841a60ca59b395db73b9f9d1fa387db6dabea230
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml. If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login. If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login. By: EvilSeph <evilseph@gmail.com>
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51 MiB
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Java
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