forked from SteamWar/SteamWar
Improving SelectAdjacent
This commit is contained in:
+16
-2
@@ -21,6 +21,7 @@ package de.steamwar.bausystem.features.worldedit;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.Point;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.utils.FlatteningWrapper;
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import de.steamwar.core.WorldEditRenderer;
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import de.steamwar.linkage.Linked;
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@@ -76,10 +77,10 @@ public class SelectAdjacent implements Listener {
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!event.hasItem()) return;
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if (event.getItem().getType() != Material.WOODEN_AXE) return;
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if (!event.getPlayer().isSneaking()) return;
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if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
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Selector selector = selectors.get(event.getPlayer());
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if (selector != null) selector.cancel();
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if (!event.getPlayer().isSneaking()) return;
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if (event.getAction() != Action.LEFT_CLICK_BLOCK) return;
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Material material = event.getPlayer().getInventory().getItemInOffHand().getType();
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if (material.isAir()) {
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selector = new Selector(event.getClickedBlock(), event.getPlayer(), __ -> true);
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@@ -111,6 +112,8 @@ public class SelectAdjacent implements Listener {
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private Set<Location> seen = new HashSet<>();
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private Set<Location> toCalc = new HashSet<>();
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private Region.Area area;
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public Selector(Block block, Player player, Predicate<Material> predicate) {
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this.predicate = predicate;
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toCalc.add(block.getLocation());
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@@ -121,6 +124,16 @@ public class SelectAdjacent implements Listener {
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maxY = block.getY();
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maxZ = block.getZ();
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Region region = Region.getRegion(block.getLocation());
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area = Region.Area.EMPTY;
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if (region.getBuildArea().inRegion(block.getLocation(), true)) {
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area = region.getBuildArea();
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} else if (region.getTestblockArea().inRegion(block.getLocation(), true)) {
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area = region.getTestblockArea();
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} else if (region.getArea().inRegion(block.getLocation(), true)) {
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area = region.getArea();
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}
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bukkitTask = Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
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run();
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@@ -158,6 +171,7 @@ public class SelectAdjacent implements Listener {
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if (block.isEmpty() || block.isLiquid()) continue;
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if (!predicate.test(block.getType())) continue;
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seen.add(location);
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if (!area.inRegion(block.getLocation(), true)) continue;
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minX = Math.min(minX, location.getBlockX());
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maxX = Math.max(maxX, location.getBlockX());
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