forked from SteamWar/SteamWar
Fix RCommand being able to send offline players
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@@ -41,7 +41,7 @@ public class MsgCommand extends SWCommand {
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}
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public static void msg(PlayerChatter sender, Player target, String[] args) {
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if(target == null) {
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if(target == null || target.getCurrentServer().isEmpty()) {
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sender.system("MSG_OFFLINE");
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return;
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}
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