rebuild
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@@ -37,8 +37,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+
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public Entity c(int i) {
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this.cj = true;
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//this.cj = true; // CraftBukkit - Moved down and into PlayerList#changeDimension
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if (this.dimension == 1 && i == 1) {
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@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.world.kill(this);
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if (!this.viewingCredits) {
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this.viewingCredits = true;
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