Owen1212055 and Bjarne Koll
524451e16c
Keep fully frozen entities fully activated ( #10103 )
...
* Keep fully frozen entities fully activated
* Rebase and switch to isFreezing
---------
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
2024-01-02 14:08:34 -05:00
Owen1212055
fab261ae0b
Catch async usage of playsound ( #10021 )
2023-12-26 15:00:21 -05:00
Owen1212055
a52612213b
Catch setEnabled to ensure classloader is properly unloaded ( #10020 )
2023-12-10 20:02:26 -05:00
Owen1212055
03cf27d8f0
Updated Upstream (Bukkit/CraftBukkit/Spigot)
...
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
cdfe62e4 Update to Minecraft 1.20.4
CraftBukkit Changes:
51eea725f Update to Minecraft 1.20.4
Spigot Changes:
ce0f71e4 Update to Minecraft 1.20.4
2023-12-07 15:14:35 -05:00
Owen1212055
1e5f347169
Clean up username validation logic
2023-12-06 20:26:58 -05:00
Owen1212055
bd76143a5a
Hotfix DefaultDispenseItemBehavior#spawnItem
2023-12-06 19:45:28 -05:00
Owen1212055
ab5d5fb554
Fix some missing diffs
2023-12-06 15:11:00 -05:00
Owen1212055
8e37c573ec
Remove some patches
2023-12-06 15:09:14 -05:00
Owen1212055
6f010858de
Patches!!! MORE MORE MORE MOOOOORE
2023-12-06 11:34:54 -05:00
Owen1212055
0087658702
Patches!!! MORE
2023-12-06 11:21:56 -05:00
Owen1212055
2633e8f90d
Patches!!! (2)
2023-12-06 11:00:26 -05:00
Owen1212055
66719a05d3
Patches!!!
2023-12-06 10:17:00 -05:00
Owen1212055
1fa2b7d2f5
Dont resend blocks on interactions ( #9413 )
...
In general, the client now has an acknowledgment system that will cause block changes made by the client to be reverted correctly.
Essentially:
The client enters a "prediction" stage, where any block changes made will have its old blockstate captured (this is referred to as "server state").
If you update blocks during this stage, the client will update this captured server state as long as they're still currently predicting.
After prediction is done (via an ack packet) all captured blockstates are reverted to their captured server state.
This means that if the server actually updated a block and send a block update packet, it's correctly set, while if a block wasn't updated on the server but WAS updated on the client (server state wasn't updated), that change will be reverted.
It should be noted that this system does not yet support block entities, so those still need to be resynced when needed.
I discovered this when noticing that blocks broken outside of the player's valid interaction distance are still properly reverted, even though the server doesn't send any block updates, only an ack packet.
2023-12-02 22:41:35 -05:00
Owen1212055
00c5568532
Fix Mushroom cow stew api ( #9934 )
2023-12-02 20:54:58 -05:00
Owen1212055
5cca94a05e
Add Entity Movement Direction API ( #7085 )
...
This allows you to get player movement when riding vehicles, etc.
2023-11-11 16:04:34 -05:00
Owen1212055
1b5c9db2e2
Remove Spigot Bug Fix for MC-109346
2023-09-23 01:51:40 -04:00
Owen1212055
9a66eb3eaa
Support Paper ip address config + add missing logs
2023-09-23 01:50:13 -04:00
Owen1212055
a0f1649d04
Remove isRemoved skip on .discard() ( #9520 )
2023-07-24 05:04:40 -04:00
Owen1212055
e1adb82073
Remove sign ticking ( #9478 )
...
Minecraft now ticks signs in order to validate the playerWhoMayEdit field. This is a horrible idea, as this means that even waxed signs are ticked for essentially no reason. This moves the logic lazily onto the getter.
2023-07-22 17:00:50 -04:00
Owen1212055
eb5257d3a5
Suppress Item Meta Validation Checks ( #9331 )
...
Stops item meta from aggressively throwing exceptions.
2023-07-13 16:59:49 -04:00
Owen1212055
16f29bd54a
Fix missing item interaction cancelling case ( #9427 )
...
Properly cancels brushes now
2023-07-13 15:48:46 -04:00
Owen1212055
ec0be3fbf2
Fix cycle on paper plugin toString ( #9392 )
2023-06-24 17:37:38 -04:00
Owen1212055
08197c3a58
Fix interact event call override ( #9387 )
2023-06-23 12:03:43 -04:00
Owen1212055
6a733d70c1
Properly Cancel Usable Items ( #9225 )
...
This fixes the bug causing canceling PlayerInteractEvent to cause items to continue to be used despite being canceled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
them in order for the client to reset their using item state.
2023-06-18 18:33:15 -04:00
Owen1212055
eb317edc8a
Don't use event to get block position ( #9295 )
2023-06-10 02:13:42 -04:00
Owen1212055
d943e42150
Fix javadoc
2023-06-08 22:53:42 -04:00
Owen1212055
77e3d3e158
Finish tests & bad calls
2023-06-08 22:51:31 -04:00
Owen1212055
fed16ccbff
Move block farther away for Player#setRotation ( #8514 )
2023-06-08 22:37:59 -04:00
Owen1212055
6ee3455f40
Fix breaking pots throwing exception
2023-06-08 20:24:02 -04:00
Owen1212055
5c83f1aca3
cleanup some descriptions + optimize hoppers patch
2023-06-08 14:10:23 -04:00
Owen1212055
f328e1ae26
vine boom sound
2023-06-08 04:47:19 -04:00
Owen1212055
d0a36db6c2
YOU get patches
2023-06-08 04:08:08 -04:00
Owen1212055
fa4aae5fff
Fix scuffed patches
2023-06-08 03:57:42 -04:00
Owen1212055
8bab352ff6
re-patched
2023-06-08 03:40:45 -04:00
Owen1212055
a6f4f6e2c9
Patched
2023-06-08 03:20:03 -04:00
Owen1212055
644fa33eea
Some chunk patches
2023-06-08 02:31:22 -04:00
Owen1212055
1004620742
Paper Plugins Dependency Format Update ( #9160 )
...
* Rework dependency management (WIP)
* Revert "Rework dependency management (WIP)"
This reverts commit e046cd59c68743dc00303b1ab42317bf474abd6a.
* Correctly add soft dependencies to the dependency tree for classloading resolution
* Add support for new dependency config format
* Rebase
* swap load order meaning
* Dependencies should be required by default
2023-06-07 11:41:25 -04:00
Owen1212055
5957c490da
Avoid Lazy Initialization for Enum Fields ( #9210 )
2023-05-14 20:46:17 -04:00
Owen1212055
5f0081c256
Disable allowListing before received from client ( #9167 )
2023-04-23 21:24:12 -04:00
Owen1212055
a4b55ff96a
Fix LegacyPluginLoader dependency registration ( #9165 )
2023-04-22 21:55:10 -04:00
Owen1212055
2da0966452
Resolve Plugin Dependency Issues, Improve PluginLoading Compat, Small Loading Issues ( #9129 )
2023-04-22 13:44:40 -04:00
Owen1212055
cfcfc9301c
Resolve Plugin Dependency Issues, Improve PluginLoading Compat, Small Loading Issues ( #9068 )
2023-04-09 18:28:30 -04:00
Owen1212055
f5224dafea
Allow non player entities in scoreboards by default ( #9082 )
...
This in general caused much more confusion than needed, and in general, made rather negligible performance gains on collision.
2023-04-02 13:53:11 -04:00
Owen1212055
08482e72bb
Add Shearable API ( #6796 )
2023-03-17 17:11:08 -04:00
Owen1212055
d166b09352
Camel EntityToggleSitEvent ( #8970 )
2023-03-15 10:37:41 -04:00
Owen1212055
8d211062df
Correctly Remove Classloaders, Avoid Loading Providers in /paper dumpplugins, Fix library lookup ( #8938 )
2023-03-06 19:20:11 -05:00
Owen1212055
03c2f3b9db
Fix Player#setPlayerProfile ( #8939 )
2023-03-06 18:15:25 -05:00
Owen1212055
2dd20a5904
Add TeleportFlags ( #8855 )
...
Abstracts relative teleport flags and instead makes a generic TeleportFlag option. This has the benefit of being able to easily add new flags in the future.
This adds a new flag, which allows you to keep inventories open when teleporting players (vanilla behavior).
These are breaking changes to the teleport api, however, it's still marked as experimental so I find this a fair change.
2023-03-04 17:07:23 -05:00
Owen1212055
47f0fe739b
Properly re-add providers when reloading ( #8881 )
2023-02-23 12:58:50 -05:00
Owen1212055
75e61d5bf2
Validate providers when populating load order tree ( #8890 )
2023-02-22 10:59:12 -05:00
Owen1212055
08d77ce67a
Redefine Cyclic Dependencies ( #8873 )
2023-02-20 20:09:38 -05:00
1c5cb2f43a
Small paper plugin fixes ( #8866 )
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
2023-02-20 13:02:53 -05:00
Owen1212055
b0ce047eae
Fix plugin updater logic, allow null update directory ( #8864 )
2023-02-19 13:17:51 -05:00
Owen1212055
6915dee3e3
Paper Plugins ( #8108 )
2023-02-19 09:57:10 -05:00
Owen1212055
cb9bc57e60
Return 0 if null for FireworkMeta ( #8738 )
2022-12-30 12:33:41 -05:00
Owen1212055
e794bcecbd
Respect SpigotConfig logCommands & fix stopDancing() NPE ( #8715 )
2022-12-25 23:22:08 -05:00
Owen1212055
5297d99a4e
Tadpole lock API ( #8297 )
2022-12-23 15:50:32 -05:00
Owen1212055
e383b8e15d
Rabbit API ( #8627 )
2022-12-09 19:56:13 -05:00
Owen1212055
fcb3cfa2f5
Update adventure ( #8625 )
2022-12-09 04:11:28 -05:00
Owen1212055
d7dbb07235
Deprecate PluginLoader and impls ( #8619 )
2022-12-08 16:27:37 -05:00
Owen1212055
3a5be0bbe7
Properly resend entities ( #8617 )
2022-12-07 18:11:44 -05:00
Owen1212055
91869b8753
Schoolable Fish API ( #7089 )
2022-11-25 21:21:40 -05:00
Owen1212055
0bb4b6ead5
Add more collision code skipping logic ( #7581 )
2022-11-19 16:14:19 -05:00
Owen1212055
af85b6071c
Cleanup reputation API + back with an EnumMap instead of array ( #8258 )
...
Resolves : #7142
2022-11-12 12:41:22 -05:00
Owen1212055
36d8f327e8
Add PrePlayerAttackEntityEvent ( #8369 )
...
Allows you to cancel player event attacking, preventing things like attack sounds from being played.
2022-11-09 22:05:58 -05:00
Owen1212055
0ea0d39edf
Properly resend entities ( #7041 )
2022-11-05 14:50:16 -04:00
Owen1212055
4fad96576f
Deprecate unused VehicleEntityCollisionEvent methods ( #8498 )
2022-10-29 13:18:17 -04:00
Owen1212055 and dannyball710
646d59a575
Ignore impossible spawn tick ( #8493 )
...
Co-authored-by: dannyball710 <dannyball710@gmail.com >
2022-10-23 00:45:07 -04:00
Owen1212055
c1aac9ca35
Don't fire EntityToggleSitEvent on deserialization & reorder some api patches ( #8495 )
2022-10-22 22:55:28 -04:00
Owen1212055
fc19cbd800
Add Moving Piston API ( #7019 )
2022-10-22 20:37:37 -04:00
Owen1212055
e7535118d9
Add missing Entity + Projectile API ( #7632 )
2022-10-11 17:04:26 -04:00
Owen1212055
aba5839fde
Fix player desync on dimension change ( #8253 )
2022-09-24 01:45:13 -04:00
Owen1212055
d56d06cb3c
Respect preventMovingIntoUnloadedChunks for optimized collision checking ( #8259 )
2022-09-19 22:02:52 -04:00
Owen1212055
9541fc32dc
Fix command pool submitting on shutdown ( #8272 )
2022-08-09 23:51:17 -04:00
Owen1212055
fa737884a7
Separate Command Sending to Separate Thread Pool ( #8170 )
2022-08-08 07:32:17 -04:00
Owen1212055
e77a4a70b7
Block Ticking API ( #7202 )
2022-08-03 17:14:04 -04:00
Owen1212055
c3eaa827e3
Collision API ( #6736 )
2022-07-31 11:30:34 -04:00
Owen1212055
164651e497
Add missing BlockFadeEvents ( #8171 )
2022-07-30 12:58:37 -04:00
Owen1212055
31c2f40b64
Use Worldheight for Activation Ranges ( #8061 )
2022-07-30 12:47:35 -04:00
Owen1212055
e05d694e8c
Custom Chat Completions API ( #8212 )
2022-07-30 12:28:24 -04:00
Owen1212055
342ffb25ec
Add more needed BlockStateListPopulator Methods ( #8021 )
2022-07-29 19:28:46 -04:00
Owen1212055
8d6013b4be
Warn on plugins accessing faraway chunks ( #8208 )
2022-07-29 19:16:26 -04:00
Owen1212055
792f264084
Send block entities after destroy prediction ( #8053 )
2022-07-29 18:26:41 -04:00
Owen1212055
09a1be7aef
Teleportation API ( #6562 )
2022-07-22 14:36:43 -05:00
Owen1212055
ed2321032d
Use safe method for handling Files#createDirectories ( #7997 )
2022-06-25 16:40:28 -04:00
Owen1212055
bd0ca3a1fc
Cleanup LivingEntity Hand Raised/Item Use API ( #7995 )
2022-06-24 04:04:02 -04:00
Owen1212055
86832e42a4
Prevent empty items from being added to world ( #7998 )
...
The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
Just simply prevent them from being added to the world instead.
2022-06-16 17:31:23 -04:00
Owen1212055
211ef55f82
Nameable Banner API ( #7711 )
2022-06-15 23:54:54 -04:00
Owen1212055 and BillyGalbreath
92967098bf
Fix incorrect ansi code being used for bold ( #8000 )
...
Co-authored-by: BillyGalbreath <blake.galbreath@gmail.com >
2022-06-15 23:40:14 -04:00
Owen1212055
9d34379685
Add missing important BlockStateListPopulator methods ( #7952 )
2022-06-15 12:30:58 -04:00
Owen1212055
624ed50aa0
Readd mc-4 fix
2022-06-11 10:41:59 +02:00
Owen1212055
1762939321
Readd remove vec allocations diff ( #7930 )
2022-06-11 04:30:20 -04:00
Owen1212055
3ce03e2d23
Remove unneeded patch
2022-06-10 16:15:38 +02:00
Owen1212055
ed313fe695
port Significantly improve performance of the end generation ( #7919 )
2022-06-10 10:11:41 -04:00
Owen1212055
589dcea57a
Fix light ( #7917 )
2022-06-09 21:09:55 -04:00
Owen1212055
797d43f5ef
Update starlight + read null light data ( #7912 )
2022-06-09 19:49:23 -04:00
Owen1212055
d433a16bb7
Remove old config options ( #7908 )
2022-06-09 16:48:35 -04:00
Owen1212055
ae952f4189
Keyed cat Type ( #7901 )
2022-06-09 16:38:59 -04:00
Owen1212055
6eaa203f77
Remove locname ( #7909 )
2022-06-09 15:56:21 -04:00
Owen1212055
d68c295dc1
Correctly handle ElderGuardianAppearanceEvent canceling ( #7902 )
2022-06-09 15:04:10 -04:00