Adjust gameStateChangeReason field offset for updated packet structure in Minecraft 1.21.

This commit is contained in:
2025-08-09 11:24:52 +02:00
parent ba2297ca9a
commit ef91313c29
@@ -66,7 +66,7 @@ public class NMSWrapper21 implements NMSWrapper {
player.updateInventory();
}
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 12);
private static final Reflection.Field<ClientboundGameEventPacket.Type> gameStateChangeReason = Reflection.getField(NoClipCommand.gameStateChange, ClientboundGameEventPacket.Type.class, 14);
@Override
public void setGameStateChangeReason(Object packet) {