Commit Graph
7 Commits
Author SHA1 Message Date
Max Lee d18935ed70 Add Inventory getHolder methods without creating new block snapshots (#3535) 2020-06-20 20:34:56 +01:00
Max Lee 2f04c10f3e Maps shouldn't load chunks (#3518)
Previously maps would load all chunks in a certain radius depending on
 their scale when trying to update their content. This would result in
 main thread chunk loads when they weren't really necessary, especially
 on low view distances or "slow" async chunk loads after teleports or
 other prioritisation.

 This changes it to only try to render already loaded chunks based on
 the assumption that the chunks around the player will get loaded
 eventually anyways.
2020-06-07 21:57:52 +01:00
Max Lee acbe459f57 Add missing mob goals for API (#3367) 2020-05-17 04:19:24 +01:00
Max Lee 3fb59b0d47 Pillager patrol spawn settings and per player options (#2924) 2020-03-31 04:27:58 +01:00
Max Lee f9b0343356 Seed based feature search (Fixes #2312) (#2852) 2020-01-24 20:07:14 +01:00
Phoenix616 0e614d3efa Fix itemframe sound on change 2019-04-27 20:05:20 +01:00
Phoenix616 1067c20909 Improve damage handling of dead entities
Manually applied because of upstream patch file issues.
Upstream 73597ed865e92dbfad404b69eb6468fb7e129ad2
2019-03-06 00:00:34 -05:00