Raise bad Y auto fix to avoid gameplay issues
Per discussion here, 663fbf798e (commitcomment-19153154)
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@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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}
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+ if (this.locY > 300) this.locY = 200; // Paper - bring down to a saner Y level if out of world
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+ if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world
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this.getBukkitEntity().readExtraData(nbttagcompound); // CraftBukkit
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}
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