forked from SteamWar/SteamWar
Fix CLOSE case in SWAnvilInv to properly remove player from openInv map
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@@ -41,7 +41,7 @@ public class SWAnvilInv {
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openInv.get(packet.getPlayerId()).leftClickCallback.run();
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break;
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case CLOSE:
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openInv.get(packet.getPlayerId()).closeCallback.run();
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openInv.remove(packet.getPlayerId()).closeCallback.run();
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break;
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case ANSWER:
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openInv.get(packet.getPlayerId()).callback.accept(packet.getText());
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