* Fix World#isChunkGenerated calls Optimize World#loadChunk() too This patch also adds a chunk status cache on region files (note that its only purpose is to cache the status on DISK) * Ensure correct regionfile usage This also bumps the minimum region file cache to 4 files given readChunkData can load potentially 4 files. * Fix closed check * Better checks for invalid regionfile usage
2.1 KiB
2.1 KiB