a371d5fefe0f16c2472a5de5b0972c84de80d647
Improves how the catchup buffer is handled, allowing it to roll both ways increasing the effeciency of the thread sleep so it only will sleep once. Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions Previous implementation did not calculate TPS correctly. Switch to a realistic rolling average and factor in std deviation as an extra reporting variable
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51 MiB
Languages
Java
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