Commit Graph

19099 Commits

Author SHA1 Message Date
79ffcd1536 Fix vanilla parity on enchantable items with no targets (#11896) 2025-01-11 18:44:20 +01:00
3ad3fbc19a Update to Concurrentutil 0.0.3 2025-01-11 06:28:56 -08:00
3d9ecc4e08 Log thread check parameters when the thread check fails
This provides additional debug information that may be useful.
2025-01-11 04:56:54 -08:00
3e42518b34 Fix snow accumulating in custom biomes without precipitation (#11854) 2025-01-11 11:10:32 +01:00
b242f1eb15 Prevent day cycle on the client when using fixed time (#11924) 2025-01-11 10:59:50 +01:00
ea7b961926 Fix MapItem incorectly fetching water biomes on treasure maps (#11936) 2025-01-11 10:49:31 +01:00
6316a50dbd Make CraftServer#isPrimaryThread use TickThread check
This diff was accidentally dropped when updating to hard fork.

This diff importantly:
 - Does not return true if the async catcher is disabled
 - Does not return true during shutdown
 - Returns true for any instance of TickThread (enables
   watchdog and Folia threads to be considered main)
2025-01-11 00:13:45 -08:00
b03d39b5ce [ci skip] Update paperweight to 2.0.0-beta.13 2025-01-10 21:01:17 -07:00
1b38f2810e Fix reading recipes used on furnace (#11947) 2025-01-10 19:49:58 +01:00
400717174e Correct obfuscation of oversized items (#11944) 2025-01-10 14:38:50 +01:00
5e14504f20 [ci skip] Add missing deprecated docs for isEnabledByFeature (#11938) 2025-01-09 21:08:28 +01:00
08fc33ca03 Update CustomTimingsHandler Nag Message (#11923) 2025-01-09 19:02:03 +01:00
55f3f280cb Reimplement ItemStack Obfuscation (#11817)
Reimplementation of the itemstack obfuscation config that
leverages the component patch map codec to drop
unwanted components on items or replaces them with
sanitized versions.

Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2025-01-09 18:58:18 +01:00
efdcaa25ee Fix removing the "LootTable" nbt tag from Block entities (#11929)
This bug affects vanilla, and was reported as MC-279196
2025-01-09 18:44:50 +01:00
b34ae4fb3c Fix wolves ignoring result of damage event (#11932) 2025-01-08 21:46:58 +01:00
49d15f6345 Fix DiscoveredDatapack#getSource (#11928) 2025-01-07 19:40:45 +01:00
337557044e Fix MapCanvas#drawImage (#11865) 2025-01-07 13:54:34 +01:00
486e521105 Re-add droped MapLike spam fix (#11917) 2025-01-05 19:07:35 +01:00
9f90b4c324 Fix ItemDamageEvents called for 0 damage (#11900) 2025-01-04 21:54:40 +01:00
f367f107cf Add rotation helpers to Location (#11908) 2025-01-04 21:54:27 +01:00
33a590bca6 Fix TargetHitEvent#getSignalStrength() post-hard-fork (#11897) 2025-01-04 21:30:41 +01:00
6ab13521b7 Improve performance of PoiCompetitorScan by unrolling stream (#11871) 2025-01-04 21:23:21 +01:00
4106da712c Fix retain passengers teleport flag (#11858) 2025-01-04 21:19:07 +01:00
edde7264c6 [ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
daddcf6742 Fix JOML javadoc URL (#11883) 2025-01-02 08:15:47 +00:00
83995d7e80 Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
1dd52bed49 Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
bdfad1c838 Add sendRich/PlainMessage methods to Server (#11872) 2024-12-31 19:47:57 -05:00
9298f593b7 Update paperweight to 2.0.0-beta.10 2024-12-30 12:35:18 -08:00
1e4669e8be [ci skip] Clarify loot table behavior when set to null. (#11861)
Updated documentation to specify that setting a null loot table resets it to its default behavior.
2024-12-30 11:07:40 +01:00
a81990e0e8 Update mache, fixes dev bundle use with Java 23 2024-12-30 11:04:58 +01:00
60edd611f2 [ci skip] Fix spelling of ignition's word into javadoc (#11864) 2024-12-29 22:30:51 +01:00
d00344af65 update jb annotations to 26.0.1 (#11860) 2024-12-29 06:53:38 -08:00
887f3f74d1 [ci skip] Replace FQN with import in EventExecutor 2024-12-29 00:34:45 +01:00
287eb52fa4 Use hidden classes for event executors (#11848)
Static final MethodHandles perform similar to direct calls. Additionally,
hidden classes simplify logic around ClassLoaders as they can be defined
weakly coupled to their defining class loader. All variants of methods
(static, private, non-void) can be covered by this mechanism.
2024-12-29 00:11:09 +01:00
93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
18da1ae4c0 [ci skip] update DiscoveredDatapack javadoc 2024-12-28 13:49:11 -08:00
feb8756567 Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
dac977a106 Correctly force particles (#11850) 2024-12-28 16:42:11 +01:00
e0abc5f85d Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
0629524cb2 Directly build Art (#11813) 2024-12-27 16:07:48 -08:00
33411ec0a1 Properly remove UnsafeValues#getDamageEffect 2024-12-28 00:21:27 +01:00
5c7537cb5c Add DamageType RegistryEvent (#11783) 2024-12-28 00:13:27 +01:00
4b893907f6 Fix contextual map renderer memory leak (#11841) 2024-12-27 23:25:02 +01:00
b4051dbff7 Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
e10dcbf7ca [ci skip] Improve build workflow conditions (#11842)
The goal of the build workflow is split into multiple requirements.
  1. Run on pushes to same repo.
  2. Run on PR open/reopen/syncs from repos that are not the same
     (PRs from the same repo are covered by 1)
  3. Run on labeled PRs that have the build-pr-jar flag.
2024-12-27 22:43:08 +01:00
ca8709b30f Fix more incorrect array nullability annotations (#11836) 2024-12-27 22:24:16 +01:00
13c94e40ad Updated adventure to 4.18.0 (#11809) 2024-12-27 22:04:17 +01:00
326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00