forked from SteamWar/SteamWar
Fix leader not changeable during events
This commit is contained in:
@@ -73,7 +73,6 @@ public class FightTeam {
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if(ArenaMode.VariableTeams.contains(Config.mode)){
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if(ArenaMode.VariableTeams.contains(Config.mode)){
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notReadyKit.setItem(2, "REQUESTS", new ItemBuilder(Material.PAPER).build(), GUI::chooseJoinRequests);
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notReadyKit.setItem(2, "REQUESTS", new ItemBuilder(Material.PAPER).build(), GUI::chooseJoinRequests);
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notReadyKit.setItem(3, "MANAGE_PLAYERS", SWItem.getPlayerSkull("AdmiralSeekrank").getItemStack(), GUI::managePlayers);
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if(!AIManager.availableAIs().isEmpty())
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if(!AIManager.availableAIs().isEmpty())
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notReadyKit.setItem(6, "ADD_AI", new ItemBuilder(Material.REDSTONE).build(), GUI::addAI);
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notReadyKit.setItem(6, "ADD_AI", new ItemBuilder(Material.REDSTONE).build(), GUI::addAI);
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}
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}
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@@ -81,6 +80,7 @@ public class FightTeam {
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if(Config.test())
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if(Config.test())
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notReadyKit.setItem(5, "CHOOSE_SCHEMATIC", new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).enchant().build(), GUI::preSchemDialog);
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notReadyKit.setItem(5, "CHOOSE_SCHEMATIC", new ItemBuilder(SWItem.getMaterial("CAULDRON_ITEM")).enchant().build(), GUI::preSchemDialog);
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notReadyKit.setItem(3, "MANAGE_PLAYERS", SWItem.getPlayerSkull("AdmiralSeekrank").getItemStack(), GUI::managePlayers);
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notReadyKit.setItem(4, "TEAM_NOT_READY", new ItemBuilder(SWItem.getDye(10), (short) 10).enchant().build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(true));
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notReadyKit.setItem(4, "TEAM_NOT_READY", new ItemBuilder(SWItem.getDye(10), (short) 10).enchant().build(), player -> Objects.requireNonNull(Fight.getPlayerTeam(player)).setReady(true));
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}
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}
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private static final HotbarKit chooseSchemKit = new HotbarKit(notReadyKit);
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private static final HotbarKit chooseSchemKit = new HotbarKit(notReadyKit);
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