Spigot 9a3140c935 Split out the configuration of engine modes 1 and 2 to eliminate the block lag seen when mining stone or wood and using engine mode 1.
Now we maintain a new list of blocks to replace with ores in engine mode 2, to ensure that we only update when players mine blocks that are potentially not an ore. We could perhaps even elimate this slight lag from mode 2 by reducing the need for calling update(x,y,z)

By: md_5 <git@md-5.net>
2013-12-13 11:28:47 +11:00
2013-12-10 09:36:25 +11:00
2013-12-10 09:36:25 +11:00
2013-03-17 12:04:04 -07:00
2013-08-19 22:21:12 +02:00

Spigot Build Status

High performance Minecraft server implementation

How To

Init a Craftbukkit and Bukkit module : git submodule update --init

Apply Patches : ./applyPatches.sh

Create patch for server

cd Spigot-Server

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Create patch for API

cd Spigot-API

Add your file for commit : git add <file>

Commit : git commit -m <msg>

cd ..

Create Patch ./rebuildPatches.sh

Compilation

We use maven to handle our dependencies.

  • Install Maven 3
  • Clone this repo and: mvn clean install
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