Commit Graph
2 Commits
Author SHA1 Message Date
2277 5f31a94a22 Move player to spawn point if spawn in unloaded world
The code following this has better support for null worlds to move
them back to the world spawn.
2020-03-31 10:38:18 +01:00
dd3e099c9c Move player to spawn point if spawn in unloaded world
If the playerdata contains an invalid world (missing, unloaded, invalid,
etc.), spawn the player at the spawn point of the main world.

Co-authored-by: Wyatt Childers <wchilders@nearce.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2020-03-31 10:33:55 +01:00