1) Improve frustum to look more at the near chunks and frontal chunks only instead of 1 large single look up. 2) Delay adding 33 tickets based on view distance and lower their task priority. This will slower roll out the spiral 3) Chunks behind the player have additional delay on loading, favoring chunks in front of the player. This has benefit that if faster traveling, some of the chunks will be cancelled / not loaded. This should reduce pressure on chunk loading, as well as reduce loading/unloading unnecessary chunks while moving.
50 KiB
50 KiB