forked from SteamWar/SteamWar
Improve PlayerSkinHandler
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@@ -33,8 +33,6 @@ import de.steamwar.network.packets.common.PlayerSkinResponsePacket;
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import de.steamwar.velocitycore.VelocityCore;
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import de.steamwar.velocitycore.network.NetworkSender;
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import de.steamwar.velocitycore.network.ServerMetaInfo;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.SneakyThrows;
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import java.io.BufferedReader;
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@@ -56,7 +54,7 @@ public class PlayerSkinHandler extends PacketHandler {
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VelocityCore.getProxy().getEventManager().register(VelocityCore.get(), this);
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}
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private Map<UUID, SkinData> skins = new LinkedHashMap<>() {
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private Map<UUID, SkinData> skins = new LinkedHashMap<>(maxCacheSize, 1, true) {
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@Override
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protected boolean removeEldestEntry(Map.Entry<UUID, SkinData> eldest) {
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return size() > maxCacheSize;
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