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Paper/paper-api/src/main/java/org/bukkit/block/Campfire.java

70 lines
1.6 KiB
Java

package org.bukkit.block;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.jetbrains.annotations.Nullable;
/**
* Represents a captured state of a campfire.
*/
public interface Campfire extends TileState {
/**
* @see Inventory#getSize()
*
* @return The size of the inventory
*/
int getSize();
/**
* @see Inventory#getItem(int)
*
* @param index The index of the Slot's ItemStack to return
* @return The ItemStack in the slot
*/
@Nullable
ItemStack getItem(int index);
/**
* @see Inventory#setItem(int, org.bukkit.inventory.ItemStack)
*
* @param index The index where to put the ItemStack
* @param item The ItemStack to set
*/
void setItem(int index, @Nullable ItemStack item);
/**
* Get cook time.This is the amount of time the item has been cooking for.
*
* @param index
* @return Cook time
*/
int getCookTime(int index);
/**
* Set cook time.This is the amount of time the item has been cooking for.
*
* @param index
* @param cookTime Cook time
*/
void setCookTime(int index, int cookTime);
/**
* Get cook time total.This is the amount of time the item is required to
* cook for.
*
* @param index
* @return Cook time total
*/
int getCookTimeTotal(int index);
/**
* Set cook time.This is the amount of time the item is required to cook
* for.
*
* @param index
* @param cookTimeTotal Cook time total
*/
void setCookTimeTotal(int index, int cookTimeTotal);
}