Commit Graph
3 Commits
Author SHA1 Message Date
MrPowerGamerBR 463f952cd4 Only attempt to find spawn position if there isn't a fixed spawn position set 2024-11-28 15:20:25 -03:00
MrPowerGamerBR 41ca517939 Remove unnecessary durability check in "ItemStack#isSimilar(...)"
By removing this check we avoid unnecessarily allocating useless `ItemMeta` objects if we are comparing two items, or one of the two items, that don't have any durability. Don't worry, the durability of the item is checked when it checks if both item metas are equal.

This is a leftover from when checking for the item's durability was "free" because the durability was stored in the `ItemStack` itself, this [was changed in Minecraft 1.13](https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/commits/f8b2086d60942eb2cd7ac25a2a1408cb790c222c#src/main/java/org/bukkit/inventory/ItemStack.java).
2023-11-26 20:00:50 -03:00
MrPowerGamerBR 5f134afc4b Lazily create LootContext for criterions
For each player on each tick, enter block triggers are invoked, and these create loot contexts that are promptly thrown away since the trigger doesn't pass the predicate

To avoid this, we now lazily create the LootContext if the criterion passes the predicate AND if any of the listener triggers require a loot context instance
2023-11-21 12:16:39 -03:00