImpl;
import de.steamwar.fightsystem.utils.Region;
import de.steamwar.fightsystem.winconditions.Winconditions;
import de.steamwar.sql.*;
@@ -32,9 +34,10 @@ import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import java.io.File;
import java.util.*;
import java.util.Collections;
import java.util.Set;
import java.util.UUID;
import java.util.logging.Level;
import java.util.stream.Collectors;
public class Config {
@@ -42,15 +45,7 @@ public class Config {
public static final World world = Bukkit.getWorlds().get(0);
//Fight sequence
public static final int NoPlayerOnlineDuration;
public static final int PreSchemPasteDuration;
public static final int SetupDuration;
public static final int PreFightDuration;
public static final int SpectatorDuration;
// entern parameter
public static final List<Integer> EnterStages;
public static final GameModeConfig<Material, SchematicType, Winconditions> GameModeConfig;
//arena parameter
public static final Region BluePasteRegion;
@@ -69,60 +64,20 @@ public class Config {
private static final int BlueToRedY;
public static final int BlueToRedZ;
public static final int PreperationArea;
public static final int WaterDepth;
public static final boolean GroundWalkable;
public static final boolean DisableSnowMelt;
public static final boolean ArenaLeaveable;
public static final boolean AllowMissiles;
//schematic parameter
public static final boolean RanksEnabled;
public static final boolean OnlyPublicSchematics;
public static final boolean IgnorePublicOnly;
public static final de.steamwar.sql.SchematicType SchematicType;
public static final List<de.steamwar.sql.SchematicType> SubTypes;
public static final boolean RedRotate;
public static final boolean BlueRotate;
public static final boolean PasteAligned;
public static final boolean ReplaceObsidianBedrock;
public static final boolean ReplaceWithBlockupdates;
public static final boolean UnlimitedPrepare;
//team parameter
public static final String TeamRedName;
public static final String TeamBlueName;
public static final String TeamRedColor;
public static final String TeamBlueColor;
public static final String GameName;
public static final String TeamChatDetection;
public static final UUID BlueLeader;
public static final UUID RedLeader;
//Active win conditions
public static final Set<Winconditions> ActiveWinconditions;
//win condition parameters
public static final int TimeoutTime;
public static final double PercentWin;
public static final boolean PercentEntern;
public static final boolean PercentBlocksWhitelist;
public static final Set<Material> PercentBlocks;
public static final int TechKoTime;
//default kits
public static final String MemberDefault;
public static final String LeaderDefault;
public static final boolean PersonalKits;
public static final Set<Material> ForbiddenItems;
public static final String KitFile;
//tech hider parameter
public static final boolean TechhiderActive;
public static final Set<Material> HiddenBlocks;
public static final Set<String> HiddenBlockEntities;
public static final Material ObfuscateWith;
//event parameter
public static final EventFight EventKampf;
private static final Set<Integer> Referees;
@@ -154,7 +109,7 @@ public class Config {
Bukkit.getLogger().log(Level.SEVERE, "Arenaconfig fehlt!");
Bukkit.shutdown();
}
FileConfiguration config = YamlConfiguration.loadConfiguration(new File(FightSystem.getPlugin().getDataFolder(), configFile));
GameModeConfig = new GameModeConfig<>(YMLWrapperImpl.ofTyped(new File(FightSystem.getPlugin().getDataFolder(), configFile), Winconditions::valueOf));
File worldConfigFile = new File(world.getWorldFolder(), "config.yml");
if(!worldConfigFile.exists()) {
@@ -163,111 +118,37 @@ public class Config {
}
FileConfiguration worldconfig = YamlConfiguration.loadConfiguration(worldConfigFile);
NoPlayerOnlineDuration = config.getInt("Times.NoPlayersOnlineDuration", 300);
PreSchemPasteDuration = config.getInt("Times.PreSchemPasteDuration", 120);
SetupDuration = config.getInt("Times.SetupDuration", 300);
PreFightDuration = config.getInt("Times.PreFightDuration", 30);
SpectatorDuration = config.getInt("Times.SpectatorDuration", 30);
int blueCornerX = worldconfig.getInt("BlueCorner.x");
int blueCornerY = worldconfig.getInt("BlueCorner.y");
int blueCornerZ = worldconfig.getInt("BlueCorner.z");
int underBorder = worldconfig.getInt("UnderBorder", blueCornerY);
WaterDepth = config.getInt("Arena.WaterDepth", 0);
int schem2BorderX = config.getInt("Arena.Schem2Border.x", 24);
int schem2BorderZ = config.getInt("Arena.Schem2Border.z", 24);
PreperationArea = config.getInt("Arena.BorderFromSchematic", 12);
GroundWalkable = config.getBoolean("Arena.GroundWalkable", true);
DisableSnowMelt = config.getBoolean("Arena.DisableSnowMelt", false);
ArenaLeaveable = config.getBoolean("Arena.Leaveable", false);
int schemsizeX = config.getInt("Schematic.Size.x");
int schemsizeY = config.getInt("Schematic.Size.y");
int schemsizeZ = config.getInt("Schematic.Size.z");
RanksEnabled = !config.getStringList("Ranks").isEmpty();
SchematicType = de.steamwar.sql.SchematicType.fromDB(Objects.requireNonNull(config.getString("Schematic.Type", "normal")));
SubTypes = config.getStringList("Schematic.SubTypes").stream().map(de.steamwar.sql.SchematicType::fromDB).collect(Collectors.toList());
IgnorePublicOnly = config.getBoolean("Schematic.IgnorePublicOnly", false);
boolean rotate = config.getBoolean("Schematic.Rotate", true);
PasteAligned = config.getBoolean("Schematic.PasteAligned", false);
ReplaceObsidianBedrock = config.getBoolean("Schematic.ReplaceObsidianBedrock", false);
ReplaceWithBlockupdates = config.getBoolean("Schematic.ReplaceWithBlockupdates", false);
UnlimitedPrepare = config.getBoolean("Schematic.UnlimitedPrepare", false);
int schemInsetX = config.getInt("Schematic.Inset.x", 0);
int schemInsetZ = config.getInt("Schematic.Inset.z", 0);
int schemInsetBottom = config.getInt("Schematic.Inset.bottom", 0);
int schemInsetTop = config.getInt("Schematic.Inset.top", 0);
GameName = config.getString("GameName", "WarGear");
TeamChatDetection = config.getString("TeamChatPrefix", "+");
ActiveWinconditions = Collections.unmodifiableSet(config.getStringList("WinConditions").stream().map(Winconditions::valueOf).collect(Collectors.toSet()));
TimeoutTime = config.getInt("WinConditionParams.TimeoutTime", 1200);
PercentWin = config.getDouble("WinConditionParams.PercentWin", 7.0);
PercentEntern = config.getBoolean("WinConditionParams.PercentEntern", true);
PercentBlocksWhitelist = config.getBoolean("WinConditionParams.BlocksWhitelist", false);
PercentBlocks = Collections.unmodifiableSet(config.getStringList("WinConditionParams.Blocks").stream().map(Material::valueOf).collect(Collectors.toSet()));
TechKoTime = config.getInt("WinConditionParams.TechKoTime", 90);
EnterStages = Collections.unmodifiableList(config.getIntegerList("EnterStages"));
AllowMissiles = config.getBoolean("Arena.AllowMissiles", !EnterStages.isEmpty());
KitFile = config.getString("Kits.File", "kits.yml");
MemberDefault = config.getString("Kits.MemberDefault", "default");
LeaderDefault = config.getString("Kits.LeaderDefault", "default");
PersonalKits = config.getBoolean("Kits.PersonalKits", false);
ForbiddenItems = Collections.unmodifiableSet(config.getStringList("Kits.ForbiddenItems").stream().map(Material::valueOf).collect(Collectors.toSet()));
TechhiderActive = config.getBoolean("Techhider.Active", false);
ObfuscateWith = Material.getMaterial(config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase());
HiddenBlocks = config.getStringList("Techhider.HiddenBlocks").stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet());
HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
if(schemsizeX < 0){
schemsizeX = -schemsizeX;
blueCornerX = blueCornerX - schemsizeX;
}
if(schemsizeY < 0){
schemsizeY = -schemsizeY;
blueCornerY = blueCornerY - schemsizeY;
}
if(schemsizeZ < 0){
schemsizeZ = -schemsizeZ;
blueCornerZ = blueCornerZ - schemsizeZ;
}
BlueToRedX = worldconfig.getInt("BlueToRed.x", 0);
BlueToRedY = worldconfig.getInt("BlueToRed.y", 0);
BlueToRedZ = worldconfig.getInt("BlueToRed.z", schemsizeZ + 50);
double teamBlueSpawnOffsetX = config.getDouble("Arena.SpawnOffset.x", 0);
double teamBlueSpawnOffsetY = config.getDouble("Arena.SpawnOffset.y", schemsizeY);
double teamBlueSpawnOffsetZ = config.getDouble("Arena.SpawnOffset.z", 0);
BlueToRedZ = worldconfig.getInt("BlueToRed.z", GameModeConfig.Schematic.Size.z + 50);
int teamRedCornerX = BlueToRedX + blueCornerX;
int teamRedCornerY = BlueToRedY + blueCornerY;
int teamRedCornerZ = BlueToRedZ + blueCornerZ;
int teamBluePasteX = blueCornerX + schemsizeX / 2;
int teamBluePasteZ = blueCornerZ + schemsizeZ / 2;
int teamBluePasteX = blueCornerX + GameModeConfig.Schematic.Size.x / 2;
int teamBluePasteZ = blueCornerZ + GameModeConfig.Schematic.Size.z / 2;
int teamRedPasteX = teamBluePasteX + BlueToRedX;
int teamRedPasteZ = teamBluePasteZ + BlueToRedZ;
TeamBlueSpawn = new Location(world,
teamBluePasteX + 0.5 + teamBlueSpawnOffsetX,
blueCornerY + 0.5 + teamBlueSpawnOffsetY,
teamBluePasteZ + 0.5 + teamBlueSpawnOffsetZ);
teamBluePasteX + 0.5 + GameModeConfig.Arena.SpawnOffset.x,
blueCornerY + 0.5 + GameModeConfig.Arena.SpawnOffset.y,
teamBluePasteZ + 0.5 + GameModeConfig.Arena.SpawnOffset.z);
TeamRedSpawn = new Location(world,
teamRedPasteX + 0.5 - teamBlueSpawnOffsetX,
teamRedCornerY + 0.5 + teamBlueSpawnOffsetY,
teamRedPasteZ + 0.5 - teamBlueSpawnOffsetZ);
teamRedPasteX + 0.5 - GameModeConfig.Arena.SpawnOffset.x,
teamRedCornerY + 0.5 + GameModeConfig.Arena.SpawnOffset.y,
teamRedPasteZ + 0.5 - GameModeConfig.Arena.SpawnOffset.z);
SpecSpawn = new Location(world,
teamBluePasteX + BlueToRedX /2.0,
blueCornerY + BlueToRedY /2.0 + schemsizeY/2.0,
blueCornerY + BlueToRedY /2.0 + GameModeConfig.Schematic.Size.y/2.0,
teamBluePasteZ + BlueToRedZ /2.0);
Vector v1 = TeamBlueSpawn.toVector().subtract(TeamRedSpawn.toVector());
@@ -288,45 +169,45 @@ public class Config {
int arenaMinZ;
int arenaMaxZ;
if(BlueToRedX > 0){
arenaMinX = blueCornerX - schem2BorderX;
arenaMaxX = teamRedCornerX + schemsizeX + schem2BorderX;
arenaMinX = blueCornerX - GameModeConfig.Arena.Schem2Border.x;
arenaMaxX = teamRedCornerX + GameModeConfig.Schematic.Size.x + GameModeConfig.Arena.Schem2Border.x;
teamRedRotate = true;
teamBlueRotate = false;
}else{
arenaMinX = teamRedCornerX - schem2BorderX;
arenaMaxX = blueCornerX + schemsizeX + schem2BorderX;
arenaMinX = teamRedCornerX - GameModeConfig.Arena.Schem2Border.x;
arenaMaxX = blueCornerX + GameModeConfig.Schematic.Size.x + GameModeConfig.Arena.Schem2Border.x;
teamRedRotate = false;
teamBlueRotate = true;
}
if(BlueToRedZ > 0){
arenaMinZ = blueCornerZ - schem2BorderZ;
arenaMaxZ = teamRedCornerZ + schemsizeZ + schem2BorderZ;
arenaMinZ = blueCornerZ - GameModeConfig.Arena.Schem2Border.z;
arenaMaxZ = teamRedCornerZ + GameModeConfig.Schematic.Size.z + GameModeConfig.Arena.Schem2Border.z;
teamRedRotate = true;
teamBlueRotate = false;
}else{
arenaMinZ = teamRedCornerZ - schem2BorderZ;
arenaMaxZ = blueCornerZ + schemsizeZ + schem2BorderZ;
arenaMinZ = teamRedCornerZ - GameModeConfig.Arena.Schem2Border.z;
arenaMaxZ = blueCornerZ + GameModeConfig.Schematic.Size.z + GameModeConfig.Arena.Schem2Border.z;
if(BlueToRedZ != 0){
teamRedRotate = false;
teamBlueRotate = true;
}
}
if(!rotate){
if(!GameModeConfig.Schematic.Rotate){
teamRedRotate = false;
teamBlueRotate = false;
}
RedRotate = teamRedRotate;
BlueRotate = teamBlueRotate;
RedPasteRegion = Region.fromSize(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ);
BluePasteRegion = Region.fromSize(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, schemsizeY, schemsizeZ);
RedPasteRegion = Region.fromSize(teamRedCornerX, teamRedCornerY, teamRedCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z);
BluePasteRegion = Region.fromSize(blueCornerX, blueCornerY, blueCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z);
RedExtendRegion = Region.withExtension(teamRedCornerX, teamRedCornerY, teamRedCornerZ, schemsizeX, schemsizeY, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
BlueExtendRegion = Region.withExtension(blueCornerX, blueCornerY, blueCornerZ, schemsizeX, schemsizeY, schemsizeZ, PreperationArea, PreperationArea, PreperationArea);
ArenaRegion = Region.withExtension(arenaMinX, blueCornerY, arenaMinZ, arenaMaxX - arenaMinX, schemsizeY, arenaMaxZ - arenaMinZ, 0, PreperationArea, 0);
RedExtendRegion = Region.withExtension(teamRedCornerX, teamRedCornerY, teamRedCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic);
BlueExtendRegion = Region.withExtension(blueCornerX, blueCornerY, blueCornerZ, GameModeConfig.Schematic.Size.x, GameModeConfig.Schematic.Size.y, GameModeConfig.Schematic.Size.z, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic, GameModeConfig.Arena.BorderFromSchematic);
ArenaRegion = Region.withExtension(arenaMinX, blueCornerY, arenaMinZ, arenaMaxX - arenaMinX, GameModeConfig.Schematic.Size.y, arenaMaxZ - arenaMinZ, 0, GameModeConfig.Arena.BorderFromSchematic, 0);
PlayerRegion = new Region(arenaMinX, underBorder, arenaMinZ, arenaMaxX, world.getMaxHeight(), arenaMaxZ);
BlueInsetRegion = new Region(BluePasteRegion.getMinX() + schemInsetX, BluePasteRegion.getMinY() + schemInsetBottom, BluePasteRegion.getMinZ() + schemInsetZ, BluePasteRegion.getMaxX() - schemInsetX, BluePasteRegion.getMaxY() - schemInsetTop, BluePasteRegion.getMaxZ() - schemInsetZ);
BlueInsetRegion = new Region(BluePasteRegion.getMinX() + GameModeConfig.Schematic.Inset.x, BluePasteRegion.getMinY() + GameModeConfig.Schematic.Inset.bottom, BluePasteRegion.getMinZ() + GameModeConfig.Schematic.Inset.z, BluePasteRegion.getMaxX() - GameModeConfig.Schematic.Inset.x, BluePasteRegion.getMaxY() - GameModeConfig.Schematic.Inset.top, BluePasteRegion.getMaxZ() - GameModeConfig.Schematic.Inset.z);
int eventKampfID = Integer.parseInt(System.getProperty("fightID", "0"));
if(eventKampfID >= 1){
@@ -368,11 +249,11 @@ public class Config {
}
}else{
//No event
TeamRedColor = config.getString("Red.Prefix", "§c");
TeamBlueColor = config.getString("Blue.Prefix", "§9");
TeamRedName = config.getString("Red.Name", "Rot");
TeamBlueName = config.getString("Blue.Name", "Blau");
OnlyPublicSchematics = config.getBoolean("Schematic.OnlyPublicSchematics", false);
TeamRedColor = GameModeConfig.Red.Prefix;
TeamBlueColor = GameModeConfig.Blue.Prefix;
TeamRedName = GameModeConfig.Red.Name;
TeamBlueName = GameModeConfig.Blue.Name;
OnlyPublicSchematics = GameModeConfig.Schematic.OnlyPublicSchematics;
EventTeamBlueID = 0;
EventTeamRedID = 0;
EventKampf = null;
@@ -43,7 +43,7 @@ public class DummyAI extends AI {
@Override
public SchematicNode chooseSchematic() {
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.SchematicType.toDB());
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.GameModeConfig.Schematic.Type.toDB());
return publics.get(random.nextInt(publics.size()));
}
@@ -149,8 +149,8 @@ public class Commands {
return;
Kit k = null;
if(Config.PersonalKits){
PersonalKit kit = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB(), kitName);
if(Config.GameModeConfig.Kits.PersonalKits){
PersonalKit kit = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB(), kitName);
if(kit != null){
kit.setInUse();
k = new Kit(kit);
@@ -152,8 +152,8 @@ public class GUI {
List<SWListInv.SWListEntry<Kit>> entries = new ArrayList<>();
if(Config.PersonalKits){
List<PersonalKit> kits = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.toDB());
if(Config.GameModeConfig.Kits.PersonalKits){
List<PersonalKit> kits = PersonalKit.get(SteamwarUser.get(p.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB());
kits.forEach(kit -> entries.add(new SWListInv.SWListEntry<>(new SWItem(Material.LEATHER_CHESTPLATE, "§e" + kit.getName(), new ArrayList<>(), kit.isInUse(), clickType -> {}), new Kit(kit))));
}else{
List<Kit> kitList = Kit.getAvailableKits(fightPlayer.isLeader());
@@ -169,19 +169,19 @@ public class GUI {
if(entries.isEmpty()) {
inv.setItem(22, new SWItem(Material.BARRIER, msg.parse("KIT_NO_KITS", p)));
}
if(Config.PersonalKits){
if(Config.GameModeConfig.Kits.PersonalKits){
inv.setItem(48, Material.NETHER_STAR, msg.parse("KIT_CREATE", p), clickType -> {
SWAnvilInv anvilInv = new SWAnvilInv(p, msg.parse("KITNAME_TITLE", p));
anvilInv.setItem(Material.LEATHER_CHESTPLATE);
anvilInv.setCallback(s -> {
SteamwarUser user = SteamwarUser.get(p.getUniqueId());
if(PersonalKit.get(user.getId(), Config.SchematicType.toDB(), s) != null) {
if(PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s) != null) {
msg.sendPrefixless("KITNAME_IN_USE", p, ChatMessageType.ACTION_BAR);
p.closeInventory();
return;
}
Kit prototype = Kit.getAvailableKits(Fight.getFightPlayer(p).isLeader()).get(0);
PersonalKit kit = PersonalKit.create(user.getId(), Config.SchematicType.toDB(), s, prototype.getInventory(), prototype.getArmor());
PersonalKit kit = PersonalKit.create(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), s, prototype.getInventory(), prototype.getArmor());
PersonalKitCreator.openKitCreator(p, kit);
});
anvilInv.open();
@@ -202,14 +202,14 @@ public class GUI {
return;
}
int invSize = (Config.SubTypes.size() + 1) * 9;
SWInventory inv = new SWInventory(p, invSize, msg.parse("SCHEM_TITLE", p, Config.GameName));
setupSchemTypeRow(p, inv, Config.SchematicType, 0);
for (int i = 0; i < Config.SubTypes.size(); i++) {
setupSchemTypeRow(p, inv, Config.SubTypes.get(i), i + 1);
int invSize = (Config.GameModeConfig.Schematic.SubTypes.size() + 1) * 9;
SWInventory inv = new SWInventory(p, invSize, msg.parse("SCHEM_TITLE", p, Config.GameModeConfig.GameName));
setupSchemTypeRow(p, inv, Config.GameModeConfig.Schematic.Type, 0);
for (int i = 0; i < Config.GameModeConfig.Schematic.SubTypes.size(); i++) {
setupSchemTypeRow(p, inv, Config.GameModeConfig.Schematic.SubTypes.get(i), i + 1);
}
if (!Config.test() && SteamwarUser.get(p.getUniqueId()).hasPerm(UserPerm.TEAM)) {
SchematicNode node = SchematicNode.getSchematicNode(-1, Config.GameName, (Integer) null);
SchematicNode node = SchematicNode.getSchematicNode(-1, Config.GameModeConfig.GameName, (Integer) null);
if (node != null) {
inv.setItem(2, new SWItem(SWItem.getMaterial(node.getItem()), msg.parse("SCHEM_DIRT", p), click -> {
schemSelect(p, node);
@@ -36,10 +36,10 @@ import java.util.List;
public class EnternCountdown extends Countdown {
private static int calcTime(FightPlayer fp, Countdown countdown) {
int time = Config.EnterStages.get(fp.getKit().getEnterStage());
int time = Config.GameModeConfig.EnterStages.get(fp.getKit().getEnterStage());
if(countdown != null) {
time -= Config.TimeoutTime - countdown.getTimeLeft();
time -= Config.GameModeConfig.WinConditionParams.TimeoutTime - countdown.getTimeLeft();
if(time < 0)
time = 0;
@@ -32,7 +32,7 @@ import de.steamwar.linkage.Linked;
public class EventSpectateCountdown extends Countdown {
public EventSpectateCountdown() {
super(Config.SpectatorDuration, new Message("SHUTDOWN_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
super(Config.GameModeConfig.Times.SpectatorDuration, new Message("SHUTDOWN_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
new StateDependentCountdown(ArenaMode.NotRestartable.contains(Config.mode) && !Config.replayserver(), FightState.Spectate, this);
}
@@ -31,9 +31,9 @@ import org.bukkit.Bukkit;
public class NoPlayersOnlineCountdown extends Countdown {
public NoPlayersOnlineCountdown() {
super(Config.NoPlayerOnlineDuration, new Message("SHUTDOWN_COUNTDOWN"), null, false);
super(Config.GameModeConfig.Times.NoPlayersOnlineDuration, new Message("SHUTDOWN_COUNTDOWN"), null, false);
if (!Config.ArenaLeaveable)
if (!Config.GameModeConfig.Arena.Leaveable)
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreLeaderSetup, this);
}
@@ -30,8 +30,8 @@ import de.steamwar.linkage.Linked;
public class PostSchemCountdown extends Countdown {
public PostSchemCountdown() {
super(Config.SetupDuration, new Message("POST_SCHEM_COUNTDOWN"), null, false);
if(Config.mode == ArenaMode.PREPARE && Config.UnlimitedPrepare)
super(Config.GameModeConfig.Times.SetupDuration, new Message("POST_SCHEM_COUNTDOWN"), null, false);
if(Config.mode == ArenaMode.PREPARE && Config.GameModeConfig.Schematic.UnlimitedPrepare)
return;
new StateDependentCountdown(ArenaMode.SeriousFight, FightState.PostSchemSetup, this);
@@ -31,7 +31,7 @@ import de.steamwar.linkage.Linked;
public class PreRunningCountdown extends Countdown {
public PreRunningCountdown() {
super(Config.PreFightDuration, new Message("PRE_RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, true);
super(Config.GameModeConfig.Times.PreFightDuration, new Message("PRE_RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, true);
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreRunning, this);
}
@@ -31,7 +31,7 @@ import de.steamwar.linkage.Linked;
public class PreSchemCountdown extends Countdown {
public PreSchemCountdown() {
super(Config.PreSchemPasteDuration, new Message("PRE_SCHEM_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
super(Config.GameModeConfig.Times.PreSchemPasteDuration, new Message("PRE_SCHEM_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
new StateDependentCountdown(ArenaMode.AntiReplay, FightState.PreSchemSetup, this);
}
@@ -31,7 +31,7 @@ import de.steamwar.linkage.Linked;
public class SpectateOverCountdown extends Countdown {
public SpectateOverCountdown() {
super(Config.test() ? 3600 : Config.SpectatorDuration, new Message("SPECTATE_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
super(Config.test() ? 3600 : Config.GameModeConfig.Times.SpectatorDuration, new Message("SPECTATE_COUNTDOWN"), SWSound.BLOCK_NOTE_PLING, false);
new StateDependentCountdown(ArenaMode.Restartable.contains(Config.mode) || Config.replayserver(), FightState.Spectate, this);
}
@@ -28,7 +28,7 @@ public class TimeOverCountdown extends Countdown {
private final Runnable timeOver;
public TimeOverCountdown(Runnable timeOver) {
super(Config.TimeoutTime, new Message("RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, false);
super(Config.GameModeConfig.WinConditionParams.TimeoutTime, new Message("RUNNING_COUNTDOWN"), SWSound.BLOCK_NOTE_BASS, false);
this.timeOver = timeOver;
}
@@ -102,7 +102,7 @@ public class Fight {
if (Config.OnlyPublicSchematics) {
return true;
}
if (Config.IgnorePublicOnly || ArenaMode.RankedEvent.contains(Config.mode)) {
if (Config.GameModeConfig.Schematic.IgnorePublicOnly || ArenaMode.RankedEvent.contains(Config.mode)) {
return false;
}
if (redTeam.getLeader() == null || blueTeam.getLeader() == null) {
@@ -53,9 +53,9 @@ public class FightPlayer {
this.entity = entity;
this.team = team;
this.isOut = false;
kit = Kit.getKitByName(Config.MemberDefault);
if(Config.PersonalKits){
PersonalKit personalKit = PersonalKit.getKitInUse(user.getId(), Config.SchematicType.toDB());
kit = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
if(Config.GameModeConfig.Kits.PersonalKits){
PersonalKit personalKit = PersonalKit.getKitInUse(user.getId(), Config.GameModeConfig.Schematic.Type.toDB());
if(personalKit != null){
kit = new Kit(personalKit);
}
@@ -75,7 +75,7 @@ public class FightPlayer {
}
public void startEnternCountdown(Countdown countdown) {
if(Config.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0)
if(Config.GameModeConfig.EnterStages.size() > kit.getEnterStage() && kit.getEnterStage() >= 0)
enternCountdown = new EnternCountdown(this, countdown);
}
@@ -115,9 +115,9 @@ public class FightSchematic extends StateDependent {
return;
if(clipboard == null){
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.SchematicType.toDB());
List<SchematicNode> publics = SchematicNode.getAllSchematicsOfType(0, Config.GameModeConfig.Schematic.Type.toDB());
if(publics.isEmpty()) {
for (SchematicType type : Config.SubTypes) {
for (SchematicType type : Config.GameModeConfig.Schematic.SubTypes) {
publics = SchematicNode.getAllSchematicsOfType(0, type.toDB());
if (!publics.isEmpty()) {
break;
@@ -133,7 +133,7 @@ public class FightSchematic extends StateDependent {
if(ArenaMode.AntiReplay.contains(Config.mode)) {
boolean changeRotation = false;
if (Config.ActiveWinconditions.contains(Winconditions.RANDOM_ROTATE)) {
if (Config.GameModeConfig.WinConditions.contains(Winconditions.RANDOM_ROTATE)) {
changeRotation = new Random().nextBoolean();
usedRotate = rotate ^ changeRotation;
}
@@ -163,9 +163,9 @@ public class FightSchematic extends StateDependent {
clipboard,
new Location(Config.world, region.centerX(), region.getMinY(), region.centerZ()),
new Vector(
Config.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
Config.WaterDepth != 0 ? Config.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
Config.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ()/2.0 - dims.getBlockZ() : -dims.getBlockZ()/2.0
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedX != 0 ? region.getSizeX()/2.0 - dims.getBlockX() : -dims.getBlockX()/2.0,
Config.GameModeConfig.Arena.WaterDepth != 0 ? Config.GameModeConfig.Arena.WaterDepth - WorldeditWrapper.impl.getWaterDepth(clipboard) : 0,
Config.GameModeConfig.Schematic.PasteAligned && Config.BlueToRedZ != 0 ? region.getSizeZ()/2.0 - dims.getBlockZ() : -dims.getBlockZ()/2.0
).add(new Vector(usedRotate ? 1 : 0, 0, usedRotate ? 1 : 0)),
new AffineTransform().rotateY(usedRotate ? 180 : 0)
);
@@ -179,17 +179,17 @@ public class FightSchematic extends StateDependent {
@Override
public void disable() {
if(!Config.ReplaceObsidianBedrock || Config.mode == ArenaMode.PREPARE)
if(!Config.GameModeConfig.Schematic.ReplaceObsidianBedrock || Config.mode == ArenaMode.PREPARE)
return;
FreezeWorld freezer = null;
if(!Config.ReplaceWithBlockupdates)
if(!Config.GameModeConfig.Schematic.ReplaceWithBlockupdates)
freezer = new FreezeWorld();
replaceSync(Material.OBSIDIAN, Material.TNT);
replaceSync(Material.BEDROCK, Material.SLIME_BLOCK);
if(!Config.ReplaceWithBlockupdates)
if(!Config.GameModeConfig.Schematic.ReplaceWithBlockupdates)
freezer.disable();
}
@@ -56,7 +56,7 @@ import java.util.function.Consumer;
public class FightTeam {
private static void setKitButton(HotbarKit kit, boolean leader) {
if (Kit.getAvailableKits(leader).size() > 1 || Config.PersonalKits)
if (Kit.getAvailableKits(leader).size() > 1 || Config.GameModeConfig.Kits.PersonalKits)
kit.setItem(1, "CHOOSE_KIT", new ItemBuilder(Material.LEATHER_CHESTPLATE).enchant().build(), player -> GUI.kitSelection(player, ""));
else
kit.setItem(1, null, null, null);
@@ -144,7 +144,7 @@ public class FightTeam {
WorldOfColorWrapper.impl.setTeamColor(team, color);
BountifulWrapper.impl.setNametagVisibility(team);
team.setNameTagVisibility(NameTagVisibility.HIDE_FOR_OTHER_TEAMS);
if (!Config.ActiveWinconditions.contains(Winconditions.AMONG_US)) {
if (!Config.GameModeConfig.WinConditions.contains(Winconditions.AMONG_US)) {
team.setAllowFriendlyFire(false);
}
@@ -357,10 +357,10 @@ public class FightTeam {
if(!silent)
FightUI.addSubtitle("UI_LEADER_JOINS", prefix, leader.getEntity().getName());
publicsOnly = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.SchematicType.toDB()).isEmpty();
publicsOnly = SchematicNode.getAllAccessibleSchematicsOfType(leader.getUser().getId(), Config.GameModeConfig.Schematic.Type.toDB()).isEmpty();
if(!Config.PersonalKits)
leader.setKit(Kit.getKitByName(Config.LeaderDefault));
if(!Config.GameModeConfig.Kits.PersonalKits)
leader.setKit(Kit.getKitByName(Config.GameModeConfig.Kits.LeaderDefault));
leader.ifPlayer(player -> {
if(FightState.getFightState() != FightState.POST_SCHEM_SETUP)
@@ -417,7 +417,7 @@ public class FightTeam {
public void setSchem(SchematicNode schematic, int revision){
this.schematic.setSchematic(schematic, revision);
broadcast("SCHEMATIC_CHOSEN", Config.GameName, schematic.getName());
broadcast("SCHEMATIC_CHOSEN", Config.GameModeConfig.GameName, schematic.getName());
}
public void setReady(boolean ready) {
@@ -71,7 +71,7 @@ public class FightWorld extends StateDependent {
public static void resetWorld(){
List<Entity> entities = new ArrayList<>();
Recording.iterateOverEntities(Objects::nonNull, entity -> {
if(entity.getType() != EntityType.PLAYER && (!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(entity.getLocation())))
if(entity.getType() != EntityType.PLAYER && (!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(entity.getLocation())))
entities.add(entity);
});
entities.forEach(Entity::remove);
@@ -71,7 +71,7 @@ public class HotbarKit extends Kit {
for(int i = 0; i < HOTBAR_SIZE; i++) {
if(nameTags[i] != null) {
ItemMeta meta = Objects.requireNonNull(getInventory()[i].getItemMeta());
meta.setDisplayName(FightSystem.getMessage().parse(nameTags[i], player, Config.GameName));
meta.setDisplayName(FightSystem.getMessage().parse(nameTags[i], player, Config.GameModeConfig.GameName));
getInventory()[i].setItemMeta(meta);
}
}
@@ -49,7 +49,7 @@ import java.util.*;
import java.util.logging.Level;
public class Kit {
private static final File kits = new File(FightSystem.getPlugin().getDataFolder(), Config.KitFile);
private static final File kits = new File(FightSystem.getPlugin().getDataFolder(), Config.GameModeConfig.Kits.File);
private static final ArrayList<Kit> loadedKits = new ArrayList<>();
protected static final Map<Player, Kit> activeKits = new HashMap<>();
@@ -179,7 +179,7 @@ public class Kit {
}
public void removeBadItems(){
Kit normal = Kit.getKitByName(Config.MemberDefault);
Kit normal = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
assert normal != null;
for(int i = 0; i < inventory.length; i++){
@@ -194,7 +194,7 @@ public class Kit {
return false;
//Check for forbidden item
if(Config.ForbiddenItems.contains(stack.getType()))
if(Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType()))
return true;
//Check for attribute modifiers
@@ -211,7 +211,7 @@ public class Kit {
return true; //Blocks prefilled inventories
}
Kit normal = Kit.getKitByName(Config.MemberDefault);
Kit normal = Kit.getKitByName(Config.GameModeConfig.Kits.MemberDefault);
assert normal != null;
return !normal.isEnchantmentInKit(stack) && !stack.getEnchantments().isEmpty();
}
@@ -303,8 +303,8 @@ public class Kit {
}
inv.setCallback(-999, click -> player.closeInventory());
if(Config.PersonalKits){
inv.setItem(49, SWItem.getMaterial("WOOD_AXE"), FightSystem.getMessage().parse("KIT_PREVIEW_EDIT", player), clickType -> PersonalKitCreator.openKitCreator(player, PersonalKit.get(SteamwarUser.get(player.getUniqueId()).getId(), Config.SchematicType.toDB(), name)));
if(Config.GameModeConfig.Kits.PersonalKits){
inv.setItem(49, SWItem.getMaterial("WOOD_AXE"), FightSystem.getMessage().parse("KIT_PREVIEW_EDIT", player), clickType -> PersonalKitCreator.openKitCreator(player, PersonalKit.get(SteamwarUser.get(player.getUniqueId()).getId(), Config.GameModeConfig.Schematic.Type.toDB(), name)));
inv.setItem(53, Material.BARRIER, FightSystem.getMessage().parse("KIT_PREVIEW_DELETE", player), clickType -> {
player.closeInventory();
SWInventory conf = new SWInventory(player, 9, FightSystem.getMessage().parse("KIT_DELETION_CONFIRMATION", player));
@@ -312,9 +312,9 @@ public class Kit {
conf.setItem(0, SWItem.getDye(10), FightSystem.getMessage().parse("KIT_DELETION_DELETE", player), click -> {
player.closeInventory();
SteamwarUser user = SteamwarUser.get(player.getUniqueId());
PersonalKit kit = PersonalKit.get(user.getId(), Config.SchematicType.toDB(), name);
PersonalKit kit = PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB(), name);
if(kit.isInUse()) {
List<PersonalKit> kits = PersonalKit.get(user.getId(), Config.SchematicType.toDB());
List<PersonalKit> kits = PersonalKit.get(user.getId(), Config.GameModeConfig.Schematic.Type.toDB());
if(!kits.isEmpty()){
PersonalKit kit1 = kits.get(0);
kit1.setInUse();
@@ -47,7 +47,7 @@ public class ArenaBorder implements Listener {
public ArenaBorder() {
new StateDependentListener(ArenaMode.All, FightState.All, this);
new StateDependentTask(ArenaMode.All, FightState.Running, this::damage, 2, 2);
new StateDependentListener(!Config.GroundWalkable, FightState.AntiRunning, new Listener() {
new StateDependentListener(!Config.GameModeConfig.Arena.GroundWalkable, FightState.AntiRunning, new Listener() {
@EventHandler
public void onMove(PlayerMoveEvent e) {
Player player = e.getPlayer();
@@ -102,7 +102,7 @@ public class ArenaBorder implements Listener {
}
private void addToSpectator(Player player) {
if(Config.ArenaLeaveable || !player.isOnline() || playerBorder.contains(player))
if(Config.GameModeConfig.Arena.Leaveable || !player.isOnline() || playerBorder.contains(player))
return;
spectatorBorder.addPlayer(player);
@@ -40,7 +40,7 @@ public class ArrowStopper {
private static final BlockFace[] BLOCK_FACES = {BlockFace.UP, BlockFace.DOWN, BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH};
public ArrowStopper() {
new StateDependentTask(Config.TechhiderActive, FightState.Running, this::run, 1, 1);
new StateDependentTask(Config.GameModeConfig.Techhider.Active, FightState.Running, this::run, 1, 1);
}
private static final Class<?> entityArrow = Reflection.getClass("net.minecraft.world.entity.projectile.AbstractArrow");
@@ -87,7 +87,7 @@ public class ArrowStopper {
}
private boolean checkBlock(Block block) {
return Config.HiddenBlocks.contains(block.getType());
return Config.GameModeConfig.Techhider.HiddenBlocks.contains(block.getType());
}
private boolean invalidEntity(Projectile entity) {
@@ -32,7 +32,7 @@ import org.bukkit.event.block.BlockFadeEvent;
public class BlockFadeListener implements Listener {
public BlockFadeListener() {
new StateDependentListener(Config.DisableSnowMelt, FightState.All, this);
new StateDependentListener(Config.GameModeConfig.Arena.DisableSnowMelt, FightState.All, this);
}
@EventHandler
@@ -51,7 +51,7 @@ public class Chat implements Listener {
FightTeam fightTeam = Fight.getPlayerTeam(player);
if(fightTeam != null) {
String teamName = fightTeam.getColoredName();
if(message.startsWith(Config.TeamChatDetection)) {
if(message.startsWith(Config.GameModeConfig.TeamChatPrefix)) {
fightTeam.broadcastChat(player, message.substring(1));
} else {
broadcastChat("PARTICIPANT_CHAT", teamName, player.getName(), message);
@@ -82,13 +82,13 @@ public class DenyWorldInteraction implements Listener {
@EventHandler
public void handleEntityExplode(EntityExplodeEvent event) {
if(!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(event.getLocation()))
if(!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getLocation()))
event.setCancelled(true);
}
@EventHandler
public void handleBlockBurn(BlockIgniteEvent event) {
if(!Config.ArenaLeaveable || Config.ArenaRegion.inRegion(event.getBlock()))
if(!Config.GameModeConfig.Arena.Leaveable || Config.ArenaRegion.inRegion(event.getBlock()))
event.setCancelled(true);
}
@@ -39,7 +39,7 @@ import java.util.Objects;
public class InFightDamage implements Listener {
public InFightDamage() {
new StateDependentListener(!Config.ActiveWinconditions.contains(Winconditions.AMONG_US), FightState.Running, this);
new StateDependentListener(!Config.GameModeConfig.WinConditions.contains(Winconditions.AMONG_US), FightState.Running, this);
}
@EventHandler
@@ -54,7 +54,7 @@ public class JoinRequestListener implements Listener {
Player player = event.getPlayer();
FightPlayer fp = Fight.getFightPlayer(player);
if (!Config.ArenaLeaveable && (fp == null || !fp.isLiving())) {
if (!Config.GameModeConfig.Arena.Leaveable && (fp == null || !fp.isLiving())) {
HotbarKit.SPECTATOR_KIT.loadToPlayer(player);
}
}
@@ -42,7 +42,7 @@ public class LeaveableArena implements Listener {
private final Map<Player, GameMode> spectatorsInArena = new HashMap<>();
public LeaveableArena() {
new StateDependentListener(Config.ArenaLeaveable, FightState.All, this);
new StateDependentListener(Config.GameModeConfig.Arena.Leaveable, FightState.All, this);
}
@EventHandler(priority = EventPriority.MONITOR)
@@ -99,7 +99,7 @@ public class Permanent implements Listener {
Player player = event.getPlayer();
FightPlayer fp = Fight.getFightPlayer(player);
if (!Config.ArenaLeaveable && fp == null) {
if (!Config.GameModeConfig.Arena.Leaveable && fp == null) {
player.setGameMode(GameMode.SPECTATOR);
spectatorTeam.addEntry(player.getName());
player.teleport(Config.SpecSpawn);
@@ -111,13 +111,13 @@ public class Permanent implements Listener {
@EventHandler(priority = EventPriority.MONITOR)
public void handlePlayerDeath(PlayerDeathEvent event) {
if(!Config.ArenaLeaveable || Fight.fighting(event.getEntity()))
if(!Config.GameModeConfig.Arena.Leaveable || Fight.fighting(event.getEntity()))
event.setDeathMessage(null);
}
@EventHandler(priority = EventPriority.MONITOR)
public void handlePlayerLeave(PlayerQuitEvent event) {
if(!Config.ArenaLeaveable)
if(!Config.GameModeConfig.Arena.Leaveable)
event.setQuitMessage(null);
}
@@ -163,8 +163,8 @@ public class Permanent implements Listener {
Player player = e.getPlayer();
ItemStack stack = e.getItem().getItemStack();
if(Config.PersonalKits) {
if(Config.ForbiddenItems.contains(stack.getType())) {
if(Config.GameModeConfig.Kits.PersonalKits) {
if(Config.GameModeConfig.Kits.ForbiddenItems.contains(stack.getType())) {
e.setCancelled(true);
}
} else {
@@ -192,7 +192,7 @@ public class Permanent implements Listener {
@EventHandler
public void onWorldLoad(WorldLoadEvent e) {
if(!Config.ArenaLeaveable)
if(!Config.GameModeConfig.Arena.Leaveable)
e.getWorld().setAutoSave(false);
}
@@ -53,7 +53,7 @@ public class PersonalKitCreator implements Listener {
private static final Map<HumanEntity, InventoryBackup> openKitCreators = new HashMap<>();
public PersonalKitCreator(){
new StateDependentListener(Config.PersonalKits, FightState.Setup, this);
new StateDependentListener(Config.GameModeConfig.Kits.PersonalKits, FightState.Setup, this);
}
public static void openKitCreator(Player player, PersonalKit kit){
@@ -45,8 +45,8 @@ public class PistonListener implements Listener {
return;
//Wenn Entern aktiv ist, sollen Raketen etc. entern können
new StateDependentListener(!Config.AllowMissiles, FightState.All, this);
new StateDependentListener(Config.AllowMissiles, FightState.Setup, this);
new StateDependentListener(!Config.GameModeConfig.Arena.AllowMissiles, FightState.All, this);
new StateDependentListener(Config.GameModeConfig.Arena.AllowMissiles, FightState.Setup, this);
}
@EventHandler
@@ -85,7 +85,7 @@ public class PrepareSchem implements Listener {
return;
}
schem.setSchemtype(Config.SchematicType.checkType());
schem.setSchemtype(Config.GameModeConfig.Schematic.Type.checkType());
schem.setPrepared(true);
try{
@@ -38,7 +38,7 @@ public class Shutdown implements Listener {
@EventHandler
public void handlePlayerQuit(PlayerQuitEvent event) {
if(Config.replayserver() || Config.ArenaLeaveable)
if(Config.replayserver() || Config.GameModeConfig.Arena.Leaveable)
return;
//Shutdown server if nobody online
@@ -42,7 +42,7 @@ import java.util.Map;
@Linked
public class WaterRemover implements Listener {
private static final int MIN_Y = Config.BluePasteRegion.getMinY() + Config.WaterDepth;
private static final int MIN_Y = Config.BluePasteRegion.getMinY() + Config.GameModeConfig.Arena.WaterDepth;
private final Map<Integer, FightTeam> tnt = new HashMap<>();
@@ -90,8 +90,8 @@ public class PacketProcessor implements Listener {
private final PacketSource source;
private final BukkitTask task;
private final LinkedList<Runnable> syncList = new LinkedList<>();
private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
private final int obfuscateWith = BlockIds.impl.materialToId(Config.ObfuscateWith);
private final Set<Integer> hiddenBlockIds = Config.GameModeConfig.Techhider.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
private final int obfuscateWith = BlockIds.impl.materialToId(Config.GameModeConfig.Techhider.ObfuscateWith);
private final FreezeWorld freezer = new FreezeWorld();
private final REntityServer entityServer = new REntityServer();
private final Map<Integer, REntity> entities = new HashMap<>();
@@ -36,7 +36,7 @@ public class OneShotStateDependent extends StateDependent{
}
public OneShotStateDependent(Winconditions wincondition, Set<FightState> states, Runnable runnable) {
super(Config.ActiveWinconditions.contains(wincondition), states);
super(Config.GameModeConfig.WinConditions.contains(wincondition), states);
this.runnable = runnable;
register();
}
@@ -31,7 +31,7 @@ public abstract class StateDependent implements IStateDependent {
private final boolean register;
protected StateDependent(Winconditions wincondition, Set<FightState> states){
this(Config.ActiveWinconditions.contains(wincondition), states);
this(Config.GameModeConfig.WinConditions.contains(wincondition), states);
}
protected StateDependent(Set<ArenaMode> mode, Set<FightState> states){
@@ -43,7 +43,7 @@ public class StateDependentCountdown extends StateDependent {
}
public StateDependentCountdown(Winconditions wincondition, Set<FightState> states, Countdown countdown) {
this(Config.ActiveWinconditions.contains(wincondition), states, countdown);
this(Config.GameModeConfig.WinConditions.contains(wincondition), states, countdown);
}
public StateDependentCountdown(boolean active, Set<FightState> states, Countdown countdown) {
@@ -34,7 +34,7 @@ public class StateDependentListener extends StateDependent{
private final Listener listener;
public StateDependentListener(Winconditions wincondition, Set<FightState> states, Listener listener){
super(Config.ActiveWinconditions.contains(wincondition), states);
super(Config.GameModeConfig.WinConditions.contains(wincondition), states);
this.listener = listener;
register();
}
@@ -37,7 +37,7 @@ public class StateDependentTask extends StateDependent {
private BukkitTask task = null;
public StateDependentTask(Winconditions wincondition, Set<FightState> states, Runnable runnable, long delay, long period){
this(Config.ActiveWinconditions.contains(wincondition), states, runnable, delay, period);
this(Config.GameModeConfig.WinConditions.contains(wincondition), states, runnable, delay, period);
}
public StateDependentTask(boolean enabled, Set<FightState> states, Runnable runnable, long delay, long period){
@@ -43,7 +43,7 @@ public class BungeeFightInfo {
private void send() {
NetworkSender.send(new FightInfoPacket(
Config.world.getName(),
Config.SchematicType.toDB(),
Config.GameModeConfig.Schematic.Type.toDB(),
"",
Fight.getBlueTeam().getColoredName(),
Fight.getRedTeam().getColoredName(),
@@ -94,7 +94,7 @@ public class FightStatistics {
private void disable() {
FightTeam winner = FightSystem.getLastWinner();
String windescription = FightSystem.getLastWinreason();
String gameMode = Config.SchematicType.toDB();
String gameMode = Config.GameModeConfig.Schematic.Type.toDB();
Instant endTime = Instant.now();
int blueLeader = getLeader(Fight.getBlueTeam());
@@ -42,7 +42,7 @@ public class Hull {
private static final IntVector[] NO_BRANCHES = new IntVector[0];
private static boolean isOccluding(Material material) {
return material.isOccluding() || Config.HiddenBlocks.contains(material);
return material.isOccluding() || Config.GameModeConfig.Techhider.HiddenBlocks.contains(material);
}
@Getter
@@ -50,7 +50,7 @@ import java.util.concurrent.ConcurrentHashMap;
public class TechHiderWrapper extends StateDependent implements TechHider.LocationEvaluator, Listener {
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.TechhiderActive;
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.GameModeConfig.Techhider.Active;
@Getter
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
@@ -60,7 +60,7 @@ public class TechHiderWrapper extends StateDependent implements TechHider.Locati
public TechHiderWrapper() {
super(ENABLED, FightState.Schem);
techHider = new TechHider(this, Config.ObfuscateWith, Config.HiddenBlocks, Config.HiddenBlockEntities);
techHider = new TechHider(this, Config.GameModeConfig.Techhider.ObfuscateWith, Config.GameModeConfig.Techhider.HiddenBlocks, Config.GameModeConfig.Techhider.HiddenBlockEntities);
try {
key = new SecretKeySpec(Files.readAllBytes(new File(System.getProperty("user.home"), "hullhider.key").toPath()), "AES");
@@ -40,7 +40,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
private final Map<FightTeam, TeamPercent> teamMap = new HashMap<>();
protected Consumer<FightTeam> checkWin = team -> {
if (getPercent(team) >= Config.PercentWin) {
if (getPercent(team) >= Config.GameModeConfig.WinConditionParams.PercentWin) {
win(Fight.getOpposite(team), "WIN_PERCENT", team.getColoredName());
}
};
@@ -49,7 +49,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
public WinconditionBasePercent(Winconditions wincondition, String windescription) {
super(windescription);
if (Config.ActiveWinconditions.contains(wincondition)) {
if (Config.GameModeConfig.WinConditions.contains(wincondition)) {
printableWinconditions.add(this);
percentWincondition = this;
}
@@ -58,7 +58,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
}
public Message getDisplay(FightTeam team) {
return new Message("BAR_PERCENT", team.getPrefix() + (Math.round(10000.0 * (1.0 - getPercent(team) / Config.PercentWin)) / 100.0));
return new Message("BAR_PERCENT", team.getPrefix() + (Math.round(10000.0 * (1.0 - getPercent(team) / Config.GameModeConfig.WinConditionParams.PercentWin)) / 100.0));
}
public double getPercent(FightTeam team) {
@@ -93,13 +93,13 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
if (
event.getEntityType() == EntityType.FIREBALL ||
!team.getExtendRegion().inRegion(event.getEntity().getLocation()) ||
(!Config.PercentEntern && !Config.EnterStages.isEmpty() && Config.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft())
(!Config.GameModeConfig.WinConditionParams.PercentEntern && !Config.GameModeConfig.EnterStages.isEmpty() && Config.GameModeConfig.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft())
) {
return;
}
event.blockList().forEach(block -> {
if (countAnyBlock || Config.PercentBlocks.contains(block.getType()) == Config.PercentBlocksWhitelist) {
if (countAnyBlock || Config.GameModeConfig.WinConditionParams.Blocks.contains(block.getType()) == Config.GameModeConfig.WinConditionParams.BlocksWhitelist) {
currentBlocks--;
}
});
@@ -111,7 +111,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
totalBlocks = 0;
countAnyBlock = false;
team.getSchemRegion().forEach((x, y, z) -> {
if (Config.PercentBlocks.contains(Config.world.getBlockAt(x, y, z).getType()) == Config.PercentBlocksWhitelist)
if (Config.GameModeConfig.WinConditionParams.Blocks.contains(Config.world.getBlockAt(x, y, z).getType()) == Config.GameModeConfig.WinConditionParams.BlocksWhitelist)
totalBlocks++;
});
// Edge Case for DirtBlock
@@ -57,7 +57,7 @@ public abstract class WinconditionBlocks extends Wincondition implements Printab
}
};
if(Config.ActiveWinconditions.contains(wincondition))
if(Config.GameModeConfig.WinConditions.contains(wincondition))
printableWinconditions.add(this);
}
@@ -31,7 +31,7 @@ public abstract class WinconditionComparisonTimeout extends Wincondition {
public WinconditionComparisonTimeout(Winconditions wincondition, String windescription, String winMessage, ToDoubleFunction<FightTeam> evaluate) {
super(windescription);
if(Config.ActiveWinconditions.contains(wincondition)) {
if(Config.GameModeConfig.WinConditions.contains(wincondition)) {
timeOverCountdown = new StateDependentCountdown(wincondition, FightState.Running, new TimeOverCountdown(() -> comparisonWin(evaluate, winMessage, "WIN_TIME_OVER")));
}
}
@@ -52,7 +52,7 @@ public class WinconditionPoints extends WinconditionBasePercent implements Liste
new StateDependentListener(Winconditions.POINTS, FightState.Ingame, this);
if(Config.ActiveWinconditions.contains(Winconditions.POINTS)){
if(Config.GameModeConfig.WinConditions.contains(Winconditions.POINTS)){
timeOverCountdown = new StateDependentCountdown(Winconditions.POINTS, FightState.Running, new TimeOverCountdown(this::timeOver));
}
}
@@ -43,7 +43,7 @@ import java.util.Map;
@Linked
public class WinconditionTimeTechKO extends Wincondition implements Listener {
private static final int TECH_KO_HALF_TIME = Config.TechKoTime/2;
private static final int TECH_KO_HALF_TIME = Config.GameModeConfig.WinConditionParams.TechKoTime/2;
private final Map<Integer, FightTeam> spawnLocations = new HashMap<>();
private final Map<FightTeam, TechKOCountdown> countdowns = new HashMap<>();
@@ -51,7 +51,7 @@ public class WinconditionTimedDamageTechKO extends Wincondition implements Print
@Override
public void enable() {
Fight.teams().forEach(team -> {
TechKOCountdown countdown = new TechKOCountdown(team, Config.TechKoTime);
TechKOCountdown countdown = new TechKOCountdown(team, Config.GameModeConfig.WinConditionParams.TechKoTime);
countdowns.put(team, countdown);
countdown.enable();
});
@@ -30,7 +30,7 @@ public class WinconditionTimeout extends Wincondition {
public WinconditionTimeout() {
super("Timeout");
if(Config.ActiveWinconditions.contains(Winconditions.TIMEOUT)){
if(Config.GameModeConfig.WinConditions.contains(Winconditions.TIMEOUT)){
timeOverCountdown = new StateDependentCountdown(Winconditions.TIMEOUT, FightState.Running, new TimeOverCountdown(this::timeOver));
}
}