Commit Graph

19040 Commits

Author SHA1 Message Date
Bukkit/Spigot
f997cacf92 Make /spreadplayers command work. Fixes BUKKIT-4720
By: feildmaster <admin@feildmaster.com>
2013-08-24 17:59:36 -05:00
Bukkit/Spigot
f9bec6eadd Deprecate magic values
By: Wesley Wolfe <weswolf@aol.com>
2013-08-19 13:32:18 -05:00
Bukkit/Spigot
d9f3848e22 Add source encoding to the maven compiler plugin.
This change adds the source encoding to the maven compiler plugin, which
will strictly enforce build consistency on multiple platforms and address
possible compilation issues on some of the source files. The source
encoding unintuitively is system-specified by default.

By: Wesley Wolfe <weswolf@aol.com>
2013-08-28 00:48:36 -05:00
Bukkit/Spigot
4389f8eaaf Use command block's world for /gamerule. Fixes BUKKIT-3274
In vanilla, gamerules are global, across all worlds. Maps created for
vanilla that use command blocks expect this behavior, which is broken
when they are placed on a world that is not the default world (world #0).

This commit changes that by using the command block's current world when
executing the command, forcing the game rules executed to be executed in
the world the command block is currently in.

By: Kane York <rikingcoding@gmail.com>
2013-08-10 10:37:35 -07:00
Bukkit/Spigot
c648e5402c Fix missing closing bracket in addEnchantment. Fixes BUKKIT-4126
Prior to this commit the message would display as "...(given #, bounds
are # to #". This commit changes that by adding the missing bracket to
the end of the statement. This is strictly a visual error.

By: ST-DDT <ST-DDT@gmx.de>
2013-04-20 16:55:23 +03:00
Bukkit/Spigot
fd0b9b4a0d Add missing materials to Step. Fixes BUKKIT-4074
When Minecraft 1.4.6 was released, Nether Brick texturing to steps
was added. Minecraft 1.5 added Quartz texturing to steps. When Bukkit
was updated to these version the textures for steps were not applied.

Currently it is not possible to set the texture of steps to quartz
or nether brick. This commit fixes that by adding the respective values
to the allowable materials list.

By: Peter Olson <peter.olson@gmail.com>
2013-08-06 18:00:38 -07:00
Bukkit/Spigot
121764ab61 Check null before grabbing metadata owning plugin. Fixes BUKKIT-4665
MetadataStoreBase throws a NullPointerException when passed a null value
for setMetaData. The intended behavior is to throw an
IllegalArgumentException. This commit changes the value's null check to
occur before referencing the owning plugin of a value.

By: AlphaBlend <whizkid3000@hotmail.com>
2013-04-04 17:00:26 -07:00
mrapple
b465659461 Add methods for working with arrows stuck in living entities
Upstream added methods for this, original methods are now
deprecated
2012-11-25 13:43:39 -06:00
Aikar
5764c71185 Disable Scoreboards for non players by default
Entities collision is checking for scoreboards setting.
This is very heavy to do map lookups for every collision to check
this setting.

So avoid looking up scoreboards and short circuit to the "not on a team"
logic which is most likely to be true.
2016-03-08 23:25:45 -05:00
Joseph Hirschfeld
68979dd492 Add exception reporting event 2016-03-03 03:15:41 -06:00
Joseph Hirschfeld
1ae9ee1205 Add velocity warnings 2016-03-03 02:48:12 -06:00
Joseph Hirschfeld
1f86344458 Add configurable portal search radius 2016-03-03 02:46:17 -06:00
Techcable
eaf365a7b7 Player Tab List and Title APIs 2016-03-03 02:32:10 -06:00
Riley Park
f4a0ce454b Be a bit more informative in maxHealth exception 2016-03-03 02:18:39 -06:00
Riley Park
73251dc451 Expose server CommandMap 2016-03-03 02:15:57 -06:00
vemacs
886d8e6ac3 All chunks are slime spawn chunks toggle 2016-03-03 01:19:22 -06:00
Aikar
bcc07d07b6 Improve Player chat API handling
Properly split up the chat and command handling to reflect the server now
having separate packets for both, and the client always using the correct packet. Text
from a chat packet should never be parsed into a command, even if it starts with the `/`
character.

Add a missing async catcher and improve Spigot's async catcher error message.

== AT ==
public net.minecraft.server.network.ServerGamePacketListenerImpl isChatMessageIllegal(Ljava/lang/String;)Z

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
2016-03-03 01:17:12 -06:00
Aikar
b380d6445b Configurable Disabling Cat Chest Detection
Offers a gameplay feature to stop cats from blocking chests
2016-03-03 01:13:45 -06:00
Steve Anton
dd1cfc07db Fix spawn location event changing location
== AT ==
public net.minecraft.world.entity.Entity setRot(FF)V
2016-03-03 00:09:38 -06:00
Zach Brown
c8c53412a4 Disable spigot tick limiters 2016-03-02 23:45:17 -06:00
Techcable
da1b68adca Use UserCache for player heads 2016-03-02 23:42:37 -06:00
Sudzzy
5b0e06e8e8 Configurable container update tick rate 2016-03-02 23:34:44 -06:00
Byteflux
adb6c35b17 Add BeaconEffectEvent 2016-03-02 23:30:53 -06:00
Isaac Moore
c9cf82340d Use null Locale by default 2016-04-19 14:09:31 -05:00
Sudzzy
1ac857b531 Configurable mob spawner tick rate 2016-03-02 15:03:53 -06:00
Sudzzy
3816346f1c Disable ice and snow 2016-03-02 14:57:24 -06:00
Sudzzy
d75a64eff3 Disable thunder 2016-03-02 14:52:43 -06:00
Sudzzy
fb3f2c1b8e Disable explosion knockback 2016-03-02 14:48:03 -06:00
Byteflux
68603a72c5 Optimize explosions
The process of determining an entity's exposure from explosions can be
expensive when there are hundreds or more entities in range.

This patch adds a per-tick cache that is used for storing and retrieving
an entity's exposure during an explosion.
2016-03-02 11:59:48 -06:00
Iceee
e2ead8262e Fix lag from explosions processing dead entities 2016-03-02 01:39:52 -06:00
DoctorDark
b083157a8c Configurable end credits 2016-03-16 02:21:39 -05:00
Zach Brown
1fed104464 Add more entities to activation range ignore list 2016-03-02 00:32:25 -06:00
Zach Brown
188e3332d6 Check online mode before converting and renaming player data 2016-03-02 00:03:55 -06:00
Zach Brown
b8b1eef98c Configurable top of nether void damage
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2016-03-01 23:58:50 -06:00
Aikar
0255317409 Prevent block entity and entity crashes 2016-03-01 23:52:34 -06:00
Byteflux
6212f523fa Entity Origin API 2016-03-01 23:45:08 -06:00
Zach Brown
3e1c79c850 Only refresh abilities if needed 2016-03-01 23:12:03 -06:00
Jedediah Smith
840b8a7bfa Player affects spawning API 2016-03-01 14:47:52 -06:00
Zach Brown
f41436f787 Expose server build information
Co-authored-by: Zach Brown <1254957+zachbr@users.noreply.github.com>
Co-authored-by: Kyle Wood <kyle@denwav.dev>
Co-authored-by: Mark Vainomaa <mikroskeem@mikroskeem.eu>
Co-authored-by: Riley Park <rileysebastianpark@gmail.com>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2016-03-01 14:32:43 -06:00
Byteflux
560b13ca08 Drop falling block and tnt entities at the specified height
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2016-03-01 14:14:15 -06:00
Suddenly
a24a98199a Add configurable entity despawn distances 2016-03-01 13:51:54 -06:00
Zach Brown
92ffacc419 Allow nerfed mobs to jump 2016-03-01 13:24:16 -06:00
Zach Brown
c7125aaa48 Configurable fishing time ranges 2016-03-01 13:14:11 -06:00
Zach Brown
92ebed543f Configurable baby zombie movement speed 2016-03-01 13:09:16 -06:00
Zach Brown
097b7fd752 Configurable cactus bamboo and reed growth height
Bamboo - Both the minimum fully-grown height and the maximum are configurable
- Machine_Maker
2016-03-01 13:02:51 -06:00
MiniDigger | Martin
a4d805a4be Support components in ItemMeta 2020-06-06 18:13:42 +02:00
Jason Penilla
e92663406b Add command line option to load extra plugin jars not in the plugins folder
ex: java -jar paperclip.jar nogui -add-plugin=/path/to/plugin.jar -add-plugin=/path/to/another/plugin_jar.jar
2021-05-18 14:39:44 -07:00
Aikar
770ee3eebd Remove Spigot timings 2016-03-03 04:00:11 -06:00
Aikar
a371d5fefe Further improve server tick loop
Improves how the catchup buffer is handled, allowing it to roll both ways
increasing the effeciency of the thread sleep so it only will sleep once.

Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions

Previous implementation did not calculate TPS correctly.
Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
2016-03-01 23:09:29 -06:00
Nassim Jahnke
fae673b95c Remap reflection calls in plugins using internals
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2022-10-30 23:47:26 +01:00