Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 122289ff Add FaceAttachable interface to handle Grindstone facing in common with Switches a6db750e SPIGOT-5647: ZombieVillager entity should have getVillagerType() CraftBukkit Changes: bbe3d58e SPIGOT-5650: Lectern.setPage(int) causes a NullPointerException 3075579f Add FaceAttachable interface to handle Grindstone facing in common with Switches 95bd4238 SPIGOT-5647: ZombieVillager entity should have getVillagerType() 4d975ac3 SPIGOT-5617: setBlockData does not work when NotPlayEvent is called by redstone current
80 lines
3.6 KiB
Diff
80 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 29 Mar 2020 18:26:14 -0400
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Subject: [PATCH] Ensure Entity is never double registered
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If something calls register twice, and the world is ticking, it could be
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enqueued to add twice.
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Vs behavior of non ticking of just overwriting state.
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We will now simply log a warning when this happens instead of crashing the server.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index c4879ac569..d098b224fb 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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// Paper start
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+ boolean isQueuedForRegister = false;
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public static Random SHARED_RANDOM = new Random() {
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private boolean locked = false;
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@Override
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 5ba46fca55..23527809ce 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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try (co.aikar.timings.Timing ignored = this.timings.newEntities.startTiming()) { // Paper - timings
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while ((entity = (Entity) this.entitiesToAdd.poll()) != null) {
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+ if (!entity.isQueuedForRegister) continue; // Paper - ignore cancelled registers
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this.registerEntity(entity);
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}
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} // Paper - timings
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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public void unregisterEntity(Entity entity) {
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org.spigotmc.AsyncCatcher.catchOp("entity unregister"); // Spigot
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+ // Paper start - fix entity registration issues
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+ if (entity instanceof EntityComplexPart) {
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+ // Usually this is a no-op for complex parts, and ID's should be removed, but go ahead and remove it anyways
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+ // Dragon parts are handled special in register. they don't receive a valid = true or register by UUID etc.
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+ this.entitiesById.remove(entity.getId(), entity);
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+ return;
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+ }
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+ if (!entity.valid) {
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+ // Someone called remove before we ever got added, cancel the add.
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+ entity.isQueuedForRegister = false;
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+ return;
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+ }
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+ // Paper end
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// Spigot start
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if ( entity instanceof EntityHuman )
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{
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@@ -0,0 +0,0 @@ public class WorldServer extends World {
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private void registerEntity(Entity entity) {
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org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
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+ // Paper start - don't double enqueue entity registration
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+ //noinspection ObjectEquality
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+ if (this.entitiesById.get(entity.getId()) == entity) {
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+ LOGGER.error(entity + " was already registered!");
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+ new Throwable().printStackTrace();
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+ return;
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+ }
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+ // Paper end
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if (this.tickingEntities) {
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- this.entitiesToAdd.add(entity);
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+ if (!entity.isQueuedForRegister) { // Paper
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+ this.entitiesToAdd.add(entity);
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+ entity.isQueuedForRegister = true; // Paper
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+ }
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} else {
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+ entity.isQueuedForRegister = false; // Paper
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this.entitiesById.put(entity.getId(), entity);
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if (entity instanceof EntityEnderDragon) {
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EntityComplexPart[] aentitycomplexpart = ((EntityEnderDragon) entity).eo();
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--
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