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SteamWar/MissileWars/src/de/steamwar/misslewars/StateDependent.java
T
2026-05-16 23:08:09 +02:00

56 lines
1.8 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.misslewars;
import java.util.HashSet;
import java.util.Set;
public abstract class StateDependent {
private static Set<StateDependent> listeners = new HashSet<>();
private final Set<FightState> active;
private boolean running;
public StateDependent(final Set<FightState> active) {
this.active = active;
running = false;
listeners.add(this);
}
public abstract void enable();
public abstract void disable();
static void setupState(FightState state) {
if (state == FightState.FIGHTING) {
FightScoreboard.startTime();
}
for (StateDependent listener : listeners) {
if (listener.running && !listener.active.contains(state)) {
listener.disable();
listener.running = false;
} else if (!listener.running && listener.active.contains(state)) {
listener.enable();
listener.running = true;
}
}
}
}