forked from SteamWar/SteamWar
Merge pull request 'Fix RPlayer not showing when same player is present' (#71) from FixRPlayerHandling into main
Reviewed-on: SteamWar/SteamWar#71 Reviewed-by: D4rkr34lm <dark@steamwar.de>
This commit is contained in:
+36
@@ -0,0 +1,36 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.network.packets.common;
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import de.steamwar.network.packets.NetworkPacket;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.ToString;
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import java.util.UUID;
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@AllArgsConstructor
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@Getter
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@ToString
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public class PlayerSkinRequestPacket extends NetworkPacket {
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private static final long serialVersionUID = 277267302555671765L;
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private UUID uuid;
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}
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+38
@@ -0,0 +1,38 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.network.packets.common;
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import de.steamwar.network.packets.NetworkPacket;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import lombok.ToString;
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import java.util.UUID;
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@AllArgsConstructor
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@Getter
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@ToString
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public class PlayerSkinResponsePacket extends NetworkPacket {
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private static final long serialVersionUID = 5792855362547625112L;
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private UUID uuid;
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private String skin;
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private String signature;
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}
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@@ -34,3 +34,12 @@ dependencies {
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compileOnly(libs.nms20)
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compileOnly(libs.worldedit15)
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}
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tasks.register<DevServer>("DevLobby20") {
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group = "run"
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description = "Run a 1.20 Dev Lobby"
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dependsOn(":SpigotCore:shadowJar")
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dependsOn(":LobbySystem:jar")
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template = "Lobby20"
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worldName = "Lobby"
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}
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@@ -19,18 +19,22 @@
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package de.steamwar.entity;
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import de.steamwar.Reflection;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.properties.Property;
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import de.steamwar.Reflection;
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import de.steamwar.core.BountifulWrapper;
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import de.steamwar.core.Core;
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import de.steamwar.core.FlatteningWrapper;
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import de.steamwar.core.ProtocolWrapper;
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import de.steamwar.network.NetworkSender;
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import de.steamwar.network.packets.common.PlayerSkinRequestPacket;
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import lombok.Getter;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.entity.EntityType;
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import org.bukkit.inventory.ItemStack;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import java.util.UUID;
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import java.util.function.Consumer;
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@@ -61,17 +65,40 @@ public class RPlayer extends REntity {
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private static final Object skinPartsDataWatcher = BountifulWrapper.impl.getDataWatcherObject(skinPartsIndex(), Byte.class);
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private final UUID actualUUID;
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private final String name;
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public RPlayer(REntityServer server, UUID uuid, String name, Location location) {
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super(server, EntityType.PLAYER, uuid, location,0);
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super(server, EntityType.PLAYER, UUID.randomUUID(), location,0);
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this.actualUUID = uuid;
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this.name = name;
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server.addEntity(this);
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}
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public static final Map<UUID, Property> SKIN_DATA_PROMISES = new LinkedHashMap<UUID, Property>() {
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@Override
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protected boolean removeEldestEntry(Map.Entry<UUID, Property> eldest) {
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return size() > 100;
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}
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};
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private GameProfile getGameProfile() {
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Property skinData = SKIN_DATA_PROMISES.computeIfAbsent(uuid, __ -> {
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NetworkSender.sendOrQueue(new PlayerSkinRequestPacket(uuid));
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return new Property("textures", null, null);
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});
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if (skinData.getValue() != null) {
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GameProfile gameProfile = new GameProfile(uuid, name);
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gameProfile.getProperties().put("textures", skinData);
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return gameProfile;
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} else {
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return new GameProfile(actualUUID, name);
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}
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}
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@Override
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void list(Consumer<Object> packetSink) {
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packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, new GameProfile(uuid, name), GameMode.CREATIVE));
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packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.ADD, getGameProfile(), GameMode.CREATIVE));
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}
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@Override
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@@ -88,7 +115,7 @@ public class RPlayer extends REntity {
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@Override
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void delist(Consumer<Object> packetSink) {
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packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, new GameProfile(uuid, name), GameMode.CREATIVE));
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packetSink.accept(ProtocolWrapper.impl.playerInfoPacketConstructor(ProtocolWrapper.PlayerInfoAction.REMOVE, getGameProfile(), GameMode.CREATIVE));
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}
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private static final Class<?> namedSpawnPacket = Reflection.getClass("net.minecraft.network.protocol.game.ClientboundAddPlayerPacket");
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@@ -19,9 +19,12 @@
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package de.steamwar.network;
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import com.mojang.authlib.properties.Property;
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import de.steamwar.core.BountifulWrapper;
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import de.steamwar.entity.RPlayer;
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import de.steamwar.network.handlers.InventoryHandler;
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import de.steamwar.network.packets.PacketHandler;
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import de.steamwar.network.packets.common.PlayerSkinResponsePacket;
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import de.steamwar.network.packets.server.*;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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@@ -68,4 +71,11 @@ public class CoreNetworkHandler extends PacketHandler {
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public void handleLocaleChange(LocaleInvalidationPacket packet) {
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SteamwarUser.invalidate(packet.getPlayerId());
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}
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@Handler
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public void handlePlayerSkinResponse(PlayerSkinResponsePacket packet) {
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Property property = RPlayer.SKIN_DATA_PROMISES.get(packet.getUuid());
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if (property == null) return;
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RPlayer.SKIN_DATA_PROMISES.put(packet.getUuid(), new Property("textures", packet.getSkin(), packet.getSignature()));
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}
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}
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@@ -24,8 +24,42 @@ import de.steamwar.network.packets.NetworkPacket;
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import lombok.SneakyThrows;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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public class NetworkSender {
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import java.util.ArrayList;
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import java.util.List;
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public class NetworkSender implements Listener {
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private static List<NetworkPacket> queued = new ArrayList<>();
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static {
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Bukkit.getPluginManager().registerEvents(new NetworkSender(), Core.getInstance());
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}
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private NetworkSender() {
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}
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@EventHandler
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public void onPlayerJoin(PlayerJoinEvent event) {
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if (!Bukkit.getOnlinePlayers().isEmpty()) {
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return;
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}
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Bukkit.getScheduler().runTaskLater(Core.getInstance(), () -> {
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queued.forEach(NetworkSender::send);
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queued.clear();
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}, 1);
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}
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public static void sendOrQueue(NetworkPacket packet) {
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if (!Bukkit.getOnlinePlayers().isEmpty()) {
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send(packet);
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} else {
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queued.add(packet);
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}
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}
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public static void send(NetworkPacket packet) {
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Bukkit.getOnlinePlayers().stream().findAny().ifPresent(player -> send(packet, player));
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@@ -225,7 +225,7 @@ public class VelocityCore implements ReloadablePlugin {
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for(PacketHandler handler : new PacketHandler[] {
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new EloPlayerHandler(), new EloSchemHandler(), new ExecuteCommandHandler(), new FightInfoHandler(),
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new ImALobbyHandler(), new InventoryCallbackHandler(), new PrepareSchemHandler()
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new ImALobbyHandler(), new InventoryCallbackHandler(), new PrepareSchemHandler(), new PlayerSkinHandler()
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})
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handler.register();
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@@ -0,0 +1,121 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.velocitycore.network.handlers;
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import com.google.gson.JsonArray;
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import com.google.gson.JsonElement;
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import com.google.gson.JsonObject;
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import com.google.gson.JsonParser;
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import com.velocitypowered.api.event.Subscribe;
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import com.velocitypowered.api.event.connection.PostLoginEvent;
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import com.velocitypowered.api.proxy.Player;
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import com.velocitypowered.api.util.GameProfile;
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import de.steamwar.network.packets.PacketHandler;
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import de.steamwar.network.packets.common.PlayerSkinRequestPacket;
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import de.steamwar.network.packets.common.PlayerSkinResponsePacket;
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import de.steamwar.velocitycore.VelocityCore;
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import de.steamwar.velocitycore.network.NetworkSender;
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import de.steamwar.velocitycore.network.ServerMetaInfo;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.SneakyThrows;
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import java.io.BufferedReader;
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import java.io.InputStream;
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import java.io.InputStreamReader;
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import java.net.HttpURLConnection;
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import java.net.URL;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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public class PlayerSkinHandler extends PacketHandler {
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private final int maxCacheSize = 1000;
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public PlayerSkinHandler() {
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VelocityCore.getProxy().getEventManager().register(VelocityCore.get(), this);
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}
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private Map<UUID, SkinData> skins = new LinkedHashMap<>() {
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@Override
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protected boolean removeEldestEntry(Map.Entry<UUID, SkinData> eldest) {
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return size() > maxCacheSize;
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}
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};
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@Handler
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@SneakyThrows
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public void handle(PlayerSkinRequestPacket packet) {
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if (skins.containsKey(packet.getUuid())) {
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SkinData skinData = skins.get(packet.getUuid());
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NetworkSender.send(((ServerMetaInfo) packet.getMetaInfos()).sender().getServer(), new PlayerSkinResponsePacket(packet.getUuid(), skinData.skin, skinData.signature));
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return;
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}
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String url = "https://sessionserver.mojang.com/session/minecraft/profile/" + packet.getUuid().toString().replace("-", "") + "?unsigned=false";
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HttpURLConnection connection = (HttpURLConnection) new URL(url).openConnection();
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connection.setReadTimeout(5000);
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connection.setConnectTimeout(5000);
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connection.setRequestProperty("User-Agent", "SkinFetcher");
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if (connection.getResponseCode() != HttpURLConnection.HTTP_OK) {
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return;
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}
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InputStream is = connection.getInputStream();
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String json = new BufferedReader(new InputStreamReader(is))
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.lines().collect(Collectors.joining("\n"));
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JsonObject obj = JsonParser.parseString(json).getAsJsonObject();
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JsonArray properties = obj.getAsJsonArray("properties");
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for (JsonElement propElement : properties) {
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JsonObject prop = propElement.getAsJsonObject();
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if (prop.get("name").getAsString().equals("textures")) {
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String skin = prop.get("value").getAsString();
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String signature = prop.get("signature").getAsString();
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skins.put(packet.getUuid(), new SkinData(skin, signature));
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NetworkSender.send(((ServerMetaInfo) packet.getMetaInfos()).sender().getServer(), new PlayerSkinResponsePacket(packet.getUuid(), skin, signature));
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return;
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}
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}
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}
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@Subscribe
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public void onPostLogin(PostLoginEvent event) {
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Player player = event.getPlayer();
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GameProfile gameProfile = player.getGameProfile();
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GameProfile.Property property = gameProfile.getProperties().stream().filter(p -> p.getName().equals("textures")).findFirst().orElse(null);
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if (property == null) return;
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skins.put(player.getUniqueId(), new SkinData(property.getValue(), property.getSignature()));
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Set<UUID> uuidSet = skins.keySet();
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VelocityCore.getProxy().getAllServers().forEach(server -> {
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for (UUID uuid : uuidSet) {
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NetworkSender.send(server, new PlayerSkinResponsePacket(uuid, property.getValue(), property.getSignature()));
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}
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});
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}
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public record SkinData(String skin, String signature) {}
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}
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Block a user