Spigot 098db09224 Prevent Mineshaft Structure Saving.
There is very little reason to keep track of Mineshafts as the only persistent behaviour within them is through the use of mob spawners, which are of course stored within the map itself. As such we can disable them from being saved, indefinitely, until there is reason to do so.

By: md_5 <git@md-5.net>
2013-12-13 15:22:51 +11:00
2013-12-10 09:36:25 +11:00
2013-12-10 09:36:25 +11:00
2013-03-17 12:04:04 -07:00
2013-08-19 22:21:12 +02:00

Spigot Build Status

High performance Minecraft server implementation

How To

Init a Craftbukkit and Bukkit module : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd Spigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Spigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install
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