This website requires JavaScript.
Explore
Help
Sign In
SteamWar
/
FastAsyncWorldEdit
Watch
12
Star
0
Fork
0
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
3,559
Commits
2
Branches
0
Tags
3ed9bdc7c99e2607bf7e6d31a4d68a5c41c629cc
Commit Graph
1 Commits
This Branch
This Branch
All Branches
Author
SHA1
Message
Date
TLUL
22cbc90b6d
setTypeIdAndData in LocalWorld is no longer abstract - it now defaults to calling setBlockType and setBlockData. Restores compatibility with SinglePlayerCommands 2.10_2.
2011-08-14 03:48:18 -04:00