md_5
b2f9eaea66
Rebuild patches
2016-03-19 14:46:10 +11:00
md_5
9571a3df27
SPIGOT-1964: Remove 1.9.1 patch
2016-03-19 08:38:35 +11:00
md_5
57ae525e89
SPIGOT-1953: Don't copy NavigationListener Map on Iteration.
2016-03-18 14:41:42 +11:00
md_5
bd4ee28e5c
Fix patch conflicts
2016-03-12 20:59:15 +11:00
md_5
84c91ad013
Fix patch conflicts.
2016-03-12 11:24:40 +11:00
md_5
c81789f27e
SPIGOT-1864: Improve entity collision capping
2016-03-10 16:23:26 +11:00
md_5
d56589633c
SPIGOT-1814: Crop growth rates inverted.
2016-03-07 22:16:12 +11:00
md_5
7e97cc1de5
Rebuild patches
2016-03-07 19:52:16 +11:00
md_5
85ec661cbb
Patch rebuild
2016-03-06 16:43:38 +11:00
md_5
2385111907
Patch rebuild
2016-03-06 14:36:33 +11:00
md_5
b595dee001
Correct syncChunkLoadPostTimer stop position.
2016-03-05 16:38:55 +11:00
md_5
2b96a65524
BUILDTOOLS-203: Fix invalid javadoc
2016-03-04 16:19:11 +11:00
md_5
31d6ee265a
Rebuild patches.
2016-03-04 15:26:28 +11:00
md_5
e380f77579
Add missed chunkGC timings start
...
Pointed out by Andi in Spigot #53
2016-03-03 20:22:48 +11:00
md_5
328f147493
SPIGOT-1672: Implement regressed SpawnerSpawnEvent
2016-03-03 19:46:15 +11:00
md_5
ec51994608
SPIGOT-1584: Entity mount / dismount events are backwards
2016-03-02 06:41:39 +11:00
md_5
97d21d612c
Rebuild patches
2016-03-01 17:36:41 +11:00
md_5
b04e7cb3a8
SPIGOT-1546: Use isPassenger, not misleading getVehicle
2016-03-01 14:47:13 +11:00
md_5
ed6fb19564
Patch rebuild
2016-03-01 11:27:36 +11:00
md_5
3a8393c53a
Patch rebuild.
2016-03-01 11:23:45 +11:00
md_5
1aea01cf29
Fix accidental omission of R revision number in version.
2016-03-01 11:08:52 +11:00
md_5
cf5b4b8828
Update to Minecraft 1.9
2016-03-01 08:33:06 +11:00
md_5
02af1ff93f
SPIGOT-1499: Outdated server message not working
2016-02-21 19:22:37 +11:00
md_5
af5daaeeeb
Fix incorrect logic in entity tick limiter to match tile entity tick limiter.
...
Simply a fix to the small performance shortpath.
2015-10-07 17:23:59 +11:00
md_5
f70bbd9ade
SPIGOT-1208: Don't skip ticks for explosive creepers.
2015-10-03 11:51:46 +10:00
md_5
e006d41117
Rebuild patches.
2015-09-01 18:07:28 +10:00
md_5
1915993318
SPIGOT-1117: Barrier blocks are transparent for xray purposes
2015-08-07 15:34:06 +10:00
md_5
f468d641ab
Update for latest CraftBukkit changes.
2015-07-30 17:22:16 +10:00
md_5
2f2cf5ae5b
Update to Minecraft 1.8.8 (Pre-)Release.
2015-07-27 22:20:54 +10:00
md_5
3902c978d4
Clear Packet Queue on Disconnect
2015-07-22 19:04:46 +10:00
md_5
68e3c1e364
Add note about BungeeCord when in offline mode.
...
See PR #10 for motivation.
2015-07-13 19:22:08 +10:00
md_5
fc3e568b8d
SPIGOT-997: Add restart API for server.
2015-07-13 19:12:24 +10:00
md_5
a5da72e7fa
Use Map for getPlayer(String) lookup.
2015-07-13 19:05:30 +10:00
md_5
048aee04d3
Rebuild patches for updates.
2015-07-12 19:59:20 +10:00
md_5
84c55fb710
Fix conflicts.
2015-07-10 22:33:16 +10:00
md_5
4f889d12fd
Rebuild patches.
2015-06-21 09:24:26 +10:00
md_5
49a8cf4716
Fix patches from camera API
2015-06-09 09:16:01 +10:00
md_5
8203d6f696
Remove UserCache import as it is used now.
2015-06-07 20:03:31 +10:00
md_5
7e51dc4e18
Fix merge conflicts from access transform update.
2015-06-06 19:47:02 +10:00
md_5
ef79a102b7
Update to Minecraft 1.8.7
2015-06-05 20:56:58 +10:00
md_5
0730a13e5c
Remove custom links patch.
2015-06-01 19:22:52 +10:00
md_5
f2e9b61f57
SPIGOT-945 - random light ticking not called whenoptimal chunks is zero.
2015-06-01 17:06:20 +10:00
md_5
b528389cd0
Rebuild patches for scoreboard API pull to Bukkit.
2015-05-29 19:35:21 +10:00
md_5
24b9197634
Update patch so that systems without old blobs can merge.
2015-05-28 20:02:04 +10:00
md_5
a18bcfaf43
Add back hopper tick scheduling
...
Tick a hopper only if certain conditions have changed i.e. inventory changes, redstone updates, etc.
2015-05-26 19:16:27 +10:00
md_5
fc9d5d432a
Fix crop growth patch
2015-05-26 19:13:21 +10:00
md_5
f4b537ae66
Update to Minecraft 1.8.6
2015-05-25 22:05:40 +10:00
md_5
89b59f7c3d
Fix exiting due to count condition eating packets.
2015-04-20 19:11:52 +10:00
md_5
19d9d39eac
Use CLQ for main thread tasks.
...
Means netty threads aren't blocked for long synchronisations whilst tasks are running.
2015-04-19 20:20:50 +10:00
md_5
548dca016c
Rebuild #3
2015-04-09 13:45:13 +10:00
md_5
e5af9ac1b5
Rebuild #2
2015-04-09 13:39:59 +10:00
md_5
e249de236b
Hash rebuild
2015-04-09 13:18:56 +10:00
md_5
a0a29a2911
SPIGOT-750: Barrier blocks are transparent for xray purposes
2015-04-09 10:23:32 +10:00
md_5
53f7eede16
SPIGOT-660 remove unrequired patch.
2015-03-13 18:12:06 +11:00
md_5
5c0c3d346e
Patch rebuild.
2015-02-26 21:40:16 +11:00
md_5
52541311d4
Use FastMatches for ItemStack Dirty Check
...
The check to find dirty itemstacks and send update packets each tick can be very intensive as it checks the entire itemstack, including the entire NBT map. To save on this, 19/20 times we will simply compare the basic count/data/type. If for some strange reason the NBT of an item already existing in an inventory is changes, it will take up to 1 second to show, with an average time of half a second. This odd 0.5 second delay is far preferable to lag every tick, and shouldn't be noticed by anyone.
2015-02-22 12:27:58 +11:00
md_5
13b5b39d41
Allow Capping (Tile)Entity Tick Time.
...
This patch adds world configuration options for max-tick-time.entity / max-tick-time.tile which allows setting a hard cap on the amount of time (in milliseconds) that a tick can consume. The default values of 50ms each are very conservative and mean this feature will not activate until the server is well below 15tps (minimum). Values of 20ms each have been reported to provide a good performance increase, however I personally think 25ms for entities and 10-15ms for tiles would give even more significant gains, assuming that these things are not a large priority on your server.
For tiles there is very little tradeoff for this option, as tile ticks are based on wall time for most things, however for entities setting this option too low could lead to jerkiness / lag. The gain however is a faster and more responsive server to other actions such as blocks, chat, combat etc.
This feature was commisioned by Chunkr.
2015-02-22 12:02:19 +11:00
md_5
95c8338f5b
Fix compile of activation range, oops
2015-02-20 21:38:01 +11:00
md_5
81e2f78f91
Use Standard List for EntitySlices.
2015-02-20 21:34:11 +11:00
md_5
a44f5dd1b5
More conflict resolution.
2015-02-15 12:55:54 +11:00
md_5
06faae935f
Fix merge conflicts.
2015-02-15 12:52:33 +11:00
md_5
0affb6adab
Fix merge conflicts.
2015-01-25 10:37:00 +11:00
md_5
020079df9a
Merge
2015-01-17 10:12:14 +11:00
md_5
001a3a2e20
Merge in changes.
2015-01-16 14:58:23 +11:00
md_5
c94114c455
Allow sun JVM classes for Spigot
2015-01-12 20:14:12 +11:00
md_5
7d24bbe67d
Upstream merge.
2015-01-12 20:08:41 +11:00
md_5
4988864512
SPIGOT-401: Add async catcher for mob effects.
2015-01-12 11:38:47 +11:00
md_5
9c2215ee02
Fix patches
2015-01-09 11:14:57 +11:00
md_5
f2bf62789d
Upstream merge.
2015-01-05 14:32:01 +11:00