Commit Graph
69 Commits
Author SHA1 Message Date
md_5 b2f9eaea66 Rebuild patches 2016-03-19 14:46:10 +11:00
md_5 9571a3df27 SPIGOT-1964: Remove 1.9.1 patch 2016-03-19 08:38:35 +11:00
md_5 57ae525e89 SPIGOT-1953: Don't copy NavigationListener Map on Iteration. 2016-03-18 14:41:42 +11:00
md_5 bd4ee28e5c Fix patch conflicts 2016-03-12 20:59:15 +11:00
md_5 84c91ad013 Fix patch conflicts. 2016-03-12 11:24:40 +11:00
md_5 c81789f27e SPIGOT-1864: Improve entity collision capping 2016-03-10 16:23:26 +11:00
md_5 d56589633c SPIGOT-1814: Crop growth rates inverted. 2016-03-07 22:16:12 +11:00
md_5 7e97cc1de5 Rebuild patches 2016-03-07 19:52:16 +11:00
md_5 85ec661cbb Patch rebuild 2016-03-06 16:43:38 +11:00
md_5 2385111907 Patch rebuild 2016-03-06 14:36:33 +11:00
md_5 b595dee001 Correct syncChunkLoadPostTimer stop position. 2016-03-05 16:38:55 +11:00
md_5 2b96a65524 BUILDTOOLS-203: Fix invalid javadoc 2016-03-04 16:19:11 +11:00
md_5 31d6ee265a Rebuild patches. 2016-03-04 15:26:28 +11:00
md_5 e380f77579 Add missed chunkGC timings start
Pointed out by Andi in Spigot #53
2016-03-03 20:22:48 +11:00
md_5 328f147493 SPIGOT-1672: Implement regressed SpawnerSpawnEvent 2016-03-03 19:46:15 +11:00
md_5 ec51994608 SPIGOT-1584: Entity mount / dismount events are backwards 2016-03-02 06:41:39 +11:00
md_5 97d21d612c Rebuild patches 2016-03-01 17:36:41 +11:00
md_5 b04e7cb3a8 SPIGOT-1546: Use isPassenger, not misleading getVehicle 2016-03-01 14:47:13 +11:00
md_5 ed6fb19564 Patch rebuild 2016-03-01 11:27:36 +11:00
md_5 3a8393c53a Patch rebuild. 2016-03-01 11:23:45 +11:00
md_5 1aea01cf29 Fix accidental omission of R revision number in version. 2016-03-01 11:08:52 +11:00
md_5 cf5b4b8828 Update to Minecraft 1.9 2016-03-01 08:33:06 +11:00
md_5 02af1ff93f SPIGOT-1499: Outdated server message not working 2016-02-21 19:22:37 +11:00
md_5 af5daaeeeb Fix incorrect logic in entity tick limiter to match tile entity tick limiter.
Simply a fix to the small performance shortpath.
2015-10-07 17:23:59 +11:00
md_5 f70bbd9ade SPIGOT-1208: Don't skip ticks for explosive creepers. 2015-10-03 11:51:46 +10:00
md_5 e006d41117 Rebuild patches. 2015-09-01 18:07:28 +10:00
md_5 1915993318 SPIGOT-1117: Barrier blocks are transparent for xray purposes 2015-08-07 15:34:06 +10:00
md_5 f468d641ab Update for latest CraftBukkit changes. 2015-07-30 17:22:16 +10:00
md_5 2f2cf5ae5b Update to Minecraft 1.8.8 (Pre-)Release. 2015-07-27 22:20:54 +10:00
md_5 3902c978d4 Clear Packet Queue on Disconnect 2015-07-22 19:04:46 +10:00
md_5 68e3c1e364 Add note about BungeeCord when in offline mode.
See PR #10 for motivation.
2015-07-13 19:22:08 +10:00
md_5 fc3e568b8d SPIGOT-997: Add restart API for server. 2015-07-13 19:12:24 +10:00
md_5 a5da72e7fa Use Map for getPlayer(String) lookup. 2015-07-13 19:05:30 +10:00
md_5 048aee04d3 Rebuild patches for updates. 2015-07-12 19:59:20 +10:00
md_5 84c55fb710 Fix conflicts. 2015-07-10 22:33:16 +10:00
md_5 4f889d12fd Rebuild patches. 2015-06-21 09:24:26 +10:00
md_5 49a8cf4716 Fix patches from camera API 2015-06-09 09:16:01 +10:00
md_5 8203d6f696 Remove UserCache import as it is used now. 2015-06-07 20:03:31 +10:00
md_5 7e51dc4e18 Fix merge conflicts from access transform update. 2015-06-06 19:47:02 +10:00
md_5 ef79a102b7 Update to Minecraft 1.8.7 2015-06-05 20:56:58 +10:00
md_5 0730a13e5c Remove custom links patch. 2015-06-01 19:22:52 +10:00
md_5 f2e9b61f57 SPIGOT-945 - random light ticking not called whenoptimal chunks is zero. 2015-06-01 17:06:20 +10:00
md_5 b528389cd0 Rebuild patches for scoreboard API pull to Bukkit. 2015-05-29 19:35:21 +10:00
md_5 24b9197634 Update patch so that systems without old blobs can merge. 2015-05-28 20:02:04 +10:00
md_5 a18bcfaf43 Add back hopper tick scheduling
Tick a hopper only if certain conditions have changed i.e. inventory changes, redstone updates, etc.
2015-05-26 19:16:27 +10:00
md_5 fc9d5d432a Fix crop growth patch 2015-05-26 19:13:21 +10:00
md_5 f4b537ae66 Update to Minecraft 1.8.6 2015-05-25 22:05:40 +10:00
md_5 89b59f7c3d Fix exiting due to count condition eating packets. 2015-04-20 19:11:52 +10:00
md_5 19d9d39eac Use CLQ for main thread tasks.
Means netty threads aren't blocked for long synchronisations whilst tasks are running.
2015-04-19 20:20:50 +10:00
md_5 548dca016c Rebuild #3 2015-04-09 13:45:13 +10:00
md_5 e5af9ac1b5 Rebuild #2 2015-04-09 13:39:59 +10:00
md_5 e249de236b Hash rebuild 2015-04-09 13:18:56 +10:00
md_5 a0a29a2911 SPIGOT-750: Barrier blocks are transparent for xray purposes 2015-04-09 10:23:32 +10:00
md_5 53f7eede16 SPIGOT-660 remove unrequired patch. 2015-03-13 18:12:06 +11:00
md_5 5c0c3d346e Patch rebuild. 2015-02-26 21:40:16 +11:00
md_5 52541311d4 Use FastMatches for ItemStack Dirty Check
The check to find dirty itemstacks and send update packets each tick can be very intensive as it checks the entire itemstack, including the entire NBT map. To save on this, 19/20 times we will simply compare the basic count/data/type. If for some strange reason the NBT of an item already existing in an inventory is changes, it will take up to 1 second to show, with an average time of half a second. This odd 0.5 second delay is far preferable to lag every tick, and shouldn't be noticed by anyone.
2015-02-22 12:27:58 +11:00
md_5 13b5b39d41 Allow Capping (Tile)Entity Tick Time.
This patch adds world configuration options for max-tick-time.entity / max-tick-time.tile which allows setting a hard cap on the amount of time (in milliseconds) that a tick can consume. The default values of 50ms each are very conservative and mean this feature will not activate until the server is well below 15tps (minimum). Values of 20ms each have been reported to provide a good performance increase, however I personally think 25ms for entities and 10-15ms for tiles would give even more significant gains, assuming that these things are not a large priority on your server.

For tiles there is very little tradeoff for this option, as tile ticks are based on wall time for most things, however for entities setting this option too low could lead to jerkiness / lag. The gain however is a faster and more responsive server to other actions such as blocks, chat, combat etc.

This feature was commisioned by Chunkr.
2015-02-22 12:02:19 +11:00
md_5 95c8338f5b Fix compile of activation range, oops 2015-02-20 21:38:01 +11:00
md_5 81e2f78f91 Use Standard List for EntitySlices. 2015-02-20 21:34:11 +11:00
md_5 a44f5dd1b5 More conflict resolution. 2015-02-15 12:55:54 +11:00
md_5 06faae935f Fix merge conflicts. 2015-02-15 12:52:33 +11:00
md_5 0affb6adab Fix merge conflicts. 2015-01-25 10:37:00 +11:00
md_5 020079df9a Merge 2015-01-17 10:12:14 +11:00
md_5 001a3a2e20 Merge in changes. 2015-01-16 14:58:23 +11:00
md_5 c94114c455 Allow sun JVM classes for Spigot 2015-01-12 20:14:12 +11:00
md_5 7d24bbe67d Upstream merge. 2015-01-12 20:08:41 +11:00
md_5 4988864512 SPIGOT-401: Add async catcher for mob effects. 2015-01-12 11:38:47 +11:00
md_5 9c2215ee02 Fix patches 2015-01-09 11:14:57 +11:00
md_5 f2bf62789d Upstream merge. 2015-01-05 14:32:01 +11:00