363d5d3f2215240bbb6461f05732c2965f717c21
Uses default view distance if player's view distance is not set Throws an illegal argument exception if view distance is set too high or too low. Pushes notifications of server and world view distance changes to the player. Move view distance functions from PlayerManger to WorldServer. Set player minimum view distance to 1 for now. Reset player's 'last known' position when recalculating visible chunks. Use per-player view distance in chunk distance checks By: Andrew Ardill <andrew.ardill@gmail.com>
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51 MiB
Languages
Java
100%