Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: af58d316 Fix javadoc warning in Firework.setShotAtAngle CraftBukkit Changes: e2dd6555 SPIGOT-5372: Re-add tile entity fixer due to MC-163945 1e7a197f Fix incorrect inequality in 683bae0670c db98d54d SPIGOT-5362: Suspicious stews fail isSimilar check Spigot Changes: 56f84710 Rebuild patches
34 lines
1.6 KiB
Diff
34 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Sudzzy <originmc@outlook.com>
|
|
Date: Wed, 2 Mar 2016 14:52:43 -0600
|
|
Subject: [PATCH] Disable thunder
|
|
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 6a307d5dd..bf0cd6a8b 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
|
|
private void disableExplosionKnockback(){
|
|
disableExplosionKnockback = getBoolean("disable-explosion-knockback", false);
|
|
}
|
|
+
|
|
+ public boolean disableThunder;
|
|
+ private void disableThunder() {
|
|
+ disableThunder = getBoolean("disable-thunder", false);
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
|
|
index 809b17589..90826bc16 100644
|
|
--- a/src/main/java/net/minecraft/server/WorldServer.java
|
|
+++ b/src/main/java/net/minecraft/server/WorldServer.java
|
|
@@ -0,0 +0,0 @@ public class WorldServer extends World {
|
|
gameprofilerfiller.enter("thunder");
|
|
BlockPosition blockposition;
|
|
|
|
- if (flag && this.U() && this.random.nextInt(100000) == 0) {
|
|
+ if (!this.paperConfig.disableThunder && flag && this.U() && this.random.nextInt(100000) == 0) { // Paper - Disable thunder
|
|
blockposition = this.a(this.a(j, 0, k, 15));
|
|
if (this.isRainingAt(blockposition)) {
|
|
DifficultyDamageScaler difficultydamagescaler = this.getDamageScaler(blockposition);
|
|
--
|