Add TLS Feature

This commit is contained in:
2025-10-26 12:50:44 +00:00
parent 35117fdd30
commit b3b7b5e601
4 changed files with 253 additions and 1 deletions
@@ -1027,4 +1027,9 @@ XRAY_OFF=§cXray deactivated
COLORREPLACE_HELP=§8//§ecolorreplace §8[§7color§8] §8[§7color§8] §8- §7Replace all blocks of one color with another
TYPEREPLACE_HELP=§8//§etypereplace §8[§7type§8] §8[§7type§8] §8- §7Replace all blocks of one type with another
# Schematic
SCHEMATIC_GUI_ITEM=§eSchematics
SCHEMATIC_GUI_ITEM=§eSchematics
# TNTListener
TLS_MESSAGE_79=§7TLS§8> §7Tick §e{0}§8: §e{1} §7TNT
TLS_MESSAGE_80=§7TLS§8> §7Tick §e{0}§8: §e{1} §7TNT §8(§e{2} §7with Fuse 80§8)
TLS_START_HELP=§7Start the TNT Listener
TLS_STOP_HELP=§7Stop the TNT Listener
@@ -0,0 +1,39 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tntlistener;
import de.steamwar.command.SWCommand;
import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
@Linked
public class TLSCommand extends SWCommand {
public TLSCommand() { super("tntlistener", "tls"); }
@Register(value = "start", description = "TLS_START_HELP")
public void start(@Validator Player player) {
TLSListener.instance.startListening(player);
}
@Register(value = "stop", description = "TLS_STOP_HELP")
public void stop(@Validator Player player) {
TLSListener.instance.stopListening(player);
}
}
@@ -0,0 +1,162 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tntlistener;
import de.steamwar.bausystem.features.tpslimit.TPSUtils;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.region.Region;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.LinkedInstance;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.entity.Player;
import java.util.*;
@Linked
public class TLSListener implements Listener {
@LinkedInstance
BauSystem bauSystem;
/**
* Expose an instance to the TLS Command so it can access it
*/
@LinkedInstance
public static TLSListener instance;
private final Map<Region, List<TNTPrimed>> primedTNT = new HashMap<>();
private final Map<Region, Boolean> regionSheduled = new HashMap<>();
private final Map<Region, Long> regionReferenceTick = new HashMap<>();
private final List<Player> listeningPlayers = new ArrayList<>();
private boolean listening = false;
private final long maxDelay = 120;
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onTNTSpawn(EntitySpawnEvent event) {
if (!(event.getEntity() instanceof TNTPrimed tnt)) return;
if (!(listening)) return;
Region eventRegion = Region.getRegion(event.getLocation());
// Add tnt to the list
if (!primedTNT.containsKey(eventRegion)) {
primedTNT.put(eventRegion, new ArrayList<>());
}
primedTNT.get(eventRegion).add(tnt);
// Update the realtiveTick
long currentTick = TPSUtils.currentRealTick.get();
long referenceTick = regionReferenceTick.getOrDefault(eventRegion, 0L);
if (currentTick - referenceTick > maxDelay) {
referenceTick = currentTick;
regionReferenceTick.put(eventRegion, referenceTick);
}
long relativeTick = currentTick - referenceTick;
this.messageNextTick(eventRegion, relativeTick);
}
public void messageNextTick(Region region, long relativeTick) {
/*
* Some TNT can be spawned so late in the gt, that they do not get processed,
* essentially lengthening their fuse by 1gt. To detect this, shedule the
* message at the start of the next (server side) gt. If the tnt got processed it has a
* Fuse of 79, else 80.
*/
if (regionSheduled.getOrDefault(region, false)) {
return;
}
regionSheduled.put(region, true);
new BukkitRunnable() {
@Override
public void run() {
regionSheduled.remove(region);
int primed80 = 0;
int primed79 = 0;
//tntFuse79.put(region, 0);
//tntFuse80.put(region, 0);
for (TNTPrimed tnt : primedTNT.get(region)) {
if (tnt.getFuseTicks() == 80) {
primed80++;
//tntFuse80.put(region, tntFuse80.getOrDefault(region, 0) + 1);
} else if (tnt.getFuseTicks() == 79) {
primed79++;
//tntFuse79.getOrDefault(region, tntFuse79.getOrDefault(region, 0) + 1);
}
}
//primedTNT.get(region).removeIf(t -> t.getFuseTicks() <= 78 || t.isDead());
primedTNT.get(region).clear();
/*
* Message the player, if there are tnt with Fuse 80 use special message
*/
for (Player p : listeningPlayers) {
if (region.getArea().inRegion(p.getLocation(), false)) {
if (primed80 > 0) {
// Foreach throws IDE errors: variables in lambda expressions should be final
//p.sendMessage(String.format("§7TLS§8> §7Tick §e%d§8: §e%d §7TNT §8(§e%d §7with Fuse 80§8)", relativeTick, primed79 + primed80, primed80));
BauSystem.MESSAGE.sendPrefixless("TLS_MESSAGE_80", p, relativeTick, primed79 + primed80, primed80);
} else {
BauSystem.MESSAGE.sendPrefixless("TLS_MESSAGE_79", p, relativeTick, primed79);
//p.sendMessage(String.format("§7TLS§8> §7Tick §e%d§8: §e%d §7TNT", relativeTick, primed79));
}
}
}
}
}.runTaskLater(bauSystem.getInstance(), 1);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
listeningPlayers.remove(event.getPlayer());
}
public void startListening(Player player) {
this.listening = true;
listeningPlayers.add(player);
}
public void stopListening(Player player) {
listeningPlayers.remove(player);
if (listeningPlayers.toArray().length == 0) {
this.listening = false;
}
}
public boolean isActiveFor(Player player) {
return listeningPlayers.contains(player);
}
}
@@ -0,0 +1,46 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.tntlistener;
import de.steamwar.linkage.Linked;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ScoreboardElement;
import org.bukkit.entity.Player;
@Linked
public class TLSScoreboardElement implements ScoreboardElement {
@Override
public ScoreboardGroup getGroup() { return ScoreboardGroup.OTHER; }
@Override
public int order() { return 2; }
@Override
public String get(Region region, Player p) {
if (!Permission.BUILD.hasPermission(p)) return null;
if (TLSListener.instance.isActiveFor(p)) {
return "§e" + "TLS" + "§8: " + "§aon";
} else {
return null;
}
}
}