forked from SteamWar/SteamWar
Remove /leader command, allow for Leader promotion
This commit is contained in:
@@ -153,7 +153,6 @@ public class FightSystem extends JavaPlugin {
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new GamemodeCommand();
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new GamemodeCommand();
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new ReadyCommand();
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new ReadyCommand();
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new AkCommand();
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new AkCommand();
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new LeaderCommand();
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new LockschemCommand();
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new LockschemCommand();
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new StateCommand();
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new StateCommand();
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new SkipCommand();
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new SkipCommand();
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@@ -34,9 +34,6 @@ GAMEMODE_NOT_ALLOWED=§cChanging gamemode is not permitted
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GAMEMODE_UNKNOWN=§cUnknown gamemode {0}
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GAMEMODE_UNKNOWN=§cUnknown gamemode {0}
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GAMEMODE_HELP=§8/§7gm §8[§egamemode§8]
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GAMEMODE_HELP=§8/§7gm §8[§egamemode§8]
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LEADER_FULL=§cAll teams already have a leader
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ALREADY_IN_TEAM=§cYou are already in a team
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LOCKSCHEM_HELP=§8/§7lockschem §8[§eteam§8]
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LOCKSCHEM_HELP=§8/§7lockschem §8[§eteam§8]
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UNKNOWN_TEAM=§cThis team does not exist
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UNKNOWN_TEAM=§cThis team does not exist
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LOCKSCHEM_LOCKED=§7Schematic locked
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LOCKSCHEM_LOCKED=§7Schematic locked
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@@ -65,7 +62,9 @@ STATE_RUNNING=§eFighting phase
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STATE_SPECTATE_WIN=§7Victory {0}
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STATE_SPECTATE_WIN=§7Victory {0}
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STATE_SPECTATE_TIE=§7Draw
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STATE_SPECTATE_TIE=§7Draw
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REMOVE_TITLE=Kick player
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MANAGE_TITLE=Manage players
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MANAGE_LORE1=§eLeft §7click§8: §ekick
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MANAGE_LORE2=§eRight §7click§8: §epromote
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KIT_SELECTION_TITLE=Kit selection
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KIT_SELECTION_TITLE=Kit selection
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KIT_NO_KITS=§cNo kits found
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KIT_NO_KITS=§cNo kits found
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@@ -113,7 +112,7 @@ SKIP_NOT_READY=§c§mSkipping to next event
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TEAM_CHAT={0}{1}§8» {0}{2}
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TEAM_CHAT={0}{1}§8» {0}{2}
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CHOOSE_KIT=§eChoose kit
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CHOOSE_KIT=§eChoose kit
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RESPAWN=§eRespawn
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RESPAWN=§eRespawn
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REMOVE_PLAYERS=§cKick player
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MANAGE_PLAYERS=§cManage players
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CHOOSE_SCHEMATIC=§eChoose {0}
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CHOOSE_SCHEMATIC=§eChoose {0}
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SCHEMATIC_REQUIRED=§cChoose a schematic first
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SCHEMATIC_REQUIRED=§cChoose a schematic first
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ADD_AI=§eAdd AI
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ADD_AI=§eAdd AI
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@@ -141,7 +140,6 @@ NO_TELEPORT=§cYou are not allowed to use this teleport function
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OPEN_INVENTORY_TO_CUSTOMIZE=§eOpen inventory to customize your kit
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OPEN_INVENTORY_TO_CUSTOMIZE=§eOpen inventory to customize your kit
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NO_ENTERN=§cYou may not board
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NO_ENTERN=§cYou may not board
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NO_TEAMAREA=§cYou are not allowed in the team area
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NO_TEAMAREA=§cYou are not allowed in the team area
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TEST_BECOME_LEADER=§7Become a team leader with §8/§eleader
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PREPARE_SCHEM_DELETED=§cApparently the schematic to be submitted was deleted. submission aborted.
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PREPARE_SCHEM_DELETED=§cApparently the schematic to be submitted was deleted. submission aborted.
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PREPARE_SCHEM_EXISTS=§cThere is already a schematic with the suffix -prepared, please rename or delete it, submission aborted.
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PREPARE_SCHEM_EXISTS=§cThere is already a schematic with the suffix -prepared, please rename or delete it, submission aborted.
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PREPARE_ACTIVE_PISTON=§cMoving pistons were found in the team area, submission aborted.
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PREPARE_ACTIVE_PISTON=§cMoving pistons were found in the team area, submission aborted.
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@@ -32,9 +32,6 @@ GAMEMODE_NOT_ALLOWED=§cSpielmodusänderung verboten
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GAMEMODE_UNKNOWN=§cUnbekannter Spielmodus {0}
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GAMEMODE_UNKNOWN=§cUnbekannter Spielmodus {0}
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GAMEMODE_HELP=§8/§7gm §8[§eSpielmodus§8]
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GAMEMODE_HELP=§8/§7gm §8[§eSpielmodus§8]
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LEADER_FULL=§cAlle Teams haben bereits einen Leader
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ALREADY_IN_TEAM=§cDu bist bereits in einem Team
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LOCKSCHEM_HELP=§8/§7lockschem §8[§eTeam§8]
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LOCKSCHEM_HELP=§8/§7lockschem §8[§eTeam§8]
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UNKNOWN_TEAM=§cDieses Team existiert nicht
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UNKNOWN_TEAM=§cDieses Team existiert nicht
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LOCKSCHEM_LOCKED=§7Schematic gesperrt
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LOCKSCHEM_LOCKED=§7Schematic gesperrt
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@@ -59,7 +56,9 @@ STATE_RUNNING=§eKampfphase
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STATE_SPECTATE_WIN=§7Sieg {0}
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STATE_SPECTATE_WIN=§7Sieg {0}
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STATE_SPECTATE_TIE=§7Unentschieden
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STATE_SPECTATE_TIE=§7Unentschieden
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REMOVE_TITLE=Spieler rauswerfen
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MANAGE_TITLE=Mitspieler verwalten
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MANAGE_LORE1=§eLinksklick§8: §eRauswurf
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MANAGE_LORE2=§eRechtsklick§8: §eBefördern
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KIT_SELECTION_TITLE=Kitauswahl
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KIT_SELECTION_TITLE=Kitauswahl
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KIT_NO_KITS=§cKeine Kits gefunden
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KIT_NO_KITS=§cKeine Kits gefunden
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@@ -106,7 +105,7 @@ SKIP_READY=§aBeschleunigung zum nächsten Event
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SKIP_NOT_READY=§c§mBeschleunigung zum nächsten Event
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SKIP_NOT_READY=§c§mBeschleunigung zum nächsten Event
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CHOOSE_KIT=§eKit wählen
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CHOOSE_KIT=§eKit wählen
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RESPAWN=§eRespawn
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RESPAWN=§eRespawn
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REMOVE_PLAYERS=§cSpieler rauswerfen
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MANAGE_PLAYERS=§cMitspieler verwalten
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CHOOSE_SCHEMATIC=§e{0} wählen
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CHOOSE_SCHEMATIC=§e{0} wählen
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SCHEMATIC_REQUIRED=§cZuerst muss eine Schematic gewählt sein
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SCHEMATIC_REQUIRED=§cZuerst muss eine Schematic gewählt sein
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ADD_AI=§eKI hinzufügen
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ADD_AI=§eKI hinzufügen
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@@ -134,7 +133,6 @@ NO_TELEPORT=§cDu darfst diese Teleportfunktion nicht benutzen
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OPEN_INVENTORY_TO_CUSTOMIZE=§eInventar zum Anpassen des Kits öffnen
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OPEN_INVENTORY_TO_CUSTOMIZE=§eInventar zum Anpassen des Kits öffnen
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NO_ENTERN=§cDu darfst nicht entern
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NO_ENTERN=§cDu darfst nicht entern
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NO_TEAMAREA=§cDu darfst nicht zu den Teams
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NO_TEAMAREA=§cDu darfst nicht zu den Teams
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TEST_BECOME_LEADER=§7Werde zum Teamleader mit §8/§eleader
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PREPARE_SCHEM_DELETED=§cAnscheinend wurde die auszufahrende Schematic gelöscht, Einsenden wird abgebrochen.
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PREPARE_SCHEM_DELETED=§cAnscheinend wurde die auszufahrende Schematic gelöscht, Einsenden wird abgebrochen.
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PREPARE_SCHEM_EXISTS=§cEs existiert bereits eine Schem mit Namenszusatz -prepared, diese bitte umbenennen oder löschen, Einsenden wird abgebrochen.
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PREPARE_SCHEM_EXISTS=§cEs existiert bereits eine Schem mit Namenszusatz -prepared, diese bitte umbenennen oder löschen, Einsenden wird abgebrochen.
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PREPARE_ACTIVE_PISTON=§cIm Teambereich wurden sich noch bewegende Pistons gefunden, Einsenden wird abgebrochen.
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PREPARE_ACTIVE_PISTON=§cIm Teambereich wurden sich noch bewegende Pistons gefunden, Einsenden wird abgebrochen.
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@@ -36,6 +36,7 @@ import de.steamwar.sql.SteamwarUser;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.ClickType;
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@@ -53,7 +54,11 @@ public class GUI {
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String name = team.getLeader() != null ? team.getLeader().getEntity().getName() : team.getName();
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String name = team.getLeader() != null ? team.getLeader().getEntity().getName() : team.getName();
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inv.setItem(pos, SWItem.getDye(colorCode), colorCode, msg.parse("JOIN_REQUEST_TEAM", p, team.getColor() + name), click -> {
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inv.setItem(pos, SWItem.getDye(colorCode), colorCode, msg.parse("JOIN_REQUEST_TEAM", p, team.getColor() + name), click -> {
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p.closeInventory();
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p.closeInventory();
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JoinRequest.forPlayer(p, team);
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if(ArenaMode.ManualTeams.contains(Config.mode) && team.canbeLeader(p))
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team.addMember(p);
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else
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JoinRequest.forPlayer(p, team);
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});
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});
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}
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}
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@@ -117,14 +122,21 @@ public class GUI {
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inv.open();
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inv.open();
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}
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}
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public static void chooseRemove(Player p){
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public static void managePlayers(Player p){
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List<SWListInv.SWListEntry<UUID>> players = SWListInv.createPlayerList(p.getUniqueId());
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List<SWListInv.SWListEntry<UUID>> players = SWListInv.createPlayerList(p.getUniqueId());
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FightTeam team = Fight.getPlayerTeam(p);
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FightTeam team = Fight.getPlayerTeam(p);
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if(team == null)
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if(team == null)
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return;
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return;
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players.removeIf(swItemUUIDPair -> !team.equals(Fight.getPlayerTeam(Bukkit.getPlayer(swItemUUIDPair.getObject()))));
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players.removeIf(listEntry -> !team.equals(Fight.getPlayerTeam(Bukkit.getPlayer(listEntry.getObject()))));
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SWListInv<UUID> inv = new SWListInv<>(p, msg.parse("REMOVE_TITLE", p), players, (ClickType click, UUID player) -> {
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players.forEach(listEntry -> listEntry.getItem().setLore(msg.parse("MANAGE_LORE1", p), msg.parse("MANAGE_LORE2", p)));
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Commands.kick(p, SteamwarUser.get(player).getUserName());
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SWListInv<UUID> inv = new SWListInv<>(p, msg.parse("MANAGE_TITLE", p), players, (ClickType click, UUID player) -> {
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if(click.isLeftClick()) {
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Commands.kick(p, SteamwarUser.get(player).getUserName());
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} else if(click.isRightClick()) {
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LivingEntity target = (LivingEntity) Bukkit.getEntity(player);
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if(target != null)
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team.setLeader(team.getFightPlayer(target), false);
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}
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p.closeInventory();
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p.closeInventory();
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});
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});
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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inv.setCallback(-999, (ClickType click) -> p.closeInventory());
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@@ -1,60 +0,0 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.commands;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentCommand;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public class LeaderCommand implements CommandExecutor {
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public LeaderCommand() {
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new StateDependentCommand(ArenaMode.ManualTeams, FightState.Setup, "leader", this);
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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if(Fight.getFightPlayer(player) != null) {
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FightSystem.getMessage().sendPrefixless("ALREADY_IN_TEAM", player, ChatMessageType.ACTION_BAR);
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return false;
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}
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for(FightTeam team : Fight.teams()) {
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if(team.canbeLeader(player)) {
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team.addMember(player);
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return false;
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}
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}
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FightSystem.getMessage().sendPrefixless("LEADER_FULL", player, ChatMessageType.ACTION_BAR);
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return false;
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}
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}
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@@ -73,7 +73,7 @@ public class FightTeam {
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if(ArenaMode.VariableTeams.contains(Config.mode)){
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if(ArenaMode.VariableTeams.contains(Config.mode)){
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notReadyKit.setItem(2, "REQUESTS", new ItemBuilder(Material.PAPER).build(), GUI::chooseJoinRequests);
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notReadyKit.setItem(2, "REQUESTS", new ItemBuilder(Material.PAPER).build(), GUI::chooseJoinRequests);
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notReadyKit.setItem(3, "REMOVE_PLAYERS", new ItemBuilder(SWItem.getMaterial("FIREWORK_CHARGE")).build(), GUI::chooseRemove);
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notReadyKit.setItem(3, "MANAGE_PLAYERS", SWItem.getPlayerSkull("AdmiralSeekrank").getItemStack(), GUI::managePlayers);
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if(!AIManager.availableAIs().isEmpty())
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if(!AIManager.availableAIs().isEmpty())
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notReadyKit.setItem(6, "ADD_AI", new ItemBuilder(Material.REDSTONE).build(), GUI::addAI);
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notReadyKit.setItem(6, "ADD_AI", new ItemBuilder(Material.REDSTONE).build(), GUI::addAI);
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}
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}
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@@ -343,7 +343,10 @@ public class FightTeam {
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}
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}
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}
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}
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private void setLeader(FightPlayer leader, boolean silent) {
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public void setLeader(FightPlayer leader, boolean silent) {
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if(this.leader != null)
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this.leader.ifPlayer(memberKit::loadToPlayer);
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leader.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
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leader.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
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this.leader = leader;
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this.leader = leader;
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@@ -22,8 +22,6 @@ package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.ArenaMode;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.FightState;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.fightsystem.states.StateDependentListener;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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@@ -42,7 +40,6 @@ public class TestJoin implements Listener {
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@EventHandler
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@EventHandler
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public void handlePlayerJoin(PlayerJoinEvent event) {
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public void handlePlayerJoin(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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FightTeam fightTeam = Fight.getPlayerTeam(player);
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if(Config.ReplayID != 0 && !SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.MODERATION)) {
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if(Config.ReplayID != 0 && !SteamwarUser.get(player.getUniqueId()).hasPerm(UserPerm.MODERATION)) {
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FightSystem.getMessage().send("CHECK_JOIN_DENIED", player);
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FightSystem.getMessage().send("CHECK_JOIN_DENIED", player);
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@@ -50,10 +47,6 @@ public class TestJoin implements Listener {
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return;
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return;
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}
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}
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if (fightTeam == null && Fight.teams().stream().anyMatch(team -> team.canbeLeader(player))) {
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FightSystem.getMessage().send("TEST_BECOME_LEADER", player);
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}
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player.setOp(true);
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player.setOp(true);
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if(FightState.getFightState() == FightState.PRE_LEADER_SETUP){
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if(FightState.getFightState() == FightState.PRE_LEADER_SETUP){
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@@ -40,10 +40,6 @@ public class BungeeFightInfo {
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}
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}
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private void send() {
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private void send() {
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Player player = Bukkit.getOnlinePlayers().stream().findAny().orElse(null);
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if(player == null)
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return;
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NetworkSender.send(new FightInfoPacket(
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NetworkSender.send(new FightInfoPacket(
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Config.world.getName(),
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Config.world.getName(),
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Config.SchematicType.toDB(),
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Config.SchematicType.toDB(),
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@@ -19,7 +19,6 @@ commands:
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|||||||
ready:
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ready:
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kit:
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kit:
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remove:
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remove:
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leader:
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lockschem:
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lockschem:
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state:
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state:
|
||||||
skip:
|
skip:
|
||||||
|
|||||||
@@ -21,21 +21,19 @@ package de.steamwar.inventory;
|
|||||||
|
|
||||||
import com.google.gson.JsonArray;
|
import com.google.gson.JsonArray;
|
||||||
import com.google.gson.JsonObject;
|
import com.google.gson.JsonObject;
|
||||||
import de.steamwar.core.Core;
|
|
||||||
import de.steamwar.core.FlatteningWrapper;
|
import de.steamwar.core.FlatteningWrapper;
|
||||||
import de.steamwar.core.TrickyTrialsWrapper;
|
import de.steamwar.core.TrickyTrialsWrapper;
|
||||||
import de.steamwar.core.VersionDependent;
|
|
||||||
import org.bukkit.Material;
|
import org.bukkit.Material;
|
||||||
import org.bukkit.OfflinePlayer;
|
import org.bukkit.OfflinePlayer;
|
||||||
import org.bukkit.enchantments.Enchantment;
|
|
||||||
import org.bukkit.inventory.ItemFlag;
|
import org.bukkit.inventory.ItemFlag;
|
||||||
import org.bukkit.inventory.ItemStack;
|
import org.bukkit.inventory.ItemStack;
|
||||||
import org.bukkit.inventory.meta.ItemMeta;
|
import org.bukkit.inventory.meta.ItemMeta;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Collection;
|
import java.util.Arrays;
|
||||||
import java.util.EnumSet;
|
import java.util.EnumSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.stream.Collectors;
|
||||||
|
|
||||||
public class SWItem {
|
public class SWItem {
|
||||||
|
|
||||||
@@ -192,6 +190,11 @@ public class SWItem {
|
|||||||
itemStack.setItemMeta(itemMeta);
|
itemStack.setItemMeta(itemMeta);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void setLore(String... lore) {
|
||||||
|
itemMeta.setLore(Arrays.stream(lore).collect(Collectors.toList()));
|
||||||
|
itemStack.setItemMeta(itemMeta);
|
||||||
|
}
|
||||||
|
|
||||||
public void setEnchanted(boolean enchanted) {
|
public void setEnchanted(boolean enchanted) {
|
||||||
if (enchanted){
|
if (enchanted){
|
||||||
itemMeta.addEnchant(TrickyTrialsWrapper.impl.getUnbreakingEnchantment() , 10, true);
|
itemMeta.addEnchant(TrickyTrialsWrapper.impl.getUnbreakingEnchantment() , 10, true);
|
||||||
|
|||||||
Reference in New Issue
Block a user