87d5b5e3742ea6c0884c1d04358e6ec32fbb5846
This allows previous causes to be available during the event, as well as making the damage cause a valid one. If EntityDamageEvent is canceled, then it's not the last DamageCause. Also prevents setting DamageCause involuntarily through construction. By: feildmaster <admin@feildmaster.com>
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51 MiB
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Java
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