Merge branch 'main' into SpigotCore/RDisplay

This commit is contained in:
2025-03-23 18:29:09 +01:00
9 changed files with 79 additions and 6 deletions
@@ -406,6 +406,8 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Damage §8> §e{0} §7Blocks §e{1} §7TNT §e
BLOCK_COUNTER_ENABLE=§7BlockCounter activated
BLOCK_COUNTER_DISABLE=§7BlockCounter deactivated
# DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter disabled
DEPTH_COUNTER_ENABLE=§7Depth Counter enabled
DEPTH_COUNTER_MESSAGE=§7Depth §8> §7
DEPTH_COUNTER_COUNT={0}{1}§8×{2}{3}§8×{4}{5}
DEPTH_COUNTER_HOVER=§7X§8×§7Y§8×§7Z
@@ -369,6 +369,8 @@ BLOCK_COUNTER_MESSAGE_SECOND=§7Schaden §8> §e{0} §7Blöcke §e{1} §7TNT
BLOCK_COUNTER_ENABLE=§7BlockCounter angemacht
BLOCK_COUNTER_DISABLE=§7BlockCounter ausgemacht
# DepthCounter
DEPTH_COUNTER_DISABLE=§7Depth Counter deaktiviert
DEPTH_COUNTER_ENABLE=§7Depth Counter aktiviert
DEPTH_COUNTER_MESSAGE=§7Tiefe §8> §7
# TPSLimit
TPSLIMIT_FREEZE_HELP=§8/§etpslimit 0 §8-§7 Friere TPS ein
@@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
@@ -65,7 +66,9 @@ public class Depth {
dimensions.setZ(Math.abs(dimensions.getZ()));
RegionUtils.message(region, player -> {
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
player.spigot().sendMessage(getMessage(player, dimensions.getBlockX() + 1, dimensions.getBlockY() + 1, dimensions.getBlockZ() + 1, tntCount));
}
});
}
@@ -0,0 +1,45 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.cannon.depth;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class DepthCommand extends SWCommand {
public DepthCommand() {
super("depth");
}
@Register
public void toggle(Player player) {
if (Config.getInstance().get(player).getPlainValueOrDefault("depth_message", true)) {
Config.getInstance().get(player).put("depth_message", false);
BauSystem.MESSAGE.send("DEPTH_COUNTER_DISABLE", player);
} else {
Config.getInstance().get(player).put("depth_message", true);
BauSystem.MESSAGE.send("DEPTH_COUNTER_ENABLE", player);
}
}
}
@@ -53,6 +53,16 @@ public class SimulatorMaterialGui extends SimulatorPageGui<Material> {
this.back = back;
}
@Override
public boolean shouldOpen() {
if (player.getItemOnCursor().getType().isAir()) {
return true;
}
change.accept(player.getItemOnCursor().getType());
SimulatorWatcher.update(simulator);
return false;
}
@Override
public String baseTitle() {
return "Material";
@@ -46,6 +46,8 @@ public abstract class SimulatorBaseGui {
}
public final void open() {
if (!shouldOpen()) return;
String newTitle = title();
String originalTitle = player.getOpenInventory().getTitle();
@@ -86,6 +88,10 @@ public abstract class SimulatorBaseGui {
inventory.open();
}
public boolean shouldOpen() {
return true;
}
private void setup() {
for (int i = 0; i < 9; i++) {
inventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8", clickType -> {
@@ -185,7 +185,6 @@ public class MWTeam {
public void leave(Player p) {
if (!players.contains(p)) return;
players.remove(p);
for (ItemStack stack : p.getInventory().getContents()) {
if (stack == null) continue;
if (stack.getType() == Material.AIR) continue;
@@ -196,9 +195,11 @@ public class MWTeam {
p.getInventory().clear();
p.setDisplayName("§7" + p.getName());
sbteam.removePlayer(p);
if (players.isEmpty() && MissileWars.getFightState() == FightState.FIGHTING)
MissileWars.end(WinReasons.NO_ENEMY, enemy());
players.remove(p);
sbteam.removePlayer(p);
}
public void reset() {
@@ -213,10 +213,14 @@ public interface Chatter {
}
static Chatter of(SteamwarUser user) {
return of(user.getUUID());
return of(user.getUUID(), false);
}
static Chatter of(UUID uuid) {
return of(uuid, false);
}
static Chatter of(UUID uuid, boolean playerlessChatShown) {
Player player = VelocityCore.getProxy().getPlayer(uuid).orElse(null);
if(player != null)
return Chatter.of(player);
@@ -229,7 +233,7 @@ public interface Chatter {
@Override
public boolean chatShown() {
return false;
return playerlessChatShown;
}
@Override
@@ -47,6 +47,6 @@ public class DiscordChatRoom extends DiscordChannel {
return;
}
ChatListener.sendChat(Chatter.of(user), target.get(), format, null, event.getMessage().getContentDisplay().replace('§', '&').replace('\n', ' '));
ChatListener.sendChat(Chatter.of(user.getUUID(), true), target.get(), format, null, event.getMessage().getContentDisplay().replace('§', '&').replace('\n', ' '));
}
}