66dc00b4dd
Stop collideRule team from seeing invis 'friends'
...
More appropriately aligns ourself with the no team option, because the
collideRule team is only a team because it has to be, not because we want
anyone to have any sort of gameplay based relationship.
Also block any options from being set on this team to further enforce that
it is not a persistent team and should not be treated as such.
2016-09-15 16:36:57 -05:00
e4251a092b
Block minecart portal teleports in some instances
...
Mitigates GH-373
Technically a workaround rather than a true fix
2016-09-14 18:52:41 -05:00
ca7a828688
Update upstrean CB/S
2016-09-11 14:55:02 -05:00
4bf0ca21fe
Make UseItem rate limiting stricter, configurable
2016-09-10 23:27:07 -05:00
5ba385dd4c
Fix patch, need to investigate build issues
2016-09-10 22:45:09 -05:00
4b7796fe7c
[ WHITESPACE ]
2016-09-10 22:09:14 -05:00
4dcb73693a
Add rate limiting to PacketPlayInUseItem as well
...
Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:42:47 -05:00
89b26bb90d
Commit CB changes as "Auto"
...
Helps when using git's annotate function
2016-09-10 21:31:32 -05:00
b0a15ca1ea
Further safety for player collision setting
...
Hopefully the end of similar problems
Fixes GH-415
2016-09-08 12:39:40 -05:00
098dae2524
Run paper upstream from anywhere
...
woops
2016-09-07 19:45:47 -05:00
7bd3964037
[CI-SKIP] Fix CONTRIBUTING.md formatting
2016-09-06 15:01:46 -05:00
6dedb92652
Make collide team removal more patient, safer
...
Fixes GH-414
2016-09-06 12:33:47 -05:00
64c6e06d95
Update upstream B/CB/S
2016-09-05 14:21:03 -05:00
949fc0534f
Create a team as needed for disabling collisions
...
Fixes GH-383
2016-09-04 17:29:25 -05:00
b4eceb16ec
Update upstream B/CB
2016-09-04 16:59:06 -05:00
449309fc3d
Fix an AIOOBE in inventory handling
...
Closes GH-404
2016-09-04 16:49:29 -05:00
65858cf283
Merge pull request #408 from kashike/feature/health-conversion
...
Convert new health to a float
2016-09-04 16:05:38 -05:00
7a403d82a0
@Zbob750 missed a few name changes
2016-09-04 06:26:05 +00:00
e1423d87ba
Update upstream B/CB/S
2016-09-02 22:44:52 -05:00
ac750065e3
Convert new health to a float during set
...
Convert the new health value to a float before doing any validation logic
2016-09-01 09:54:06 +00:00
2df56fa35b
Revert team creation for player collision setting
...
Needs more work, have redone it locally but its not quite ready for
prime time.
2016-08-31 19:22:43 -05:00
0ccbb356f1
Rename patch file to be more specific
2016-08-31 17:18:54 -05:00
f919bc9732
fix order of mc dev imports
2016-08-30 18:54:03 -04:00
755861dfb6
Disable ticking of snow blocks
2016-08-30 16:42:17 +02:00
246294d161
Make getEntity dead check more specific
2016-08-28 00:46:21 -05:00
8a2d6a1790
Restore some timings functionality lost in last
2016-08-27 19:36:26 -05:00
fcbbc76319
Update upstream B/CB/S
...
Remove two features added upstream
2016-08-27 18:41:58 -05:00
a9481ee3c7
Update upstream CB
2016-08-21 14:52:19 -05:00
086939fe19
Timings v2 updates for more chunk related timings (generations)
2016-08-20 00:07:26 -04:00
6b24c4cfde
Timings v2: confirm before reset. Add delays before report generation
...
Require user to confirm the timings reset, warning them that they should not be doing this.
Also require Timings to have ran for 3 minutes before allowing the report command.
Also require 1 minute intervals between reports to stop report spam.
2016-08-19 23:42:38 -04:00
2bf8ae3251
Add upstreamMerge script to paper tool
2016-08-19 16:00:59 -05:00
3820e163d4
Optimise BlockStateEnum
2016-08-19 01:53:36 +01:00
eacefd4282
Kick git and rebuild patches
2016-08-15 19:22:10 -05:00
aec2bb905c
Update upstream B/S
2016-08-15 18:51:55 -05:00
e9de969c6f
More changes to view distance API implementation
...
Should fix GH-381
2016-08-13 15:26:40 -05:00
a4cb20da95
Introduce a setting to handle offline proxies
...
Servers behind a bungeecord proxy in offline mode
will now properly pull offline mode UUIDs and data
when this setting is set to false. Default is unchanged.
2016-08-12 18:08:53 -05:00
be420541b7
Update upstream B/CB
2016-08-11 15:07:07 -05:00
f91686b6db
Update upstream B/CB
2016-08-07 00:01:31 -05:00
cae6930ae4
Update maven repo urls
2016-08-06 16:49:55 -05:00
58ba189a32
Send Bukkit scoreboards as well as vanilla boards
...
Fixes GH-384
2016-08-04 19:46:35 -05:00
f2b77b64f0
Syntax highlighting and typo fix in CONTRIBUTING
...
Thanks @jamierocks
2016-08-04 17:47:12 -05:00
25f92d9a28
Re-track players that dismount from other players
...
Fixes GH-265
2016-07-31 16:33:25 -05:00
55e3d057b8
Fix entity tracking when the player is the vehicle
...
Fixes GH-378
2016-07-31 15:22:25 -05:00
10961ebac6
Randomly generate team names for earlier commit
...
[17:17] _MylesC: the biggest issue you run into is bungee not handling
2 teams with same name :(
http://i.imgur.com/jbDigxW.png
2016-07-30 18:13:56 -05:00
a48b906896
Send a fake team as needed for the collision rule
2016-07-30 17:04:39 -05:00
4db0ba851c
Update upstream B/CB/S
2016-07-30 18:02:34 -05:00
163d33a68b
Default configuration changes
...
Disable push based hoppers by default
Set chunk unload delay to 15s by default
Neither of these changes are retroactive for old users
2016-07-28 20:57:36 -05:00
2ea6b93c67
Make alternative falling block ground detection configurable
...
Workaround for GH-336
2016-07-28 20:54:48 -05:00
023780514f
More informative vehicle moved wrongly log message
2016-07-28 19:17:26 -05:00
2ee4beaa3a
Cleanup obfuscation helper comment format
2016-07-27 17:46:02 -05:00