Check online mode before converting and renaming player data
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@@ -58,7 +58,7 @@
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+ File file1 = new File(file, s1 + s);
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+ File file1 = new File(file, s1 + s);
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+ // Spigot Start
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+ // Spigot Start
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+ boolean usingWrongFile = false;
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+ boolean usingWrongFile = false;
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+ if ( !file1.exists() )
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+ if ( org.bukkit.Bukkit.getOnlineMode() && !file1.exists() ) // Paper - Check online mode first
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+ {
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+ {
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+ file1 = new File( file, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + name ).getBytes( java.nio.charset.StandardCharsets.UTF_8 ) ).toString() + s );
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+ file1 = new File( file, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + name ).getBytes( java.nio.charset.StandardCharsets.UTF_8 ) ).toString() + s );
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+ if ( file1.exists() )
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+ if ( file1.exists() )
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