Files
Paper/paper-server/patches/sources/net/minecraft/server/MinecraftServer.java.patch
Byteflux 68603a72c5 Optimize explosions
The process of determining an entity's exposure from explosions can be
expensive when there are hundreds or more entities in range.

This patch adds a per-tick cache that is used for storing and retrieving
an entity's exposure during an explosion.
2016-03-02 11:59:48 -06:00

58 KiB