Files
SteamWar/LobbySystem/src/de/steamwar/lobby/particle/elements/custom/HearthBeat.java
T
2025-10-23 17:56:43 +02:00

64 lines
2.3 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2025 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.particle.elements.custom;
import de.steamwar.lobby.particle.ParticleElement;
import de.steamwar.lobby.particle.ParticleTickData;
import de.steamwar.lobby.particle.elements.DelegatingParticleElement;
import org.bukkit.Location;
import org.bukkit.util.Vector;
public class HearthBeat extends DelegatingParticleElement {
private double speed;
private double y(double time) {
double d1 = Math.pow(2, -Math.pow(time * 17 - 7.5, 2));
double d2 = Math.pow(2, -Math.pow(time * 20 - 11, 2)) * 0.5;
double d3 = Math.pow(2, -Math.pow(time * 25 - 17, 2)) * 0.1;
return (d1 - d2 + d3) * 0.5;
}
public HearthBeat(ParticleElement particleElement, double speed) {
super(particleElement);
this.speed = speed;
}
@Override
public String attribute() {
return null;
}
@Override
public void tick(ParticleTickData particleTickData) {
double time = ((particleTickData.getDeg() * speed) % 360) / 360.0;
double y = y(time) * 2;
double x = (time - 0.5) * 2;
Vector vector = new Vector(x, 1.1 + y - (particleTickData.getPlayer().isSneaking() ? 0.5 : 0), 0.7);
vector.rotateAroundY(Math.toRadians(particleTickData.getPlayer().getLocation().getYaw() * -1));
vector.setX(-vector.getX());
vector.setZ(-vector.getZ());
Location location = particleTickData.getPlayer().getLocation().clone().add(vector);
ParticleTickData current = particleTickData.withLocation(location);
particleElement.tick(current);
}
}