Pot fix for WinconditionBasePercent

This commit is contained in:
2025-12-23 12:27:48 +01:00
parent 31dac93698
commit a87cc94700
@@ -91,7 +91,7 @@ public abstract class WinconditionBasePercent extends Wincondition implements Pr
@EventHandler @EventHandler
public void onEntityExplode(EntityExplodeEvent event) { public void onEntityExplode(EntityExplodeEvent event) {
if ( if (
event.getEntityType() == EntityType.FIREBALL || event.getEntityType() != EntityType.PRIMED_TNT ||
!team.getExtendRegion().inRegion(event.getEntity().getLocation()) || !team.getExtendRegion().inRegion(event.getEntity().getLocation()) ||
(!Config.GameModeConfig.WinConditionParams.PercentEntern && !Config.GameModeConfig.EnterStages.isEmpty() && Config.GameModeConfig.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft()) (!Config.GameModeConfig.WinConditionParams.PercentEntern && !Config.GameModeConfig.EnterStages.isEmpty() && Config.GameModeConfig.EnterStages.get(0) >= Wincondition.getTimeOverCountdown().getTimeLeft())
) { ) {