Commit Graph
10 Commits
Author SHA1 Message Date
Maddy Miller 20a8246572 Undeprecate and fix Boat#getBoatMaterial (#8217) 2022-08-01 23:02:23 +10:00
Maddy Miller 9b68f27212 [ci skip] Update my name in author field (#6625) 2021-09-20 19:30:04 +10:00
Maddy Miller e0125b21b7 Fix poor action helpers API name (#6518) 2021-08-29 17:20:14 +10:00
Maddy Miller 6f94f00f7b Add helpers for left/right hand to Action (#6517)
* Add helpers for left/right hand to Action

* Diff starts here technically
2021-08-29 16:29:36 +10:00
Maddy Miller 92d1ace250 Fix BlockPistonRetractEvent firing multiple times (#6467) 2021-08-22 23:54:55 +10:00
Matthew Miller baeb3a378d Add BlockPreDispenseEvent (#5075) 2021-01-20 08:55:25 +10:00
Matthew Miller 728fb4ecd4 Add API to get exact interaction point in PlayerInteractEvent (#4995) 2021-01-08 15:26:51 +10:00
Matthew Miller fffed3cf0a Add API to get the Material of Boats and Minecarts 2020-12-31 12:51:43 +10:00
Matthew Miller cfd2fcf443 Add API to get Tile Entities in a Chunk by Predicate 2020-12-18 21:24:21 +10:00
Matthew Miller 88080d33a7 Don't update snapshot blockstates (#1535)
Following this comment on PaperLib, https://github.com/PaperMC/PaperLib/pull/2#discussion_r222761017

I've made non-snapshot TE's not update when they receive the update call. They still do the rest of the update, just not the applying of the TE data. This is to still allow forced physics updates etc. Also in the case of Jukeboxes, updating the properties
2018-10-06 01:24:01 +10:00